Index: Source/core/inspector/InspectorLayerTreeAgent.h |
diff --git a/Source/core/inspector/InspectorLayerTreeAgent.h b/Source/core/inspector/InspectorLayerTreeAgent.h |
index d656b1b4979f923e02be36b4171a520ad659fc2c..a6dd32214320033626b5c2163b4237c0982c8f27 100644 |
--- a/Source/core/inspector/InspectorLayerTreeAgent.h |
+++ b/Source/core/inspector/InspectorLayerTreeAgent.h |
@@ -34,7 +34,7 @@ |
#include "core/InspectorFrontend.h" |
#include "core/InspectorTypeBuilder.h" |
#include "core/inspector/InspectorBaseAgent.h" |
-#include "core/rendering/RenderLayer.h" |
+#include "core/layout/Layer.h" |
#include "platform/Timer.h" |
#include "wtf/PassOwnPtr.h" |
#include "wtf/PassRefPtr.h" |
@@ -44,7 +44,7 @@ namespace blink { |
class InspectorPageAgent; |
class PictureSnapshot; |
-class RenderLayerCompositor; |
+class LayerCompositor; |
typedef String ErrorString; |
@@ -90,12 +90,12 @@ private: |
GraphicsLayer* rootGraphicsLayer(); |
- RenderLayerCompositor* renderLayerCompositor(); |
+ LayerCompositor* renderLayerCompositor(); |
GraphicsLayer* layerById(ErrorString*, const String& layerId); |
const PictureSnapshot* snapshotById(ErrorString*, const String& snapshotId); |
typedef HashMap<int, int> LayerIdToNodeIdMap; |
- void buildLayerIdToNodeIdMap(RenderLayer*, LayerIdToNodeIdMap&); |
+ void buildLayerIdToNodeIdMap(Layer*, LayerIdToNodeIdMap&); |
void gatherGraphicsLayers(GraphicsLayer*, HashMap<int, int>& layerIdToNodeIdMap, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&); |
int idForNode(Node*); |