| Index: Source/core/layout/LayoutTableCell.cpp
|
| diff --git a/Source/core/layout/LayoutTableCell.cpp b/Source/core/layout/LayoutTableCell.cpp
|
| index a4c98c6e1cf6a0ea377f8e1f65519de961667570..dc10d72111b6689711c733ddf05bdc523481f8fd 100644
|
| --- a/Source/core/layout/LayoutTableCell.cpp
|
| +++ b/Source/core/layout/LayoutTableCell.cpp
|
| @@ -161,7 +161,7 @@ void LayoutTableCell::computePreferredLogicalWidths()
|
| }
|
| }
|
|
|
| -void LayoutTableCell::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
|
| +void LayoutTableCell::addLayerHitTestRects(LayerHitTestRects& layerRects, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
|
| {
|
| LayoutPoint adjustedLayerOffset = layerOffset;
|
| // LayoutTableCell's location includes the offset of it's containing LayoutTableRow, so
|
| @@ -312,7 +312,7 @@ LayoutSize LayoutTableCell::offsetFromContainer(const RenderObject* o, const Lay
|
| return offset;
|
| }
|
|
|
| -LayoutRect LayoutTableCell::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
|
| +LayoutRect LayoutTableCell::clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
|
| {
|
| // If the table grid is dirty, we cannot get reliable information about adjoining cells,
|
| // so we ignore outside borders. This should not be a problem because it means that
|
| @@ -358,7 +358,7 @@ LayoutRect LayoutTableCell::clippedOverflowRectForPaintInvalidation(const Render
|
| return r;
|
| }
|
|
|
| -void LayoutTableCell::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& r, const PaintInvalidationState* paintInvalidationState) const
|
| +void LayoutTableCell::mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect& r, const PaintInvalidationState* paintInvalidationState) const
|
| {
|
| if (paintInvalidationContainer == this)
|
| return;
|
|
|