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Unified Diff: Source/core/rendering/svg/RenderSVGBlock.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/svg/RenderSVGBlock.cpp
diff --git a/Source/core/rendering/svg/RenderSVGBlock.cpp b/Source/core/rendering/svg/RenderSVGBlock.cpp
index 4744ea897d690f3509f48cfbddbdaaf201598d29..e7185fcfa13d11c5d916af499e4fe6eb261fe479 100644
--- a/Source/core/rendering/svg/RenderSVGBlock.cpp
+++ b/Source/core/rendering/svg/RenderSVGBlock.cpp
@@ -56,7 +56,7 @@ void RenderSVGBlock::updateFromStyle()
//
// If we want to support overflow rules for <foreignObject> we can choose between two solutions:
// a) make RenderSVGForeignObject require layers and SVG layer aware
- // b) reactor overflow logic out of RenderLayer (as suggested by dhyatt), which is a large task
+ // b) reactor overflow logic out of Layer (as suggested by dhyatt), which is a large task
//
// Until this is resolved, disable overflow support. Opera/FF don't support it as well at the moment (Feb 2010).
//
@@ -92,22 +92,22 @@ void RenderSVGBlock::styleDidChange(StyleDifference diff, const RenderStyle* old
SVGResourcesCache::clientStyleChanged(this, diff, style());
}
-void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
+void RenderSVGBlock::mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
{
SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
}
-const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
+const RenderObject* RenderSVGBlock::pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
{
return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap);
}
-LayoutRect RenderSVGBlock::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
+LayoutRect RenderSVGBlock::clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
{
return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState);
}
-void RenderSVGBlock::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
+void RenderSVGBlock::mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
{
FloatRect paintInvalidationRect = rect;
paintInvalidationRect.inflate(style()->outlineWidth());
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