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1 /* | |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #ifndef RenderLayerStackingNodeIterator_h | |
32 #define RenderLayerStackingNodeIterator_h | |
33 | |
34 #include "wtf/Noncopyable.h" | |
35 | |
36 namespace blink { | |
37 | |
38 enum ChildrenIteration { | |
39 NegativeZOrderChildren = 1, | |
40 NormalFlowChildren = 1 << 1, | |
41 PositiveZOrderChildren = 1 << 2, | |
42 AllChildren = NegativeZOrderChildren | NormalFlowChildren | PositiveZOrderCh
ildren | |
43 }; | |
44 | |
45 class RenderLayerStackingNode; | |
46 | |
47 // This iterator walks the RenderLayerStackingNode lists in the following order: | |
48 // NegativeZOrderChildren -> NormalFlowChildren -> PositiveZOrderChildren. | |
49 class RenderLayerStackingNodeIterator { | |
50 WTF_MAKE_NONCOPYABLE(RenderLayerStackingNodeIterator); | |
51 public: | |
52 RenderLayerStackingNodeIterator(const RenderLayerStackingNode& root, unsigne
d whichChildren) | |
53 : m_root(root) | |
54 , m_remainingChildren(whichChildren) | |
55 , m_index(0) | |
56 { | |
57 } | |
58 | |
59 RenderLayerStackingNode* next(); | |
60 | |
61 private: | |
62 const RenderLayerStackingNode& m_root; | |
63 unsigned m_remainingChildren; | |
64 unsigned m_index; | |
65 }; | |
66 | |
67 // This iterator is similar to RenderLayerStackingNodeIterator but it walks the
lists in reverse order | |
68 // (from the last item to the first one). | |
69 class RenderLayerStackingNodeReverseIterator { | |
70 WTF_MAKE_NONCOPYABLE(RenderLayerStackingNodeReverseIterator); | |
71 public: | |
72 RenderLayerStackingNodeReverseIterator(const RenderLayerStackingNode& root,
unsigned whichChildren) | |
73 : m_root(root) | |
74 , m_remainingChildren(whichChildren) | |
75 { | |
76 setIndexToLastItem(); | |
77 } | |
78 | |
79 RenderLayerStackingNode* next(); | |
80 | |
81 private: | |
82 void setIndexToLastItem(); | |
83 | |
84 const RenderLayerStackingNode& m_root; | |
85 unsigned m_remainingChildren; | |
86 int m_index; | |
87 }; | |
88 | |
89 } // namespace blink | |
90 | |
91 #endif // RenderLayerStackingNodeIterator_h | |
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