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1 /* | |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | |
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | |
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | |
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | |
7 * Copyright (C) 2010, 2012 Google Inc. All rights reserved. | |
8 * | |
9 * This library is free software; you can redistribute it and/or | |
10 * modify it under the terms of the GNU Library General Public | |
11 * License as published by the Free Software Foundation; either | |
12 * version 2 of the License, or (at your option) any later version. | |
13 * | |
14 * This library is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
17 * Library General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU Library General Public License | |
20 * along with this library; see the file COPYING.LIB. If not, write to | |
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
22 * Boston, MA 02110-1301, USA. | |
23 */ | |
24 | |
25 #include "config.h" | |
26 #include "core/rendering/RenderLayerModelObject.h" | |
27 | |
28 #include "core/frame/LocalFrame.h" | |
29 #include "core/layout/compositing/CompositedLayerMapping.h" | |
30 #include "core/rendering/RenderLayer.h" | |
31 #include "core/rendering/RenderView.h" | |
32 | |
33 namespace blink { | |
34 | |
35 bool RenderLayerModelObject::s_wasFloating = false; | |
36 | |
37 RenderLayerModelObject::RenderLayerModelObject(ContainerNode* node) | |
38 : RenderObject(node) | |
39 { | |
40 } | |
41 | |
42 RenderLayerModelObject::~RenderLayerModelObject() | |
43 { | |
44 // Our layer should have been destroyed and cleared by now | |
45 ASSERT(!hasLayer()); | |
46 ASSERT(!m_layer); | |
47 } | |
48 | |
49 void RenderLayerModelObject::destroyLayer() | |
50 { | |
51 setHasLayer(false); | |
52 m_layer = nullptr; | |
53 } | |
54 | |
55 void RenderLayerModelObject::createLayer(LayerType type) | |
56 { | |
57 ASSERT(!m_layer); | |
58 m_layer = adoptPtr(new RenderLayer(this, type)); | |
59 setHasLayer(true); | |
60 m_layer->insertOnlyThisLayer(); | |
61 } | |
62 | |
63 bool RenderLayerModelObject::hasSelfPaintingLayer() const | |
64 { | |
65 return m_layer && m_layer->isSelfPaintingLayer(); | |
66 } | |
67 | |
68 RenderLayerScrollableArea* RenderLayerModelObject::scrollableArea() const | |
69 { | |
70 return m_layer ? m_layer->scrollableArea() : 0; | |
71 } | |
72 | |
73 void RenderLayerModelObject::willBeDestroyed() | |
74 { | |
75 if (isPositioned()) { | |
76 // Don't use this->view() because the document's renderView has been set
to 0 during destruction. | |
77 if (LocalFrame* frame = this->frame()) { | |
78 if (FrameView* frameView = frame->view()) { | |
79 if (style()->hasViewportConstrainedPosition()) | |
80 frameView->removeViewportConstrainedObject(this); | |
81 } | |
82 } | |
83 } | |
84 | |
85 RenderObject::willBeDestroyed(); | |
86 | |
87 destroyLayer(); | |
88 } | |
89 | |
90 void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderS
tyle& newStyle) | |
91 { | |
92 s_wasFloating = isFloating(); | |
93 | |
94 if (RenderStyle* oldStyle = style()) { | |
95 if (parent() && diff.needsPaintInvalidationLayer()) { | |
96 if (oldStyle->hasAutoClip() != newStyle.hasAutoClip() | |
97 || oldStyle->clip() != newStyle.clip()) | |
98 layer()->clipper().clearClipRectsIncludingDescendants(); | |
99 } | |
100 } | |
101 | |
102 RenderObject::styleWillChange(diff, newStyle); | |
103 } | |
104 | |
105 void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderSt
yle* oldStyle) | |
106 { | |
107 bool hadTransform = hasTransformRelatedProperty(); | |
108 bool hadLayer = hasLayer(); | |
109 bool layerWasSelfPainting = hadLayer && layer()->isSelfPaintingLayer(); | |
110 | |
111 RenderObject::styleDidChange(diff, oldStyle); | |
112 updateFromStyle(); | |
113 | |
114 LayerType type = layerTypeRequired(); | |
115 if (type != NoLayer) { | |
116 if (!layer() && layerCreationAllowedForSubtree()) { | |
117 if (s_wasFloating && isFloating()) | |
118 setChildNeedsLayout(); | |
119 createLayer(type); | |
120 if (parent() && !needsLayout()) { | |
121 // FIXME: We should call a specialized version of this function. | |
122 layer()->updateLayerPositionsAfterLayout(); | |
123 } | |
124 } | |
125 } else if (layer() && layer()->parent()) { | |
126 setHasTransformRelatedProperty(false); // Either a transform wasn't spec
ified or the object doesn't support transforms, so just null out the bit. | |
127 setHasReflection(false); | |
128 layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_l
ayer | |
129 if (s_wasFloating && isFloating()) | |
130 setChildNeedsLayout(); | |
131 if (hadTransform) | |
132 setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); | |
133 } | |
134 | |
135 if (layer()) { | |
136 // FIXME: Ideally we shouldn't need this setter but we can't easily infe
r an overflow-only layer | |
137 // from the style. | |
138 layer()->setLayerType(type); | |
139 | |
140 layer()->styleChanged(diff, oldStyle); | |
141 if (hadLayer && layer()->isSelfPaintingLayer() != layerWasSelfPainting) | |
142 setChildNeedsLayout(); | |
143 } | |
144 | |
145 if (FrameView *frameView = view()->frameView()) { | |
146 bool newStyleIsViewportConstained = style()->hasViewportConstrainedPosit
ion(); | |
147 bool oldStyleIsViewportConstrained = oldStyle && oldStyle->hasViewportCo
nstrainedPosition(); | |
148 if (newStyleIsViewportConstained != oldStyleIsViewportConstrained) { | |
149 if (newStyleIsViewportConstained && layer()) | |
150 frameView->addViewportConstrainedObject(this); | |
151 else | |
152 frameView->removeViewportConstrainedObject(this); | |
153 } | |
154 } | |
155 } | |
156 | |
157 void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, cons
t RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& c
ontainerRect) const | |
158 { | |
159 if (hasLayer()) { | |
160 if (isRenderView()) { | |
161 // RenderView is handled with a special fast-path, but it needs to k
now the current layer. | |
162 RenderObject::addLayerHitTestRects(rects, layer(), LayoutPoint(), La
youtRect()); | |
163 } else { | |
164 // Since a RenderObject never lives outside it's container RenderLay
er, we can switch | |
165 // to marking entire layers instead. This may sometimes mark more th
an necessary (when | |
166 // a layer is made of disjoint objects) but in practice is a signifi
cant performance | |
167 // savings. | |
168 layer()->addLayerHitTestRects(rects); | |
169 } | |
170 } else { | |
171 RenderObject::addLayerHitTestRects(rects, currentLayer, layerOffset, con
tainerRect); | |
172 } | |
173 } | |
174 | |
175 void RenderLayerModelObject::invalidateTreeIfNeeded(const PaintInvalidationState
& paintInvalidationState) | |
176 { | |
177 ASSERT(!needsLayout()); | |
178 | |
179 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | |
180 return; | |
181 | |
182 bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer
(); | |
183 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustComposi
tedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this
: &paintInvalidationState.paintInvalidationContainer()); | |
184 // FIXME: This assert should be re-enabled when we move paint invalidation t
o after compositing update. crbug.com/360286 | |
185 // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation())
; | |
186 | |
187 PaintInvalidationReason reason = invalidatePaintIfNeeded(paintInvalidationSt
ate, newPaintInvalidationContainer); | |
188 clearPaintInvalidationState(paintInvalidationState); | |
189 | |
190 PaintInvalidationState childTreeWalkState(paintInvalidationState, *this, new
PaintInvalidationContainer); | |
191 if (reason == PaintInvalidationLocationChange) | |
192 childTreeWalkState.setForceCheckForPaintInvalidation(); | |
193 invalidatePaintOfSubtreesIfNeeded(childTreeWalkState); | |
194 } | |
195 | |
196 void RenderLayerModelObject::setBackingNeedsPaintInvalidationInRect(const Layout
Rect& r, PaintInvalidationReason invalidationReason) const | |
197 { | |
198 // https://bugs.webkit.org/show_bug.cgi?id=61159 describes an unreproducible
crash here, | |
199 // so assert but check that the layer is composited. | |
200 ASSERT(compositingState() != NotComposited); | |
201 | |
202 // FIXME: generalize accessors to backing GraphicsLayers so that this code i
s squashing-agnostic. | |
203 if (layer()->groupedMapping()) { | |
204 LayoutRect paintInvalidationRect = r; | |
205 if (GraphicsLayer* squashingLayer = layer()->groupedMapping()->squashing
Layer()) { | |
206 // Note: the subpixel accumulation of layer() does not need to be ad
ded here. It is already taken into account. | |
207 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInval
idationRect), invalidationReason); | |
208 } | |
209 } else { | |
210 layer()->compositedLayerMapping()->setContentsNeedDisplayInRect(r, inval
idationReason); | |
211 } | |
212 } | |
213 | |
214 void RenderLayerModelObject::addChildFocusRingRects(Vector<LayoutRect>& rects, c
onst LayoutPoint& additionalOffset) const | |
215 { | |
216 for (RenderObject* current = slowFirstChild(); current; current = current->n
extSibling()) { | |
217 if (current->isText() || current->isListMarker()) | |
218 continue; | |
219 | |
220 if (!current->isBox()) { | |
221 current->addFocusRingRects(rects, additionalOffset); | |
222 continue; | |
223 } | |
224 | |
225 RenderBox* box = toRenderBox(current); | |
226 if (!box->hasLayer()) { | |
227 box->addFocusRingRects(rects, additionalOffset + box->locationOffset
()); | |
228 continue; | |
229 } | |
230 | |
231 Vector<LayoutRect> layerFocusRingRects; | |
232 box->addFocusRingRects(layerFocusRingRects, LayoutPoint()); | |
233 for (size_t i = 0; i < layerFocusRingRects.size(); ++i) { | |
234 FloatQuad quadInBox = box->localToContainerQuad(FloatQuad(layerFocus
RingRects[i]), this); | |
235 LayoutRect rect = LayoutRect(quadInBox.boundingBox()); | |
236 if (!rect.isEmpty()) { | |
237 rect.moveBy(additionalOffset); | |
238 rects.append(rect); | |
239 } | |
240 } | |
241 } | |
242 } | |
243 | |
244 } // namespace blink | |
245 | |
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