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| 1 /* | |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | |
| 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | |
| 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | |
| 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | |
| 7 * Copyright (C) 2010, 2012 Google Inc. All rights reserved. | |
| 8 * | |
| 9 * This library is free software; you can redistribute it and/or | |
| 10 * modify it under the terms of the GNU Library General Public | |
| 11 * License as published by the Free Software Foundation; either | |
| 12 * version 2 of the License, or (at your option) any later version. | |
| 13 * | |
| 14 * This library is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 17 * Library General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU Library General Public License | |
| 20 * along with this library; see the file COPYING.LIB. If not, write to | |
| 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 22 * Boston, MA 02110-1301, USA. | |
| 23 */ | |
| 24 | |
| 25 #include "config.h" | |
| 26 #include "core/rendering/RenderLayerModelObject.h" | |
| 27 | |
| 28 #include "core/frame/LocalFrame.h" | |
| 29 #include "core/layout/compositing/CompositedLayerMapping.h" | |
| 30 #include "core/rendering/RenderLayer.h" | |
| 31 #include "core/rendering/RenderView.h" | |
| 32 | |
| 33 namespace blink { | |
| 34 | |
| 35 bool RenderLayerModelObject::s_wasFloating = false; | |
| 36 | |
| 37 RenderLayerModelObject::RenderLayerModelObject(ContainerNode* node) | |
| 38 : RenderObject(node) | |
| 39 { | |
| 40 } | |
| 41 | |
| 42 RenderLayerModelObject::~RenderLayerModelObject() | |
| 43 { | |
| 44 // Our layer should have been destroyed and cleared by now | |
| 45 ASSERT(!hasLayer()); | |
| 46 ASSERT(!m_layer); | |
| 47 } | |
| 48 | |
| 49 void RenderLayerModelObject::destroyLayer() | |
| 50 { | |
| 51 setHasLayer(false); | |
| 52 m_layer = nullptr; | |
| 53 } | |
| 54 | |
| 55 void RenderLayerModelObject::createLayer(LayerType type) | |
| 56 { | |
| 57 ASSERT(!m_layer); | |
| 58 m_layer = adoptPtr(new RenderLayer(this, type)); | |
| 59 setHasLayer(true); | |
| 60 m_layer->insertOnlyThisLayer(); | |
| 61 } | |
| 62 | |
| 63 bool RenderLayerModelObject::hasSelfPaintingLayer() const | |
| 64 { | |
| 65 return m_layer && m_layer->isSelfPaintingLayer(); | |
| 66 } | |
| 67 | |
| 68 RenderLayerScrollableArea* RenderLayerModelObject::scrollableArea() const | |
| 69 { | |
| 70 return m_layer ? m_layer->scrollableArea() : 0; | |
| 71 } | |
| 72 | |
| 73 void RenderLayerModelObject::willBeDestroyed() | |
| 74 { | |
| 75 if (isPositioned()) { | |
| 76 // Don't use this->view() because the document's renderView has been set
to 0 during destruction. | |
| 77 if (LocalFrame* frame = this->frame()) { | |
| 78 if (FrameView* frameView = frame->view()) { | |
| 79 if (style()->hasViewportConstrainedPosition()) | |
| 80 frameView->removeViewportConstrainedObject(this); | |
| 81 } | |
| 82 } | |
| 83 } | |
| 84 | |
| 85 RenderObject::willBeDestroyed(); | |
| 86 | |
| 87 destroyLayer(); | |
| 88 } | |
| 89 | |
| 90 void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderS
tyle& newStyle) | |
| 91 { | |
| 92 s_wasFloating = isFloating(); | |
| 93 | |
| 94 if (RenderStyle* oldStyle = style()) { | |
| 95 if (parent() && diff.needsPaintInvalidationLayer()) { | |
| 96 if (oldStyle->hasAutoClip() != newStyle.hasAutoClip() | |
| 97 || oldStyle->clip() != newStyle.clip()) | |
| 98 layer()->clipper().clearClipRectsIncludingDescendants(); | |
| 99 } | |
| 100 } | |
| 101 | |
| 102 RenderObject::styleWillChange(diff, newStyle); | |
| 103 } | |
| 104 | |
| 105 void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderSt
yle* oldStyle) | |
| 106 { | |
| 107 bool hadTransform = hasTransformRelatedProperty(); | |
| 108 bool hadLayer = hasLayer(); | |
| 109 bool layerWasSelfPainting = hadLayer && layer()->isSelfPaintingLayer(); | |
| 110 | |
| 111 RenderObject::styleDidChange(diff, oldStyle); | |
| 112 updateFromStyle(); | |
| 113 | |
| 114 LayerType type = layerTypeRequired(); | |
| 115 if (type != NoLayer) { | |
| 116 if (!layer() && layerCreationAllowedForSubtree()) { | |
| 117 if (s_wasFloating && isFloating()) | |
| 118 setChildNeedsLayout(); | |
| 119 createLayer(type); | |
| 120 if (parent() && !needsLayout()) { | |
| 121 // FIXME: We should call a specialized version of this function. | |
| 122 layer()->updateLayerPositionsAfterLayout(); | |
| 123 } | |
| 124 } | |
| 125 } else if (layer() && layer()->parent()) { | |
| 126 setHasTransformRelatedProperty(false); // Either a transform wasn't spec
ified or the object doesn't support transforms, so just null out the bit. | |
| 127 setHasReflection(false); | |
| 128 layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_l
ayer | |
| 129 if (s_wasFloating && isFloating()) | |
| 130 setChildNeedsLayout(); | |
| 131 if (hadTransform) | |
| 132 setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); | |
| 133 } | |
| 134 | |
| 135 if (layer()) { | |
| 136 // FIXME: Ideally we shouldn't need this setter but we can't easily infe
r an overflow-only layer | |
| 137 // from the style. | |
| 138 layer()->setLayerType(type); | |
| 139 | |
| 140 layer()->styleChanged(diff, oldStyle); | |
| 141 if (hadLayer && layer()->isSelfPaintingLayer() != layerWasSelfPainting) | |
| 142 setChildNeedsLayout(); | |
| 143 } | |
| 144 | |
| 145 if (FrameView *frameView = view()->frameView()) { | |
| 146 bool newStyleIsViewportConstained = style()->hasViewportConstrainedPosit
ion(); | |
| 147 bool oldStyleIsViewportConstrained = oldStyle && oldStyle->hasViewportCo
nstrainedPosition(); | |
| 148 if (newStyleIsViewportConstained != oldStyleIsViewportConstrained) { | |
| 149 if (newStyleIsViewportConstained && layer()) | |
| 150 frameView->addViewportConstrainedObject(this); | |
| 151 else | |
| 152 frameView->removeViewportConstrainedObject(this); | |
| 153 } | |
| 154 } | |
| 155 } | |
| 156 | |
| 157 void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, cons
t RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& c
ontainerRect) const | |
| 158 { | |
| 159 if (hasLayer()) { | |
| 160 if (isRenderView()) { | |
| 161 // RenderView is handled with a special fast-path, but it needs to k
now the current layer. | |
| 162 RenderObject::addLayerHitTestRects(rects, layer(), LayoutPoint(), La
youtRect()); | |
| 163 } else { | |
| 164 // Since a RenderObject never lives outside it's container RenderLay
er, we can switch | |
| 165 // to marking entire layers instead. This may sometimes mark more th
an necessary (when | |
| 166 // a layer is made of disjoint objects) but in practice is a signifi
cant performance | |
| 167 // savings. | |
| 168 layer()->addLayerHitTestRects(rects); | |
| 169 } | |
| 170 } else { | |
| 171 RenderObject::addLayerHitTestRects(rects, currentLayer, layerOffset, con
tainerRect); | |
| 172 } | |
| 173 } | |
| 174 | |
| 175 void RenderLayerModelObject::invalidateTreeIfNeeded(const PaintInvalidationState
& paintInvalidationState) | |
| 176 { | |
| 177 ASSERT(!needsLayout()); | |
| 178 | |
| 179 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | |
| 180 return; | |
| 181 | |
| 182 bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer
(); | |
| 183 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustComposi
tedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this
: &paintInvalidationState.paintInvalidationContainer()); | |
| 184 // FIXME: This assert should be re-enabled when we move paint invalidation t
o after compositing update. crbug.com/360286 | |
| 185 // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation())
; | |
| 186 | |
| 187 PaintInvalidationReason reason = invalidatePaintIfNeeded(paintInvalidationSt
ate, newPaintInvalidationContainer); | |
| 188 clearPaintInvalidationState(paintInvalidationState); | |
| 189 | |
| 190 PaintInvalidationState childTreeWalkState(paintInvalidationState, *this, new
PaintInvalidationContainer); | |
| 191 if (reason == PaintInvalidationLocationChange) | |
| 192 childTreeWalkState.setForceCheckForPaintInvalidation(); | |
| 193 invalidatePaintOfSubtreesIfNeeded(childTreeWalkState); | |
| 194 } | |
| 195 | |
| 196 void RenderLayerModelObject::setBackingNeedsPaintInvalidationInRect(const Layout
Rect& r, PaintInvalidationReason invalidationReason) const | |
| 197 { | |
| 198 // https://bugs.webkit.org/show_bug.cgi?id=61159 describes an unreproducible
crash here, | |
| 199 // so assert but check that the layer is composited. | |
| 200 ASSERT(compositingState() != NotComposited); | |
| 201 | |
| 202 // FIXME: generalize accessors to backing GraphicsLayers so that this code i
s squashing-agnostic. | |
| 203 if (layer()->groupedMapping()) { | |
| 204 LayoutRect paintInvalidationRect = r; | |
| 205 if (GraphicsLayer* squashingLayer = layer()->groupedMapping()->squashing
Layer()) { | |
| 206 // Note: the subpixel accumulation of layer() does not need to be ad
ded here. It is already taken into account. | |
| 207 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInval
idationRect), invalidationReason); | |
| 208 } | |
| 209 } else { | |
| 210 layer()->compositedLayerMapping()->setContentsNeedDisplayInRect(r, inval
idationReason); | |
| 211 } | |
| 212 } | |
| 213 | |
| 214 void RenderLayerModelObject::addChildFocusRingRects(Vector<LayoutRect>& rects, c
onst LayoutPoint& additionalOffset) const | |
| 215 { | |
| 216 for (RenderObject* current = slowFirstChild(); current; current = current->n
extSibling()) { | |
| 217 if (current->isText() || current->isListMarker()) | |
| 218 continue; | |
| 219 | |
| 220 if (!current->isBox()) { | |
| 221 current->addFocusRingRects(rects, additionalOffset); | |
| 222 continue; | |
| 223 } | |
| 224 | |
| 225 RenderBox* box = toRenderBox(current); | |
| 226 if (!box->hasLayer()) { | |
| 227 box->addFocusRingRects(rects, additionalOffset + box->locationOffset
()); | |
| 228 continue; | |
| 229 } | |
| 230 | |
| 231 Vector<LayoutRect> layerFocusRingRects; | |
| 232 box->addFocusRingRects(layerFocusRingRects, LayoutPoint()); | |
| 233 for (size_t i = 0; i < layerFocusRingRects.size(); ++i) { | |
| 234 FloatQuad quadInBox = box->localToContainerQuad(FloatQuad(layerFocus
RingRects[i]), this); | |
| 235 LayoutRect rect = LayoutRect(quadInBox.boundingBox()); | |
| 236 if (!rect.isEmpty()) { | |
| 237 rect.moveBy(additionalOffset); | |
| 238 rects.append(rect); | |
| 239 } | |
| 240 } | |
| 241 } | |
| 242 } | |
| 243 | |
| 244 } // namespace blink | |
| 245 | |
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