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Side by Side Diff: Source/core/rendering/RenderBlockFlow.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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30 30
31 #include "config.h" 31 #include "config.h"
32 #include "core/rendering/RenderBlockFlow.h" 32 #include "core/rendering/RenderBlockFlow.h"
33 33
34 #include "core/dom/AXObjectCache.h" 34 #include "core/dom/AXObjectCache.h"
35 #include "core/frame/FrameView.h" 35 #include "core/frame/FrameView.h"
36 #include "core/frame/LocalFrame.h" 36 #include "core/frame/LocalFrame.h"
37 #include "core/frame/Settings.h" 37 #include "core/frame/Settings.h"
38 #include "core/html/HTMLDialogElement.h" 38 #include "core/html/HTMLDialogElement.h"
39 #include "core/layout/HitTestLocation.h" 39 #include "core/layout/HitTestLocation.h"
40 #include "core/layout/Layer.h"
40 #include "core/layout/line/LineBreaker.h" 41 #include "core/layout/line/LineBreaker.h"
41 #include "core/layout/line/LineWidth.h" 42 #include "core/layout/line/LineWidth.h"
42 #include "core/paint/BlockFlowPainter.h" 43 #include "core/paint/BlockFlowPainter.h"
43 #include "core/paint/RenderDrawingRecorder.h" 44 #include "core/paint/RenderDrawingRecorder.h"
44 #include "core/rendering/RenderFlowThread.h" 45 #include "core/rendering/RenderFlowThread.h"
45 #include "core/rendering/RenderLayer.h"
46 #include "core/rendering/RenderMultiColumnFlowThread.h" 46 #include "core/rendering/RenderMultiColumnFlowThread.h"
47 #include "core/rendering/RenderMultiColumnSpannerPlaceholder.h" 47 #include "core/rendering/RenderMultiColumnSpannerPlaceholder.h"
48 #include "core/rendering/RenderPagedFlowThread.h" 48 #include "core/rendering/RenderPagedFlowThread.h"
49 #include "core/rendering/RenderText.h" 49 #include "core/rendering/RenderText.h"
50 #include "core/rendering/RenderView.h" 50 #include "core/rendering/RenderView.h"
51 #include "core/rendering/TextAutosizer.h" 51 #include "core/rendering/TextAutosizer.h"
52 #include "platform/geometry/TransformState.h" 52 #include "platform/geometry/TransformState.h"
53 #include "platform/graphics/paint/ClipRecorderStack.h" 53 #include "platform/graphics/paint/ClipRecorderStack.h"
54 #include "platform/text/BidiTextRun.h" 54 #include "platform/text/BidiTextRun.h"
55 55
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360 360
361 updateLayerTransformAfterLayout(); 361 updateLayerTransformAfterLayout();
362 362
363 // Update our scroll information if we're overflow:auto/scroll/hidden now th at we know if 363 // Update our scroll information if we're overflow:auto/scroll/hidden now th at we know if
364 // we overflow or not. 364 // we overflow or not.
365 updateScrollInfoAfterLayout(); 365 updateScrollInfoAfterLayout();
366 366
367 if (m_paintInvalidationLogicalTop != m_paintInvalidationLogicalBottom) { 367 if (m_paintInvalidationLogicalTop != m_paintInvalidationLogicalBottom) {
368 bool hasVisibleContent = style()->visibility() == VISIBLE; 368 bool hasVisibleContent = style()->visibility() == VISIBLE;
369 if (!hasVisibleContent) { 369 if (!hasVisibleContent) {
370 RenderLayer* layer = enclosingLayer(); 370 Layer* layer = enclosingLayer();
371 layer->updateDescendantDependentFlags(); 371 layer->updateDescendantDependentFlags();
372 hasVisibleContent = layer->hasVisibleContent(); 372 hasVisibleContent = layer->hasVisibleContent();
373 } 373 }
374 if (hasVisibleContent) 374 if (hasVisibleContent)
375 setShouldInvalidateOverflowForPaint(true); 375 setShouldInvalidateOverflowForPaint(true);
376 } 376 }
377 377
378 if (isHTMLDialogElement(node()) && isOutOfFlowPositioned()) 378 if (isHTMLDialogElement(node()) && isOutOfFlowPositioned())
379 positionDialog(); 379 positionDialog();
380 380
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1342 updateStaticInlinePositionForChild(child, logicalTop); 1342 updateStaticInlinePositionForChild(child, logicalTop);
1343 1343
1344 if (!marginInfo.canCollapseWithMarginBefore()) { 1344 if (!marginInfo.canCollapseWithMarginBefore()) {
1345 // Positioned blocks don't collapse margins, so add the margin provided by 1345 // Positioned blocks don't collapse margins, so add the margin provided by
1346 // the container now. The child's own margin is added later when calcula ting its logical top. 1346 // the container now. The child's own margin is added later when calcula ting its logical top.
1347 LayoutUnit collapsedBeforePos = marginInfo.positiveMargin(); 1347 LayoutUnit collapsedBeforePos = marginInfo.positiveMargin();
1348 LayoutUnit collapsedBeforeNeg = marginInfo.negativeMargin(); 1348 LayoutUnit collapsedBeforeNeg = marginInfo.negativeMargin();
1349 logicalTop += collapsedBeforePos - collapsedBeforeNeg; 1349 logicalTop += collapsedBeforePos - collapsedBeforeNeg;
1350 } 1350 }
1351 1351
1352 RenderLayer* childLayer = child.layer(); 1352 Layer* childLayer = child.layer();
1353 if (childLayer->staticBlockPosition() != logicalTop) { 1353 if (childLayer->staticBlockPosition() != logicalTop) {
1354 childLayer->setStaticBlockPosition(logicalTop); 1354 childLayer->setStaticBlockPosition(logicalTop);
1355 if (hasStaticBlockPosition) 1355 if (hasStaticBlockPosition)
1356 child.setChildNeedsLayout(MarkOnlyThis); 1356 child.setChildNeedsLayout(MarkOnlyThis);
1357 } 1357 }
1358 } 1358 }
1359 1359
1360 LayoutUnit RenderBlockFlow::clearFloatsIfNeeded(RenderBox& child, MarginInfo& ma rginInfo, LayoutUnit oldTopPosMargin, LayoutUnit oldTopNegMargin, LayoutUnit yPo s, bool childIsSelfCollapsing) 1360 LayoutUnit RenderBlockFlow::clearFloatsIfNeeded(RenderBox& child, MarginInfo& ma rginInfo, LayoutUnit oldTopPosMargin, LayoutUnit oldTopNegMargin, LayoutUnit yPo s, bool childIsSelfCollapsing)
1361 { 1361 {
1362 LayoutUnit heightIncrease = getClearDelta(&child, yPos); 1362 LayoutUnit heightIncrease = getClearDelta(&child, yPos);
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2684 } 2684 }
2685 2685
2686 LayoutUnit RenderBlockFlow::logicalRightFloatOffsetForLine(LayoutUnit logicalTop , LayoutUnit fixedOffset, LayoutUnit logicalHeight) const 2686 LayoutUnit RenderBlockFlow::logicalRightFloatOffsetForLine(LayoutUnit logicalTop , LayoutUnit fixedOffset, LayoutUnit logicalHeight) const
2687 { 2687 {
2688 if (m_floatingObjects && m_floatingObjects->hasRightObjects()) 2688 if (m_floatingObjects && m_floatingObjects->hasRightObjects())
2689 return m_floatingObjects->logicalRightOffset(fixedOffset, logicalTop, lo gicalHeight); 2689 return m_floatingObjects->logicalRightOffset(fixedOffset, logicalTop, lo gicalHeight);
2690 2690
2691 return fixedOffset; 2691 return fixedOffset;
2692 } 2692 }
2693 2693
2694 LayoutRect RenderBlockFlow::selectionRectForPaintInvalidation(const RenderLayerM odelObject* paintInvalidationContainer) const 2694 LayoutRect RenderBlockFlow::selectionRectForPaintInvalidation(const LayoutLayerM odelObject* paintInvalidationContainer) const
2695 { 2695 {
2696 LayoutRect rect = selectionGapRectsForPaintInvalidation(paintInvalidationCon tainer); 2696 LayoutRect rect = selectionGapRectsForPaintInvalidation(paintInvalidationCon tainer);
2697 // FIXME: groupedMapping() leaks the squashing abstraction. 2697 // FIXME: groupedMapping() leaks the squashing abstraction.
2698 if (paintInvalidationContainer->layer()->groupedMapping()) 2698 if (paintInvalidationContainer->layer()->groupedMapping())
2699 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer , rect); 2699 Layer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, rect );
2700 return rect; 2700 return rect;
2701 } 2701 }
2702 2702
2703 GapRects RenderBlockFlow::selectionGapRectsForPaintInvalidation(const RenderLaye rModelObject* paintInvalidationContainer) const 2703 GapRects RenderBlockFlow::selectionGapRectsForPaintInvalidation(const LayoutLaye rModelObject* paintInvalidationContainer) const
2704 { 2704 {
2705 ASSERT(!needsLayout()); 2705 ASSERT(!needsLayout());
2706 2706
2707 if (!shouldPaintSelectionGaps()) 2707 if (!shouldPaintSelectionGaps())
2708 return GapRects(); 2708 return GapRects();
2709 2709
2710 TransformState transformState(TransformState::ApplyTransformDirection, Float Point()); 2710 TransformState transformState(TransformState::ApplyTransformDirection, Float Point());
2711 mapLocalToContainer(paintInvalidationContainer, transformState, ApplyContain erFlip | UseTransforms); 2711 mapLocalToContainer(paintInvalidationContainer, transformState, ApplyContain erFlip | UseTransforms);
2712 LayoutPoint offsetFromPaintInvalidationContainer = roundedLayoutPoint(transf ormState.mappedPoint()); 2712 LayoutPoint offsetFromPaintInvalidationContainer = roundedLayoutPoint(transf ormState.mappedPoint());
2713 2713
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3140 FrameView* frameView = document().view(); 3140 FrameView* frameView = document().view();
3141 LayoutUnit top = (style()->position() == FixedPosition) ? 0 : frameView->scr ollOffset().height(); 3141 LayoutUnit top = (style()->position() == FixedPosition) ? 0 : frameView->scr ollOffset().height();
3142 int visibleHeight = frameView->visibleContentRect(IncludeScrollbars).height( ); 3142 int visibleHeight = frameView->visibleContentRect(IncludeScrollbars).height( );
3143 if (size().height() < visibleHeight) 3143 if (size().height() < visibleHeight)
3144 top += (visibleHeight - size().height()) / 2; 3144 top += (visibleHeight - size().height()) / 2;
3145 setY(top); 3145 setY(top);
3146 dialog->setCentered(top); 3146 dialog->setCentered(top);
3147 } 3147 }
3148 3148
3149 } // namespace blink 3149 } // namespace blink
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