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Side by Side Diff: Source/core/rendering/RenderBlock.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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33 #include "core/editing/Editor.h" 33 #include "core/editing/Editor.h"
34 #include "core/editing/FrameSelection.h" 34 #include "core/editing/FrameSelection.h"
35 #include "core/editing/htmlediting.h" 35 #include "core/editing/htmlediting.h"
36 #include "core/events/OverflowEvent.h" 36 #include "core/events/OverflowEvent.h"
37 #include "core/fetch/ResourceLoadPriorityOptimizer.h" 37 #include "core/fetch/ResourceLoadPriorityOptimizer.h"
38 #include "core/frame/FrameView.h" 38 #include "core/frame/FrameView.h"
39 #include "core/frame/LocalFrame.h" 39 #include "core/frame/LocalFrame.h"
40 #include "core/frame/Settings.h" 40 #include "core/frame/Settings.h"
41 #include "core/layout/HitTestLocation.h" 41 #include "core/layout/HitTestLocation.h"
42 #include "core/layout/HitTestResult.h" 42 #include "core/layout/HitTestResult.h"
43 #include "core/layout/Layer.h"
43 #include "core/layout/LayoutTableCell.h" 44 #include "core/layout/LayoutTableCell.h"
44 #include "core/layout/LayoutTheme.h" 45 #include "core/layout/LayoutTheme.h"
45 #include "core/layout/line/InlineIterator.h" 46 #include "core/layout/line/InlineIterator.h"
46 #include "core/layout/shapes/ShapeOutsideInfo.h" 47 #include "core/layout/shapes/ShapeOutsideInfo.h"
47 #include "core/page/Page.h" 48 #include "core/page/Page.h"
48 #include "core/paint/BlockPainter.h" 49 #include "core/paint/BlockPainter.h"
49 #include "core/paint/BoxPainter.h" 50 #include "core/paint/BoxPainter.h"
50 #include "core/paint/RenderDrawingRecorder.h" 51 #include "core/paint/RenderDrawingRecorder.h"
51 #include "core/rendering/InlineTextBox.h" 52 #include "core/rendering/InlineTextBox.h"
52 #include "core/rendering/PaintInfo.h" 53 #include "core/rendering/PaintInfo.h"
53 #include "core/rendering/RenderCombineText.h" 54 #include "core/rendering/RenderCombineText.h"
54 #include "core/rendering/RenderDeprecatedFlexibleBox.h" 55 #include "core/rendering/RenderDeprecatedFlexibleBox.h"
55 #include "core/rendering/RenderFlexibleBox.h" 56 #include "core/rendering/RenderFlexibleBox.h"
56 #include "core/rendering/RenderFlowThread.h" 57 #include "core/rendering/RenderFlowThread.h"
57 #include "core/rendering/RenderGrid.h" 58 #include "core/rendering/RenderGrid.h"
58 #include "core/rendering/RenderInline.h" 59 #include "core/rendering/RenderInline.h"
59 #include "core/rendering/RenderLayer.h"
60 #include "core/rendering/RenderObjectInlines.h" 60 #include "core/rendering/RenderObjectInlines.h"
61 #include "core/rendering/RenderRegion.h" 61 #include "core/rendering/RenderRegion.h"
62 #include "core/rendering/RenderTextControl.h" 62 #include "core/rendering/RenderTextControl.h"
63 #include "core/rendering/RenderTextFragment.h" 63 #include "core/rendering/RenderTextFragment.h"
64 #include "core/rendering/RenderView.h" 64 #include "core/rendering/RenderView.h"
65 #include "core/rendering/TextAutosizer.h" 65 #include "core/rendering/TextAutosizer.h"
66 #include "core/rendering/style/ContentData.h" 66 #include "core/rendering/style/ContentData.h"
67 #include "core/rendering/style/RenderStyle.h" 67 #include "core/rendering/style/RenderStyle.h"
68 #include "platform/geometry/FloatQuad.h" 68 #include "platform/geometry/FloatQuad.h"
69 #include "platform/geometry/TransformState.h" 69 #include "platform/geometry/TransformState.h"
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365 RenderBox::invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); 365 RenderBox::invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState);
366 366
367 // Take care of positioned objects. This is required as PaintInvalidationSta te keeps a single clip rect. 367 // Take care of positioned objects. This is required as PaintInvalidationSta te keeps a single clip rect.
368 if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects( )) { 368 if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects( )) {
369 TrackedRendererListHashSet::iterator end = positionedObjects->end(); 369 TrackedRendererListHashSet::iterator end = positionedObjects->end();
370 for (TrackedRendererListHashSet::iterator it = positionedObjects->begin( ); it != end; ++it) { 370 for (TrackedRendererListHashSet::iterator it = positionedObjects->begin( ); it != end; ++it) {
371 RenderBox* box = *it; 371 RenderBox* box = *it;
372 372
373 // One of the renderers we're skipping over here may be the child's paint invalidation container, 373 // One of the renderers we're skipping over here may be the child's paint invalidation container,
374 // so we can't pass our own paint invalidation container along. 374 // so we can't pass our own paint invalidation container along.
375 const RenderLayerModelObject& paintInvalidationContainerForChild = * box->containerForPaintInvalidation(); 375 const LayoutLayerModelObject& paintInvalidationContainerForChild = * box->containerForPaintInvalidation();
376 376
377 // If it's a new paint invalidation container, we won't have properl y accumulated the offset into the 377 // If it's a new paint invalidation container, we won't have properl y accumulated the offset into the
378 // PaintInvalidationState. 378 // PaintInvalidationState.
379 // FIXME: Teach PaintInvalidationState to handle this case. crbug.co m/371485 379 // FIXME: Teach PaintInvalidationState to handle this case. crbug.co m/371485
380 if (paintInvalidationContainerForChild != childPaintInvalidationStat e.paintInvalidationContainer()) { 380 if (paintInvalidationContainerForChild != childPaintInvalidationStat e.paintInvalidationContainer()) {
381 ForceHorriblySlowRectMapping slowRectMapping(&childPaintInvalida tionState); 381 ForceHorriblySlowRectMapping slowRectMapping(&childPaintInvalida tionState);
382 PaintInvalidationState disabledPaintInvalidationState(childPaint InvalidationState, *this, paintInvalidationContainerForChild); 382 PaintInvalidationState disabledPaintInvalidationState(childPaint InvalidationState, *this, paintInvalidationContainerForChild);
383 box->invalidateTreeIfNeeded(disabledPaintInvalidationState); 383 box->invalidateTreeIfNeeded(disabledPaintInvalidationState);
384 continue; 384 continue;
385 } 385 }
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3470 // https://bugs.webkit.org/show_bug.cgi?id=46781 3470 // https://bugs.webkit.org/show_bug.cgi?id=46781
3471 LayoutRect localRect(LayoutPoint(), size()); 3471 LayoutRect localRect(LayoutPoint(), size());
3472 localRect.expand(collapsedMarginBoxLogicalOutsets()); 3472 localRect.expand(collapsedMarginBoxLogicalOutsets());
3473 quads.append(localToAbsoluteQuad(FloatRect(localRect), 0 /* mode */, was Fixed)); 3473 quads.append(localToAbsoluteQuad(FloatRect(localRect), 0 /* mode */, was Fixed));
3474 continuation()->absoluteQuads(quads, wasFixed); 3474 continuation()->absoluteQuads(quads, wasFixed);
3475 } else { 3475 } else {
3476 quads.append(RenderBox::localToAbsoluteQuad(FloatRect(0, 0, size().width ().toFloat(), size().height().toFloat()), 0 /* mode */, wasFixed)); 3476 quads.append(RenderBox::localToAbsoluteQuad(FloatRect(0, 0, size().width ().toFloat(), size().height().toFloat()), 0 /* mode */, wasFixed));
3477 } 3477 }
3478 } 3478 }
3479 3479
3480 LayoutRect RenderBlock::rectWithOutlineForPaintInvalidation(const RenderLayerMod elObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvali dationState* paintInvalidationState) const 3480 LayoutRect RenderBlock::rectWithOutlineForPaintInvalidation(const LayoutLayerMod elObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvali dationState* paintInvalidationState) const
3481 { 3481 {
3482 LayoutRect r(RenderBox::rectWithOutlineForPaintInvalidation(paintInvalidatio nContainer, outlineWidth, paintInvalidationState)); 3482 LayoutRect r(RenderBox::rectWithOutlineForPaintInvalidation(paintInvalidatio nContainer, outlineWidth, paintInvalidationState));
3483 if (isAnonymousBlockContinuation()) 3483 if (isAnonymousBlockContinuation())
3484 r.inflateY(collapsedMarginBefore()); // FIXME: This is wrong for vertica l writing-modes. 3484 r.inflateY(collapsedMarginBefore()); // FIXME: This is wrong for vertica l writing-modes.
3485 return r; 3485 return r;
3486 } 3486 }
3487 3487
3488 RenderObject* RenderBlock::hoverAncestor() const 3488 RenderObject* RenderBlock::hoverAncestor() const
3489 { 3489 {
3490 return isAnonymousBlockContinuation() ? continuation() : RenderBox::hoverAnc estor(); 3490 return isAnonymousBlockContinuation() ? continuation() : RenderBox::hoverAnc estor();
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3944 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render Object* obj) const 3944 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render Object* obj) const
3945 { 3945 {
3946 showRenderObject(); 3946 showRenderObject();
3947 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot Box()) 3947 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot Box())
3948 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa bel2, obj, 1); 3948 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa bel2, obj, 1);
3949 } 3949 }
3950 3950
3951 #endif 3951 #endif
3952 3952
3953 } // namespace blink 3953 } // namespace blink
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