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Side by Side Diff: Source/core/paint/BoxPainter.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/BoxPainter.h" 6 #include "core/paint/BoxPainter.h"
7 7
8 #include "core/HTMLNames.h" 8 #include "core/HTMLNames.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/html/HTMLFrameOwnerElement.h" 10 #include "core/html/HTMLFrameOwnerElement.h"
11 #include "core/layout/Layer.h"
11 #include "core/layout/LayoutTable.h" 12 #include "core/layout/LayoutTable.h"
12 #include "core/layout/LayoutTheme.h" 13 #include "core/layout/LayoutTheme.h"
13 #include "core/layout/compositing/CompositedLayerMapping.h" 14 #include "core/layout/compositing/CompositedLayerMapping.h"
14 #include "core/paint/BackgroundImageGeometry.h" 15 #include "core/paint/BackgroundImageGeometry.h"
15 #include "core/paint/BoxDecorationData.h" 16 #include "core/paint/BoxDecorationData.h"
16 #include "core/paint/RenderDrawingRecorder.h" 17 #include "core/paint/RenderDrawingRecorder.h"
17 #include "core/paint/RoundedInnerRectClipper.h" 18 #include "core/paint/RoundedInnerRectClipper.h"
18 #include "core/rendering/ImageQualityController.h" 19 #include "core/rendering/ImageQualityController.h"
19 #include "core/rendering/PaintInfo.h" 20 #include "core/rendering/PaintInfo.h"
20 #include "core/rendering/RenderBox.h" 21 #include "core/rendering/RenderBox.h"
21 #include "core/rendering/RenderBoxModelObject.h" 22 #include "core/rendering/RenderBoxModelObject.h"
22 #include "core/rendering/RenderLayer.h"
23 #include "core/rendering/RenderObject.h" 23 #include "core/rendering/RenderObject.h"
24 #include "core/rendering/RenderView.h" 24 #include "core/rendering/RenderView.h"
25 #include "core/rendering/style/BorderEdge.h" 25 #include "core/rendering/style/BorderEdge.h"
26 #include "core/rendering/style/ShadowList.h" 26 #include "core/rendering/style/ShadowList.h"
27 #include "platform/LengthFunctions.h" 27 #include "platform/LengthFunctions.h"
28 #include "platform/geometry/LayoutPoint.h" 28 #include "platform/geometry/LayoutPoint.h"
29 #include "platform/graphics/GraphicsContextStateSaver.h" 29 #include "platform/graphics/GraphicsContextStateSaver.h"
30 #include "platform/graphics/paint/CompositingDisplayItem.h" 30 #include "platform/graphics/paint/CompositingDisplayItem.h"
31 31
32 namespace blink { 32 namespace blink {
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615 int space = -1; 615 int space = -1;
616 616
617 if (numberOfTiles > 1) { 617 if (numberOfTiles > 1) {
618 // Spec doesn't specify rounding, so use the same method as for backgrou nd-repeat: round. 618 // Spec doesn't specify rounding, so use the same method as for backgrou nd-repeat: round.
619 space = lroundf((areaSize - numberOfTiles * tileSize) / (float)(numberOf Tiles - 1)); 619 space = lroundf((areaSize - numberOfTiles * tileSize) / (float)(numberOf Tiles - 1));
620 } 620 }
621 621
622 return space; 622 return space;
623 } 623 }
624 624
625 void BoxPainter::calculateBackgroundImageGeometry(RenderBoxModelObject& obj, con st RenderLayerModelObject* paintContainer, const FillLayer& fillLayer, const Lay outRect& paintRect, 625 void BoxPainter::calculateBackgroundImageGeometry(RenderBoxModelObject& obj, con st LayoutLayerModelObject* paintContainer, const FillLayer& fillLayer, const Lay outRect& paintRect,
626 BackgroundImageGeometry& geometry, RenderObject* backgroundObject) 626 BackgroundImageGeometry& geometry, RenderObject* backgroundObject)
627 { 627 {
628 LayoutUnit left = 0; 628 LayoutUnit left = 0;
629 LayoutUnit top = 0; 629 LayoutUnit top = 0;
630 IntSize positioningAreaSize; 630 IntSize positioningAreaSize;
631 IntRect snappedPaintRect = pixelSnappedIntRect(paintRect); 631 IntRect snappedPaintRect = pixelSnappedIntRect(paintRect);
632 632
633 // Determine the background positioning area and set destRect to the backgro und painting area. 633 // Determine the background positioning area and set destRect to the backgro und painting area.
634 // destRect will be adjusted later if the background is non-repeating. 634 // destRect will be adjusted later if the background is non-repeating.
635 // FIXME: transforms spec says that fixed backgrounds behave like scroll ins ide transforms. 635 // FIXME: transforms spec says that fixed backgrounds behave like scroll ins ide transforms.
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788 } 788 }
789 789
790 bool BoxPainter::fixedBackgroundPaintsInLocalCoordinates(const RenderObject& obj ) 790 bool BoxPainter::fixedBackgroundPaintsInLocalCoordinates(const RenderObject& obj )
791 { 791 {
792 if (!obj.isDocumentElement()) 792 if (!obj.isDocumentElement())
793 return false; 793 return false;
794 794
795 if (obj.view()->frameView() && obj.view()->frameView()->paintBehavior() & Pa intBehaviorFlattenCompositingLayers) 795 if (obj.view()->frameView() && obj.view()->frameView()->paintBehavior() & Pa intBehaviorFlattenCompositingLayers)
796 return false; 796 return false;
797 797
798 RenderLayer* rootLayer = obj.view()->layer(); 798 Layer* rootLayer = obj.view()->layer();
799 if (!rootLayer || rootLayer->compositingState() == NotComposited) 799 if (!rootLayer || rootLayer->compositingState() == NotComposited)
800 return false; 800 return false;
801 801
802 return rootLayer->compositedLayerMapping()->backgroundLayerPaintsFixedRootBa ckground(); 802 return rootLayer->compositedLayerMapping()->backgroundLayerPaintsFixedRootBa ckground();
803 } 803 }
804 804
805 static inline void applySubPixelHeuristicForTileSize(LayoutSize& tileSize, const IntSize& positioningAreaSize) 805 static inline void applySubPixelHeuristicForTileSize(LayoutSize& tileSize, const IntSize& positioningAreaSize)
806 { 806 {
807 tileSize.setWidth(positioningAreaSize.width() - tileSize.width() <= 1 ? tile Size.width().ceil() : tileSize.width().floor()); 807 tileSize.setWidth(positioningAreaSize.width() - tileSize.width() <= 1 ? tile Size.width().ceil() : tileSize.width().floor());
808 tileSize.setHeight(positioningAreaSize.height() - tileSize.height() <= 1 ? t ileSize.height().ceil() : tileSize.height().floor()); 808 tileSize.setHeight(positioningAreaSize.height() - tileSize.height() <= 1 ? t ileSize.height().ceil() : tileSize.height().floor());
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2191 2191
2192 FloatPoint secondQuad[4]; 2192 FloatPoint secondQuad[4];
2193 secondQuad[0] = quad[0]; 2193 secondQuad[0] = quad[0];
2194 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); 2194 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy);
2195 secondQuad[2] = quad[2]; 2195 secondQuad[2] = quad[2];
2196 secondQuad[3] = quad[3]; 2196 secondQuad[3] = quad[3];
2197 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); 2197 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches);
2198 } 2198 }
2199 2199
2200 } // namespace blink 2200 } // namespace blink
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