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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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62 class HitTestRequest; | 62 class HitTestRequest; |
63 class HitTestResult; | 63 class HitTestResult; |
64 class KeyboardEvent; | 64 class KeyboardEvent; |
65 class LocalFrame; | 65 class LocalFrame; |
66 class Node; | 66 class Node; |
67 class OptionalCursor; | 67 class OptionalCursor; |
68 class PlatformGestureEvent; | 68 class PlatformGestureEvent; |
69 class PlatformKeyboardEvent; | 69 class PlatformKeyboardEvent; |
70 class PlatformTouchEvent; | 70 class PlatformTouchEvent; |
71 class PlatformWheelEvent; | 71 class PlatformWheelEvent; |
72 class RenderLayer; | 72 class Layer; |
73 class RenderLayerScrollableArea; | 73 class LayerScrollableArea; |
74 class RenderObject; | 74 class RenderObject; |
75 class ScrollableArea; | 75 class ScrollableArea; |
76 class Scrollbar; | 76 class Scrollbar; |
77 class TextEvent; | 77 class TextEvent; |
78 class VisibleSelection; | 78 class VisibleSelection; |
79 class WheelEvent; | 79 class WheelEvent; |
80 class Widget; | 80 class Widget; |
81 | 81 |
82 enum AppendTrailingWhitespace { ShouldAppendTrailingWhitespace, DontAppendTraili
ngWhitespace }; | 82 enum AppendTrailingWhitespace { ShouldAppendTrailingWhitespace, DontAppendTraili
ngWhitespace }; |
83 enum class DragInitiator; | 83 enum class DragInitiator; |
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237 void cursorUpdateTimerFired(Timer<EventHandler>*); | 237 void cursorUpdateTimerFired(Timer<EventHandler>*); |
238 void activeIntervalTimerFired(Timer<EventHandler>*); | 238 void activeIntervalTimerFired(Timer<EventHandler>*); |
239 | 239 |
240 bool mouseDownMayStartSelect() const { return m_mouseDownMayStartSelect; } | 240 bool mouseDownMayStartSelect() const { return m_mouseDownMayStartSelect; } |
241 | 241 |
242 void fakeMouseMoveEventTimerFired(Timer<EventHandler>*); | 242 void fakeMouseMoveEventTimerFired(Timer<EventHandler>*); |
243 void cancelFakeMouseMoveEvent(); | 243 void cancelFakeMouseMoveEvent(); |
244 bool isCursorVisible() const; | 244 bool isCursorVisible() const; |
245 void updateCursor(); | 245 void updateCursor(); |
246 | 246 |
247 ScrollableArea* associatedScrollableArea(const RenderLayer*) const; | 247 ScrollableArea* associatedScrollableArea(const Layer*) const; |
248 | 248 |
249 // Scrolls the elements of the DOM tree. Returns true if a node was scrolled
. | 249 // Scrolls the elements of the DOM tree. Returns true if a node was scrolled
. |
250 // False if we reached the root and couldn't scroll anything. | 250 // False if we reached the root and couldn't scroll anything. |
251 // direction - The direction to scroll in. If this is a logicl direction, it
will be | 251 // direction - The direction to scroll in. If this is a logicl direction, it
will be |
252 // converted to the physical direction based on a node's writing
mode. | 252 // converted to the physical direction based on a node's writing
mode. |
253 // granularity - The units that the scroll delta parameter is in. | 253 // granularity - The units that the scroll delta parameter is in. |
254 // startNode - The node to start bubbling the scroll from. If a node can't s
croll, | 254 // startNode - The node to start bubbling the scroll from. If a node can't s
croll, |
255 // the scroll bubbles up to the containing block. | 255 // the scroll bubbles up to the containing block. |
256 // stopNode - On input, if provided and non-null, the node at which we shoul
d stop bubbling on input. | 256 // stopNode - On input, if provided and non-null, the node at which we shoul
d stop bubbling on input. |
257 // On output, if provided and a node was scrolled stopNode will p
oint to that node. | 257 // On output, if provided and a node was scrolled stopNode will p
oint to that node. |
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335 | 335 |
336 Timer<EventHandler> m_hoverTimer; | 336 Timer<EventHandler> m_hoverTimer; |
337 Timer<EventHandler> m_cursorUpdateTimer; | 337 Timer<EventHandler> m_cursorUpdateTimer; |
338 | 338 |
339 bool m_mouseDownMayStartAutoscroll; | 339 bool m_mouseDownMayStartAutoscroll; |
340 | 340 |
341 Timer<EventHandler> m_fakeMouseMoveEventTimer; | 341 Timer<EventHandler> m_fakeMouseMoveEventTimer; |
342 | 342 |
343 bool m_svgPan; | 343 bool m_svgPan; |
344 | 344 |
345 RenderLayerScrollableArea* m_resizeScrollableArea; | 345 LayerScrollableArea* m_resizeScrollableArea; |
346 | 346 |
347 RefPtrWillBeMember<Node> m_capturingMouseEventsNode; | 347 RefPtrWillBeMember<Node> m_capturingMouseEventsNode; |
348 bool m_eventHandlerWillResetCapturingMouseEventsNode; | 348 bool m_eventHandlerWillResetCapturingMouseEventsNode; |
349 | 349 |
350 RefPtrWillBeMember<Node> m_nodeUnderMouse; | 350 RefPtrWillBeMember<Node> m_nodeUnderMouse; |
351 RefPtrWillBeMember<Node> m_lastNodeUnderMouse; | 351 RefPtrWillBeMember<Node> m_lastNodeUnderMouse; |
352 RefPtrWillBeMember<LocalFrame> m_lastMouseMoveEventSubframe; | 352 RefPtrWillBeMember<LocalFrame> m_lastMouseMoveEventSubframe; |
353 RefPtrWillBeMember<Scrollbar> m_lastScrollbarUnderMouse; | 353 RefPtrWillBeMember<Scrollbar> m_lastScrollbarUnderMouse; |
354 Cursor m_currentMouseCursor; | 354 Cursor m_currentMouseCursor; |
355 | 355 |
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396 bool m_longTapShouldInvokeContextMenu; | 396 bool m_longTapShouldInvokeContextMenu; |
397 | 397 |
398 Timer<EventHandler> m_activeIntervalTimer; | 398 Timer<EventHandler> m_activeIntervalTimer; |
399 double m_lastShowPressTimestamp; | 399 double m_lastShowPressTimestamp; |
400 RefPtrWillBeMember<Element> m_lastDeferredTapElement; | 400 RefPtrWillBeMember<Element> m_lastDeferredTapElement; |
401 }; | 401 }; |
402 | 402 |
403 } // namespace blink | 403 } // namespace blink |
404 | 404 |
405 #endif // EventHandler_h | 405 #endif // EventHandler_h |
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