Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(190)

Side by Side Diff: Source/core/layout/compositing/LayerCompositor.h

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef RenderLayerCompositor_h 26 #ifndef LayerCompositor_h
27 #define RenderLayerCompositor_h 27 #define LayerCompositor_h
28 28
29 #include "core/layout/Layer.h"
29 #include "core/layout/compositing/CompositingReasonFinder.h" 30 #include "core/layout/compositing/CompositingReasonFinder.h"
30 #include "core/rendering/RenderLayer.h"
31 #include "platform/graphics/GraphicsLayerClient.h" 31 #include "platform/graphics/GraphicsLayerClient.h"
32 #include "wtf/HashMap.h" 32 #include "wtf/HashMap.h"
33 33
34 namespace blink { 34 namespace blink {
35 35
36 class DocumentLifecycle; 36 class DocumentLifecycle;
37 class GraphicsLayer; 37 class GraphicsLayer;
38 class GraphicsLayerFactory; 38 class GraphicsLayerFactory;
39 class Page; 39 class Page;
40 class RenderPart; 40 class RenderPart;
41 class ScrollingCoordinator; 41 class ScrollingCoordinator;
42 42
43 enum CompositingUpdateType { 43 enum CompositingUpdateType {
44 CompositingUpdateNone, 44 CompositingUpdateNone,
45 CompositingUpdateAfterGeometryChange, 45 CompositingUpdateAfterGeometryChange,
46 CompositingUpdateAfterCompositingInputChange, 46 CompositingUpdateAfterCompositingInputChange,
47 CompositingUpdateRebuildTree, 47 CompositingUpdateRebuildTree,
48 }; 48 };
49 49
50 enum CompositingStateTransitionType { 50 enum CompositingStateTransitionType {
51 NoCompositingStateChange, 51 NoCompositingStateChange,
52 AllocateOwnCompositedLayerMapping, 52 AllocateOwnCompositedLayerMapping,
53 RemoveOwnCompositedLayerMapping, 53 RemoveOwnCompositedLayerMapping,
54 PutInSquashingLayer, 54 PutInSquashingLayer,
55 RemoveFromSquashingLayer 55 RemoveFromSquashingLayer
56 }; 56 };
57 57
58 // RenderLayerCompositor manages the hierarchy of 58 // LayerCompositor manages the hierarchy of
59 // composited RenderLayers. It determines which RenderLayers 59 // composited Layers. It determines which Layers
60 // become compositing, and creates and maintains a hierarchy of 60 // become compositing, and creates and maintains a hierarchy of
61 // GraphicsLayers based on the RenderLayer painting order. 61 // GraphicsLayers based on the Layer painting order.
62 // 62 //
63 // There is one RenderLayerCompositor per RenderView. 63 // There is one LayerCompositor per RenderView.
64 64
65 class RenderLayerCompositor final : public GraphicsLayerClient { 65 class LayerCompositor final : public GraphicsLayerClient {
66 WTF_MAKE_FAST_ALLOCATED; 66 WTF_MAKE_FAST_ALLOCATED;
67 public: 67 public:
68 explicit RenderLayerCompositor(RenderView&); 68 explicit LayerCompositor(RenderView&);
69 virtual ~RenderLayerCompositor(); 69 virtual ~LayerCompositor();
70 70
71 void updateIfNeededRecursive(); 71 void updateIfNeededRecursive();
72 72
73 // Return true if this RenderView is in "compositing mode" (i.e. has one or more 73 // Return true if this RenderView is in "compositing mode" (i.e. has one or more
74 // composited RenderLayers) 74 // composited Layers)
75 bool inCompositingMode() const; 75 bool inCompositingMode() const;
76 // FIXME: Replace all callers with inCompositingMode and remove this functio n. 76 // FIXME: Replace all callers with inCompositingMode and remove this functio n.
77 bool staleInCompositingMode() const; 77 bool staleInCompositingMode() const;
78 // This will make a compositing layer at the root automatically, and hook up to 78 // This will make a compositing layer at the root automatically, and hook up to
79 // the native view/window system. 79 // the native view/window system.
80 void setCompositingModeEnabled(bool); 80 void setCompositingModeEnabled(bool);
81 81
82 // Returns true if the accelerated compositing is enabled 82 // Returns true if the accelerated compositing is enabled
83 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing; } 83 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing; }
84 84
85 bool preferCompositingToLCDTextEnabled() const; 85 bool preferCompositingToLCDTextEnabled() const;
86 86
87 bool rootShouldAlwaysComposite() const; 87 bool rootShouldAlwaysComposite() const;
88 88
89 // Copy the accelerated compositing related flags from Settings 89 // Copy the accelerated compositing related flags from Settings
90 void updateAcceleratedCompositingSettings(); 90 void updateAcceleratedCompositingSettings();
91 91
92 // Used to indicate that a compositing update will be needed for the next fr ame that gets drawn. 92 // Used to indicate that a compositing update will be needed for the next fr ame that gets drawn.
93 void setNeedsCompositingUpdate(CompositingUpdateType); 93 void setNeedsCompositingUpdate(CompositingUpdateType);
94 94
95 void didLayout(); 95 void didLayout();
96 96
97 // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-or der children of the given RenderLayer. 97 // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-or der children of the given Layer.
98 bool clipsCompositingDescendants(const RenderLayer*) const; 98 bool clipsCompositingDescendants(const Layer*) const;
99 99
100 // Whether the given layer needs an extra 'contents' layer. 100 // Whether the given layer needs an extra 'contents' layer.
101 bool needsContentsCompositingLayer(const RenderLayer*) const; 101 bool needsContentsCompositingLayer(const Layer*) const;
102 102
103 bool supportsFixedRootBackgroundCompositing() const; 103 bool supportsFixedRootBackgroundCompositing() const;
104 bool needsFixedRootBackgroundLayer(const RenderLayer*) const; 104 bool needsFixedRootBackgroundLayer(const Layer*) const;
105 GraphicsLayer* fixedRootBackgroundLayer() const; 105 GraphicsLayer* fixedRootBackgroundLayer() const;
106 void setNeedsUpdateFixedBackground() { m_needsUpdateFixedBackground = true; } 106 void setNeedsUpdateFixedBackground() { m_needsUpdateFixedBackground = true; }
107 107
108 // Issue paint invalidations of the appropriate layers when the given Render Layer starts or stops being composited. 108 // Issue paint invalidations of the appropriate layers when the given Layer starts or stops being composited.
109 void paintInvalidationOnCompositingChange(RenderLayer*); 109 void paintInvalidationOnCompositingChange(Layer*);
110 110
111 void fullyInvalidatePaint(); 111 void fullyInvalidatePaint();
112 112
113 RenderLayer* rootRenderLayer() const; 113 Layer* rootLayer() const;
114 GraphicsLayer* rootGraphicsLayer() const; 114 GraphicsLayer* rootGraphicsLayer() const;
115 GraphicsLayer* frameScrollLayer() const; 115 GraphicsLayer* frameScrollLayer() const;
116 GraphicsLayer* scrollLayer() const; 116 GraphicsLayer* scrollLayer() const;
117 GraphicsLayer* containerLayer() const; 117 GraphicsLayer* containerLayer() const;
118 118
119 // We don't always have a root transform layer. This function lazily allocat es one 119 // We don't always have a root transform layer. This function lazily allocat es one
120 // and returns it as required. 120 // and returns it as required.
121 GraphicsLayer* ensureRootTransformLayer(); 121 GraphicsLayer* ensureRootTransformLayer();
122 122
123 enum RootLayerAttachment { 123 enum RootLayerAttachment {
124 RootLayerUnattached, 124 RootLayerUnattached,
125 RootLayerAttachedViaChromeClient, 125 RootLayerAttachedViaChromeClient,
126 RootLayerAttachedViaEnclosingFrame 126 RootLayerAttachedViaEnclosingFrame
127 }; 127 };
128 128
129 RootLayerAttachment rootLayerAttachment() const { return m_rootLayerAttachme nt; } 129 RootLayerAttachment rootLayerAttachment() const { return m_rootLayerAttachme nt; }
130 void updateRootLayerAttachment(); 130 void updateRootLayerAttachment();
131 void updateRootLayerPosition(); 131 void updateRootLayerPosition();
132 132
133 void setIsInWindow(bool); 133 void setIsInWindow(bool);
134 134
135 static RenderLayerCompositor* frameContentsCompositor(RenderPart*); 135 static LayerCompositor* frameContentsCompositor(RenderPart*);
136 // Return true if the layers changed. 136 // Return true if the layers changed.
137 static bool parentFrameContentLayers(RenderPart*); 137 static bool parentFrameContentLayers(RenderPart*);
138 138
139 // Update the geometry of the layers used for clipping and scrolling in fram es. 139 // Update the geometry of the layers used for clipping and scrolling in fram es.
140 void frameViewDidChangeLocation(const IntPoint& contentsOffset); 140 void frameViewDidChangeLocation(const IntPoint& contentsOffset);
141 void frameViewDidChangeSize(); 141 void frameViewDidChangeSize();
142 void frameViewDidScroll(); 142 void frameViewDidScroll();
143 void frameViewScrollbarsExistenceDidChange(); 143 void frameViewScrollbarsExistenceDidChange();
144 void rootFixedBackgroundsChanged(); 144 void rootFixedBackgroundsChanged();
145 145
146 bool scrollingLayerDidChange(RenderLayer*); 146 bool scrollingLayerDidChange(Layer*);
147 147
148 String layerTreeAsText(LayerTreeFlags); 148 String layerTreeAsText(LayerTreeFlags);
149 149
150 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo ntalScrollbar.get(); } 150 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo ntalScrollbar.get(); }
151 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical Scrollbar.get(); } 151 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical Scrollbar.get(); }
152 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner. get(); } 152 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner. get(); }
153 153
154 void resetTrackedPaintInvalidationRects(); 154 void resetTrackedPaintInvalidationRects();
155 void setTracksPaintInvalidations(bool); 155 void setTracksPaintInvalidations(bool);
156 156
157 virtual String debugName(const GraphicsLayer*) override; 157 virtual String debugName(const GraphicsLayer*) override;
158 DocumentLifecycle& lifecycle() const; 158 DocumentLifecycle& lifecycle() const;
159 159
160 void updatePotentialCompositingReasonsFromStyle(RenderLayer*); 160 void updatePotentialCompositingReasonsFromStyle(Layer*);
161 161
162 // Whether the layer could ever be composited. 162 // Whether the layer could ever be composited.
163 bool canBeComposited(const RenderLayer*) const; 163 bool canBeComposited(const Layer*) const;
164 164
165 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi gner once we've fixed 165 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi gner once we've fixed
166 // the compositing chicken/egg issues. 166 // the compositing chicken/egg issues.
167 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra nsitionType compositedLayerUpdate); 167 bool allocateOrClearCompositedLayerMapping(Layer*, CompositingStateTransitio nType compositedLayerUpdate);
168 168
169 void updateDirectCompositingReasons(RenderLayer*); 169 void updateDirectCompositingReasons(Layer*);
170 170
171 void setOverlayLayer(GraphicsLayer*); 171 void setOverlayLayer(GraphicsLayer*);
172 172
173 bool inOverlayFullscreenVideo() const { return m_inOverlayFullscreenVideo; } 173 bool inOverlayFullscreenVideo() const { return m_inOverlayFullscreenVideo; }
174 174
175 private: 175 private:
176 #if ENABLE(ASSERT) 176 #if ENABLE(ASSERT)
177 void assertNoUnresolvedDirtyBits(); 177 void assertNoUnresolvedDirtyBits();
178 #endif 178 #endif
179 179
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
240 // Layers for overflow controls 240 // Layers for overflow controls
241 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; 241 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar;
242 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; 242 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
243 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 243 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
244 244
245 bool m_inOverlayFullscreenVideo; 245 bool m_inOverlayFullscreenVideo;
246 }; 246 };
247 247
248 } // namespace blink 248 } // namespace blink
249 249
250 #endif // RenderLayerCompositor_h 250 #endif // LayerCompositor_h
OLDNEW
« no previous file with comments | « Source/core/layout/compositing/GraphicsLayerUpdater.cpp ('k') | Source/core/layout/compositing/LayerCompositor.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698