| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #include "core/inspector/InspectorTraceEvents.h" | 30 #include "core/inspector/InspectorTraceEvents.h" |
| 31 #include "core/layout/compositing/CompositedLayerMapping.h" | 31 #include "core/layout/compositing/CompositedLayerMapping.h" |
| 32 #include "platform/TraceEvent.h" | 32 #include "platform/TraceEvent.h" |
| 33 | 33 |
| 34 namespace blink { | 34 namespace blink { |
| 35 | 35 |
| 36 // We will only allow squashing if the bbox-area:squashed-area doesn't exceed | 36 // We will only allow squashing if the bbox-area:squashed-area doesn't exceed |
| 37 // the ratio |gSquashingSparsityTolerance|:1. | 37 // the ratio |gSquashingSparsityTolerance|:1. |
| 38 static uint64_t gSquashingSparsityTolerance = 6; | 38 static uint64_t gSquashingSparsityTolerance = 6; |
| 39 | 39 |
| 40 CompositingLayerAssigner::CompositingLayerAssigner(RenderLayerCompositor* compos
itor) | 40 CompositingLayerAssigner::CompositingLayerAssigner(LayerCompositor* compositor) |
| 41 : m_compositor(compositor) | 41 : m_compositor(compositor) |
| 42 , m_layersChanged(false) | 42 , m_layersChanged(false) |
| 43 { | 43 { |
| 44 } | 44 } |
| 45 | 45 |
| 46 CompositingLayerAssigner::~CompositingLayerAssigner() | 46 CompositingLayerAssigner::~CompositingLayerAssigner() |
| 47 { | 47 { |
| 48 } | 48 } |
| 49 | 49 |
| 50 void CompositingLayerAssigner::assign(RenderLayer* updateRoot, Vector<RenderLaye
r*>& layersNeedingPaintInvalidation) | 50 void CompositingLayerAssigner::assign(Layer* updateRoot, Vector<Layer*>& layersN
eedingPaintInvalidation) |
| 51 { | 51 { |
| 52 TRACE_EVENT0("blink", "CompositingLayerAssigner::assign"); | 52 TRACE_EVENT0("blink", "CompositingLayerAssigner::assign"); |
| 53 | 53 |
| 54 SquashingState squashingState; | 54 SquashingState squashingState; |
| 55 assignLayersToBackingsInternal(updateRoot, squashingState, layersNeedingPain
tInvalidation); | 55 assignLayersToBackingsInternal(updateRoot, squashingState, layersNeedingPain
tInvalidation); |
| 56 if (squashingState.hasMostRecentMapping) | 56 if (squashingState.hasMostRecentMapping) |
| 57 squashingState.mostRecentMapping->finishAccumulatingSquashingLayers(squa
shingState.nextSquashedLayerIndex); | 57 squashingState.mostRecentMapping->finishAccumulatingSquashingLayers(squa
shingState.nextSquashedLayerIndex); |
| 58 } | 58 } |
| 59 | 59 |
| 60 void CompositingLayerAssigner::SquashingState::updateSquashingStateForNewMapping
(CompositedLayerMapping* newCompositedLayerMapping, bool hasNewCompositedLayerMa
pping) | 60 void CompositingLayerAssigner::SquashingState::updateSquashingStateForNewMapping
(CompositedLayerMapping* newCompositedLayerMapping, bool hasNewCompositedLayerMa
pping) |
| 61 { | 61 { |
| 62 // The most recent backing is done accumulating any more squashing layers. | 62 // The most recent backing is done accumulating any more squashing layers. |
| 63 if (hasMostRecentMapping) | 63 if (hasMostRecentMapping) |
| 64 mostRecentMapping->finishAccumulatingSquashingLayers(nextSquashedLayerIn
dex); | 64 mostRecentMapping->finishAccumulatingSquashingLayers(nextSquashedLayerIn
dex); |
| 65 | 65 |
| 66 nextSquashedLayerIndex = 0; | 66 nextSquashedLayerIndex = 0; |
| 67 boundingRect = IntRect(); | 67 boundingRect = IntRect(); |
| 68 mostRecentMapping = newCompositedLayerMapping; | 68 mostRecentMapping = newCompositedLayerMapping; |
| 69 hasMostRecentMapping = hasNewCompositedLayerMapping; | 69 hasMostRecentMapping = hasNewCompositedLayerMapping; |
| 70 haveAssignedBackingsToEntireSquashingLayerSubtree = false; | 70 haveAssignedBackingsToEntireSquashingLayerSubtree = false; |
| 71 } | 71 } |
| 72 | 72 |
| 73 bool CompositingLayerAssigner::squashingWouldExceedSparsityTolerance(const Rende
rLayer* candidate, const CompositingLayerAssigner::SquashingState& squashingStat
e) | 73 bool CompositingLayerAssigner::squashingWouldExceedSparsityTolerance(const Layer
* candidate, const CompositingLayerAssigner::SquashingState& squashingState) |
| 74 { | 74 { |
| 75 IntRect bounds = candidate->clippedAbsoluteBoundingBox(); | 75 IntRect bounds = candidate->clippedAbsoluteBoundingBox(); |
| 76 IntRect newBoundingRect = squashingState.boundingRect; | 76 IntRect newBoundingRect = squashingState.boundingRect; |
| 77 newBoundingRect.unite(bounds); | 77 newBoundingRect.unite(bounds); |
| 78 const uint64_t newBoundingRectArea = newBoundingRect.size().area(); | 78 const uint64_t newBoundingRectArea = newBoundingRect.size().area(); |
| 79 const uint64_t newSquashedArea = squashingState.totalAreaOfSquashedRects + b
ounds.size().area(); | 79 const uint64_t newSquashedArea = squashingState.totalAreaOfSquashedRects + b
ounds.size().area(); |
| 80 return newBoundingRectArea > gSquashingSparsityTolerance * newSquashedArea; | 80 return newBoundingRectArea > gSquashingSparsityTolerance * newSquashedArea; |
| 81 } | 81 } |
| 82 | 82 |
| 83 bool CompositingLayerAssigner::needsOwnBacking(const RenderLayer* layer) const | 83 bool CompositingLayerAssigner::needsOwnBacking(const Layer* layer) const |
| 84 { | 84 { |
| 85 if (!m_compositor->canBeComposited(layer)) | 85 if (!m_compositor->canBeComposited(layer)) |
| 86 return false; | 86 return false; |
| 87 | 87 |
| 88 return requiresCompositing(layer->compositingReasons()) || (m_compositor->st
aleInCompositingMode() && layer->isRootLayer()); | 88 return requiresCompositing(layer->compositingReasons()) || (m_compositor->st
aleInCompositingMode() && layer->isRootLayer()); |
| 89 } | 89 } |
| 90 | 90 |
| 91 CompositingStateTransitionType CompositingLayerAssigner::computeCompositedLayerU
pdate(RenderLayer* layer) | 91 CompositingStateTransitionType CompositingLayerAssigner::computeCompositedLayerU
pdate(Layer* layer) |
| 92 { | 92 { |
| 93 CompositingStateTransitionType update = NoCompositingStateChange; | 93 CompositingStateTransitionType update = NoCompositingStateChange; |
| 94 if (needsOwnBacking(layer)) { | 94 if (needsOwnBacking(layer)) { |
| 95 if (!layer->hasCompositedLayerMapping()) { | 95 if (!layer->hasCompositedLayerMapping()) { |
| 96 update = AllocateOwnCompositedLayerMapping; | 96 update = AllocateOwnCompositedLayerMapping; |
| 97 } | 97 } |
| 98 } else { | 98 } else { |
| 99 if (layer->hasCompositedLayerMapping()) | 99 if (layer->hasCompositedLayerMapping()) |
| 100 update = RemoveOwnCompositedLayerMapping; | 100 update = RemoveOwnCompositedLayerMapping; |
| 101 | 101 |
| 102 if (!layer->subtreeIsInvisible() && requiresSquashing(layer->compositing
Reasons())) { | 102 if (!layer->subtreeIsInvisible() && requiresSquashing(layer->compositing
Reasons())) { |
| 103 // We can't compute at this time whether the squashing layer update
is a no-op, | 103 // We can't compute at this time whether the squashing layer update
is a no-op, |
| 104 // since that requires walking the render layer tree. | 104 // since that requires walking the render layer tree. |
| 105 update = PutInSquashingLayer; | 105 update = PutInSquashingLayer; |
| 106 } else if (layer->groupedMapping() || layer->lostGroupedMapping()) { | 106 } else if (layer->groupedMapping() || layer->lostGroupedMapping()) { |
| 107 update = RemoveFromSquashingLayer; | 107 update = RemoveFromSquashingLayer; |
| 108 } | 108 } |
| 109 } | 109 } |
| 110 return update; | 110 return update; |
| 111 } | 111 } |
| 112 | 112 |
| 113 CompositingReasons CompositingLayerAssigner::getReasonsPreventingSquashing(const
RenderLayer* layer, const CompositingLayerAssigner::SquashingState& squashingSt
ate) | 113 CompositingReasons CompositingLayerAssigner::getReasonsPreventingSquashing(const
Layer* layer, const CompositingLayerAssigner::SquashingState& squashingState) |
| 114 { | 114 { |
| 115 if (!squashingState.haveAssignedBackingsToEntireSquashingLayerSubtree) | 115 if (!squashingState.haveAssignedBackingsToEntireSquashingLayerSubtree) |
| 116 return CompositingReasonSquashingWouldBreakPaintOrder; | 116 return CompositingReasonSquashingWouldBreakPaintOrder; |
| 117 | 117 |
| 118 ASSERT(squashingState.hasMostRecentMapping); | 118 ASSERT(squashingState.hasMostRecentMapping); |
| 119 const RenderLayer& squashingLayer = squashingState.mostRecentMapping->owning
Layer(); | 119 const Layer& squashingLayer = squashingState.mostRecentMapping->owningLayer(
); |
| 120 | 120 |
| 121 // FIXME: this special case for video exists only to deal with corner cases | 121 // FIXME: this special case for video exists only to deal with corner cases |
| 122 // where a RenderVideo does not report that it needs to be directly composit
ed. | 122 // where a RenderVideo does not report that it needs to be directly composit
ed. |
| 123 // Video does not currently support sharing a backing, but this could be | 123 // Video does not currently support sharing a backing, but this could be |
| 124 // generalized in the future. The following layout tests fail if we permit t
he | 124 // generalized in the future. The following layout tests fail if we permit t
he |
| 125 // video to share a backing with other layers. | 125 // video to share a backing with other layers. |
| 126 // | 126 // |
| 127 // compositing/video/video-controls-layer-creation.html | 127 // compositing/video/video-controls-layer-creation.html |
| 128 if (layer->renderer()->isVideo() || squashingLayer.renderer()->isVideo()) | 128 if (layer->renderer()->isVideo() || squashingLayer.renderer()->isVideo()) |
| 129 return CompositingReasonSquashingVideoIsDisallowed; | 129 return CompositingReasonSquashingVideoIsDisallowed; |
| (...skipping 17 matching lines...) Expand all Loading... |
| 147 return CompositingReasonSquashingClippingContainerMismatch; | 147 return CompositingReasonSquashingClippingContainerMismatch; |
| 148 | 148 |
| 149 // Composited descendants need to be clipped by a child containment graphics
layer, which would not be available if the layer is | 149 // Composited descendants need to be clipped by a child containment graphics
layer, which would not be available if the layer is |
| 150 // squashed (and therefore has no CLM nor a child containment graphics layer
). | 150 // squashed (and therefore has no CLM nor a child containment graphics layer
). |
| 151 if (m_compositor->clipsCompositingDescendants(layer)) | 151 if (m_compositor->clipsCompositingDescendants(layer)) |
| 152 return CompositingReasonSquashedLayerClipsCompositingDescendants; | 152 return CompositingReasonSquashedLayerClipsCompositingDescendants; |
| 153 | 153 |
| 154 if (layer->scrollsWithRespectTo(&squashingLayer)) | 154 if (layer->scrollsWithRespectTo(&squashingLayer)) |
| 155 return CompositingReasonScrollsWithRespectToSquashingLayer; | 155 return CompositingReasonScrollsWithRespectToSquashingLayer; |
| 156 | 156 |
| 157 const RenderLayer::AncestorDependentCompositingInputs& compositingInputs = l
ayer->ancestorDependentCompositingInputs(); | 157 const Layer::AncestorDependentCompositingInputs& compositingInputs = layer->
ancestorDependentCompositingInputs(); |
| 158 const RenderLayer::AncestorDependentCompositingInputs& squashingLayerComposi
tingInputs = squashingLayer.ancestorDependentCompositingInputs(); | 158 const Layer::AncestorDependentCompositingInputs& squashingLayerCompositingIn
puts = squashingLayer.ancestorDependentCompositingInputs(); |
| 159 | 159 |
| 160 if (compositingInputs.opacityAncestor != squashingLayerCompositingInputs.opa
cityAncestor) | 160 if (compositingInputs.opacityAncestor != squashingLayerCompositingInputs.opa
cityAncestor) |
| 161 return CompositingReasonSquashingOpacityAncestorMismatch; | 161 return CompositingReasonSquashingOpacityAncestorMismatch; |
| 162 | 162 |
| 163 if (compositingInputs.transformAncestor != squashingLayerCompositingInputs.t
ransformAncestor) | 163 if (compositingInputs.transformAncestor != squashingLayerCompositingInputs.t
ransformAncestor) |
| 164 return CompositingReasonSquashingTransformAncestorMismatch; | 164 return CompositingReasonSquashingTransformAncestorMismatch; |
| 165 | 165 |
| 166 if (layer->hasFilter() || compositingInputs.filterAncestor != squashingLayer
CompositingInputs.filterAncestor) | 166 if (layer->hasFilter() || compositingInputs.filterAncestor != squashingLayer
CompositingInputs.filterAncestor) |
| 167 return CompositingReasonSquashingFilterMismatch; | 167 return CompositingReasonSquashingFilterMismatch; |
| 168 | 168 |
| 169 return CompositingReasonNone; | 169 return CompositingReasonNone; |
| 170 } | 170 } |
| 171 | 171 |
| 172 void CompositingLayerAssigner::updateSquashingAssignment(RenderLayer* layer, Squ
ashingState& squashingState, const CompositingStateTransitionType compositedLaye
rUpdate, | 172 void CompositingLayerAssigner::updateSquashingAssignment(Layer* layer, Squashing
State& squashingState, const CompositingStateTransitionType compositedLayerUpdat
e, |
| 173 Vector<RenderLayer*>& layersNeedingPaintInvalidation) | 173 Vector<Layer*>& layersNeedingPaintInvalidation) |
| 174 { | 174 { |
| 175 // NOTE: In the future as we generalize this, the background of this layer m
ay need to be assigned to a different backing than | 175 // NOTE: In the future as we generalize this, the background of this layer m
ay need to be assigned to a different backing than |
| 176 // the squashed RenderLayer's own primary contents. This would happen when w
e have a composited negative z-index element that needs | 176 // the squashed Layer's own primary contents. This would happen when we have
a composited negative z-index element that needs |
| 177 // to paint on top of the background, but below the layer's main contents. F
or now, because we always composite layers | 177 // to paint on top of the background, but below the layer's main contents. F
or now, because we always composite layers |
| 178 // when they have a composited negative z-index child, such layers will neve
r need squashing so it is not yet an issue. | 178 // when they have a composited negative z-index child, such layers will neve
r need squashing so it is not yet an issue. |
| 179 if (compositedLayerUpdate == PutInSquashingLayer) { | 179 if (compositedLayerUpdate == PutInSquashingLayer) { |
| 180 // A layer that is squashed with other layers cannot have its own Compos
itedLayerMapping. | 180 // A layer that is squashed with other layers cannot have its own Compos
itedLayerMapping. |
| 181 ASSERT(!layer->hasCompositedLayerMapping()); | 181 ASSERT(!layer->hasCompositedLayerMapping()); |
| 182 ASSERT(squashingState.hasMostRecentMapping); | 182 ASSERT(squashingState.hasMostRecentMapping); |
| 183 | 183 |
| 184 bool changedSquashingLayer = | 184 bool changedSquashingLayer = |
| 185 squashingState.mostRecentMapping->updateSquashingLayerAssignment(lay
er, squashingState.mostRecentMapping->owningLayer(), squashingState.nextSquashed
LayerIndex); | 185 squashingState.mostRecentMapping->updateSquashingLayerAssignment(lay
er, squashingState.mostRecentMapping->owningLayer(), squashingState.nextSquashed
LayerIndex); |
| 186 if (!changedSquashingLayer) | 186 if (!changedSquashingLayer) |
| (...skipping 19 matching lines...) Expand all Loading... |
| 206 | 206 |
| 207 // If we need to issue paint invalidations, do so now that we've removed
it from a squashed layer. | 207 // If we need to issue paint invalidations, do so now that we've removed
it from a squashed layer. |
| 208 TRACE_LAYER_INVALIDATION(layer, InspectorLayerInvalidationTrackingEvent:
:RemovedFromSquashingLayer); | 208 TRACE_LAYER_INVALIDATION(layer, InspectorLayerInvalidationTrackingEvent:
:RemovedFromSquashingLayer); |
| 209 layersNeedingPaintInvalidation.append(layer); | 209 layersNeedingPaintInvalidation.append(layer); |
| 210 m_layersChanged = true; | 210 m_layersChanged = true; |
| 211 | 211 |
| 212 layer->setLostGroupedMapping(false); | 212 layer->setLostGroupedMapping(false); |
| 213 } | 213 } |
| 214 } | 214 } |
| 215 | 215 |
| 216 void CompositingLayerAssigner::assignLayersToBackingsForReflectionLayer(RenderLa
yer* reflectionLayer, Vector<RenderLayer*>& layersNeedingPaintInvalidation) | 216 void CompositingLayerAssigner::assignLayersToBackingsForReflectionLayer(Layer* r
eflectionLayer, Vector<Layer*>& layersNeedingPaintInvalidation) |
| 217 { | 217 { |
| 218 CompositingStateTransitionType compositedLayerUpdate = computeCompositedLaye
rUpdate(reflectionLayer); | 218 CompositingStateTransitionType compositedLayerUpdate = computeCompositedLaye
rUpdate(reflectionLayer); |
| 219 if (compositedLayerUpdate != NoCompositingStateChange) { | 219 if (compositedLayerUpdate != NoCompositingStateChange) { |
| 220 TRACE_LAYER_INVALIDATION(reflectionLayer, InspectorLayerInvalidationTrac
kingEvent::ReflectionLayerChanged); | 220 TRACE_LAYER_INVALIDATION(reflectionLayer, InspectorLayerInvalidationTrac
kingEvent::ReflectionLayerChanged); |
| 221 layersNeedingPaintInvalidation.append(reflectionLayer); | 221 layersNeedingPaintInvalidation.append(reflectionLayer); |
| 222 m_layersChanged = true; | 222 m_layersChanged = true; |
| 223 m_compositor->allocateOrClearCompositedLayerMapping(reflectionLayer, com
positedLayerUpdate); | 223 m_compositor->allocateOrClearCompositedLayerMapping(reflectionLayer, com
positedLayerUpdate); |
| 224 } | 224 } |
| 225 m_compositor->updateDirectCompositingReasons(reflectionLayer); | 225 m_compositor->updateDirectCompositingReasons(reflectionLayer); |
| 226 | 226 |
| 227 // FIXME: Why do we updateGraphicsLayerConfiguration here instead of in the
GraphicsLayerUpdater? | 227 // FIXME: Why do we updateGraphicsLayerConfiguration here instead of in the
GraphicsLayerUpdater? |
| 228 if (reflectionLayer->hasCompositedLayerMapping()) | 228 if (reflectionLayer->hasCompositedLayerMapping()) |
| 229 reflectionLayer->compositedLayerMapping()->updateGraphicsLayerConfigurat
ion(); | 229 reflectionLayer->compositedLayerMapping()->updateGraphicsLayerConfigurat
ion(); |
| 230 } | 230 } |
| 231 | 231 |
| 232 void CompositingLayerAssigner::assignLayersToBackingsInternal(RenderLayer* layer
, SquashingState& squashingState, Vector<RenderLayer*>& layersNeedingPaintInvali
dation) | 232 void CompositingLayerAssigner::assignLayersToBackingsInternal(Layer* layer, Squa
shingState& squashingState, Vector<Layer*>& layersNeedingPaintInvalidation) |
| 233 { | 233 { |
| 234 if (requiresSquashing(layer->compositingReasons())) { | 234 if (requiresSquashing(layer->compositingReasons())) { |
| 235 CompositingReasons reasonsPreventingSquashing = getReasonsPreventingSqua
shing(layer, squashingState); | 235 CompositingReasons reasonsPreventingSquashing = getReasonsPreventingSqua
shing(layer, squashingState); |
| 236 if (reasonsPreventingSquashing) | 236 if (reasonsPreventingSquashing) |
| 237 layer->setCompositingReasons(layer->compositingReasons() | reasonsPr
eventingSquashing); | 237 layer->setCompositingReasons(layer->compositingReasons() | reasonsPr
eventingSquashing); |
| 238 } | 238 } |
| 239 | 239 |
| 240 CompositingStateTransitionType compositedLayerUpdate = computeCompositedLaye
rUpdate(layer); | 240 CompositingStateTransitionType compositedLayerUpdate = computeCompositedLaye
rUpdate(layer); |
| 241 | 241 |
| 242 if (m_compositor->allocateOrClearCompositedLayerMapping(layer, compositedLay
erUpdate)) { | 242 if (m_compositor->allocateOrClearCompositedLayerMapping(layer, compositedLay
erUpdate)) { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 254 | 254 |
| 255 const bool layerIsSquashed = compositedLayerUpdate == PutInSquashingLayer ||
(compositedLayerUpdate == NoCompositingStateChange && layer->groupedMapping()); | 255 const bool layerIsSquashed = compositedLayerUpdate == PutInSquashingLayer ||
(compositedLayerUpdate == NoCompositingStateChange && layer->groupedMapping()); |
| 256 if (layerIsSquashed) { | 256 if (layerIsSquashed) { |
| 257 squashingState.nextSquashedLayerIndex++; | 257 squashingState.nextSquashedLayerIndex++; |
| 258 IntRect layerBounds = layer->clippedAbsoluteBoundingBox(); | 258 IntRect layerBounds = layer->clippedAbsoluteBoundingBox(); |
| 259 squashingState.totalAreaOfSquashedRects += layerBounds.size().area(); | 259 squashingState.totalAreaOfSquashedRects += layerBounds.size().area(); |
| 260 squashingState.boundingRect.unite(layerBounds); | 260 squashingState.boundingRect.unite(layerBounds); |
| 261 } | 261 } |
| 262 | 262 |
| 263 if (layer->stackingNode()->isStackingContext()) { | 263 if (layer->stackingNode()->isStackingContext()) { |
| 264 RenderLayerStackingNodeIterator iterator(*layer->stackingNode(), Negativ
eZOrderChildren); | 264 LayerStackingNodeIterator iterator(*layer->stackingNode(), NegativeZOrde
rChildren); |
| 265 while (RenderLayerStackingNode* curNode = iterator.next()) | 265 while (LayerStackingNode* curNode = iterator.next()) |
| 266 assignLayersToBackingsInternal(curNode->layer(), squashingState, lay
ersNeedingPaintInvalidation); | 266 assignLayersToBackingsInternal(curNode->layer(), squashingState, lay
ersNeedingPaintInvalidation); |
| 267 } | 267 } |
| 268 | 268 |
| 269 // At this point, if the layer is to be separately composited, then its back
ing becomes the most recent in paint-order. | 269 // At this point, if the layer is to be separately composited, then its back
ing becomes the most recent in paint-order. |
| 270 if (layer->compositingState() == PaintsIntoOwnBacking) { | 270 if (layer->compositingState() == PaintsIntoOwnBacking) { |
| 271 ASSERT(!requiresSquashing(layer->compositingReasons())); | 271 ASSERT(!requiresSquashing(layer->compositingReasons())); |
| 272 squashingState.updateSquashingStateForNewMapping(layer->compositedLayerM
apping(), layer->hasCompositedLayerMapping()); | 272 squashingState.updateSquashingStateForNewMapping(layer->compositedLayerM
apping(), layer->hasCompositedLayerMapping()); |
| 273 } | 273 } |
| 274 | 274 |
| 275 if (layer->scrollParent()) | 275 if (layer->scrollParent()) |
| 276 layer->scrollParent()->scrollableArea()->setTopmostScrollChild(layer); | 276 layer->scrollParent()->scrollableArea()->setTopmostScrollChild(layer); |
| 277 | 277 |
| 278 if (layer->needsCompositedScrolling()) | 278 if (layer->needsCompositedScrolling()) |
| 279 layer->scrollableArea()->setTopmostScrollChild(0); | 279 layer->scrollableArea()->setTopmostScrollChild(0); |
| 280 | 280 |
| 281 RenderLayerStackingNodeIterator iterator(*layer->stackingNode(), NormalFlowC
hildren | PositiveZOrderChildren); | 281 LayerStackingNodeIterator iterator(*layer->stackingNode(), NormalFlowChildre
n | PositiveZOrderChildren); |
| 282 while (RenderLayerStackingNode* curNode = iterator.next()) | 282 while (LayerStackingNode* curNode = iterator.next()) |
| 283 assignLayersToBackingsInternal(curNode->layer(), squashingState, layersN
eedingPaintInvalidation); | 283 assignLayersToBackingsInternal(curNode->layer(), squashingState, layersN
eedingPaintInvalidation); |
| 284 | 284 |
| 285 if (squashingState.hasMostRecentMapping && &squashingState.mostRecentMapping
->owningLayer() == layer) | 285 if (squashingState.hasMostRecentMapping && &squashingState.mostRecentMapping
->owningLayer() == layer) |
| 286 squashingState.haveAssignedBackingsToEntireSquashingLayerSubtree = true; | 286 squashingState.haveAssignedBackingsToEntireSquashingLayerSubtree = true; |
| 287 } | 287 } |
| 288 | 288 |
| 289 } | 289 } |
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