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Side by Side Diff: Source/core/layout/compositing/CompositingInputsUpdater.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/layout/compositing/CompositingInputsUpdater.h" 6 #include "core/layout/compositing/CompositingInputsUpdater.h"
7 7
8 #include "core/layout/Layer.h"
8 #include "core/layout/compositing/CompositedLayerMapping.h" 9 #include "core/layout/compositing/CompositedLayerMapping.h"
9 #include "core/layout/compositing/RenderLayerCompositor.h" 10 #include "core/layout/compositing/LayerCompositor.h"
10 #include "core/rendering/RenderBlock.h" 11 #include "core/rendering/RenderBlock.h"
11 #include "core/rendering/RenderLayer.h"
12 #include "platform/TraceEvent.h" 12 #include "platform/TraceEvent.h"
13 13
14 namespace blink { 14 namespace blink {
15 15
16 CompositingInputsUpdater::CompositingInputsUpdater(RenderLayer* rootRenderLayer) 16 CompositingInputsUpdater::CompositingInputsUpdater(Layer* rootLayer)
17 : m_geometryMap(UseTransforms) 17 : m_geometryMap(UseTransforms)
18 , m_rootRenderLayer(rootRenderLayer) 18 , m_rootLayer(rootLayer)
19 { 19 {
20 } 20 }
21 21
22 CompositingInputsUpdater::~CompositingInputsUpdater() 22 CompositingInputsUpdater::~CompositingInputsUpdater()
23 { 23 {
24 } 24 }
25 25
26 void CompositingInputsUpdater::update() 26 void CompositingInputsUpdater::update()
27 { 27 {
28 TRACE_EVENT0("blink", "CompositingInputsUpdater::update"); 28 TRACE_EVENT0("blink", "CompositingInputsUpdater::update");
29 updateRecursive(m_rootRenderLayer, DoNotForceUpdate, AncestorInfo()); 29 updateRecursive(m_rootLayer, DoNotForceUpdate, AncestorInfo());
30 } 30 }
31 31
32 static const RenderLayer* findParentLayerOnClippingContainerChain(const RenderLa yer* layer) 32 static const Layer* findParentLayerOnClippingContainerChain(const Layer* layer)
33 { 33 {
34 RenderObject* current = layer->renderer(); 34 RenderObject* current = layer->renderer();
35 while (current) { 35 while (current) {
36 if (current->style()->position() == FixedPosition) { 36 if (current->style()->position() == FixedPosition) {
37 for (current = current->parent(); current && !current->canContainFix edPositionObjects(); current = current->parent()) { 37 for (current = current->parent(); current && !current->canContainFix edPositionObjects(); current = current->parent()) {
38 // All types of clips apply to fixed-position descendants of oth er fixed-position elements. 38 // All types of clips apply to fixed-position descendants of oth er fixed-position elements.
39 // Note: it's unclear whether this is what the spec says. Firefo x does not clip, but Chrome does. 39 // Note: it's unclear whether this is what the spec says. Firefo x does not clip, but Chrome does.
40 if (current->style()->position() == FixedPosition && current->ha sClipOrOverflowClip()) { 40 if (current->style()->position() == FixedPosition && current->ha sClipOrOverflowClip()) {
41 ASSERT(current->hasLayer()); 41 ASSERT(current->hasLayer());
42 return static_cast<const RenderLayerModelObject*>(current)-> layer(); 42 return static_cast<const LayoutLayerModelObject*>(current)-> layer();
43 } 43 }
44 44
45 // CSS clip applies to fixed position elements even for ancestor s that are not what the 45 // CSS clip applies to fixed position elements even for ancestor s that are not what the
46 // fixed element is positioned with respect to. 46 // fixed element is positioned with respect to.
47 if (current->hasClip()) { 47 if (current->hasClip()) {
48 ASSERT(current->hasLayer()); 48 ASSERT(current->hasLayer());
49 return static_cast<const RenderLayerModelObject*>(current)-> layer(); 49 return static_cast<const LayoutLayerModelObject*>(current)-> layer();
50 } 50 }
51 } 51 }
52 } else { 52 } else {
53 current = current->containingBlock(); 53 current = current->containingBlock();
54 } 54 }
55 55
56 if (current->hasLayer()) 56 if (current->hasLayer())
57 return static_cast<const RenderLayerModelObject*>(current)->layer(); 57 return static_cast<const LayoutLayerModelObject*>(current)->layer();
58 // Having clip or overflow clip forces the RenderObject to become a laye r. 58 // Having clip or overflow clip forces the RenderObject to become a laye r.
59 ASSERT(!current->hasClipOrOverflowClip()); 59 ASSERT(!current->hasClipOrOverflowClip());
60 } 60 }
61 ASSERT_NOT_REACHED(); 61 ASSERT_NOT_REACHED();
62 return 0; 62 return 0;
63 } 63 }
64 64
65 static const RenderLayer* findParentLayerOnContainingBlockChain(const RenderObje ct* object) 65 static const Layer* findParentLayerOnContainingBlockChain(const RenderObject* ob ject)
66 { 66 {
67 for (const RenderObject* current = object; current; current = current->conta iningBlock()) { 67 for (const RenderObject* current = object; current; current = current->conta iningBlock()) {
68 if (current->hasLayer()) 68 if (current->hasLayer())
69 return static_cast<const RenderLayerModelObject*>(current)->layer(); 69 return static_cast<const LayoutLayerModelObject*>(current)->layer();
70 } 70 }
71 ASSERT_NOT_REACHED(); 71 ASSERT_NOT_REACHED();
72 return 0; 72 return 0;
73 } 73 }
74 74
75 static bool hasClippedStackingAncestor(const RenderLayer* layer, const RenderLay er* clippingLayer) 75 static bool hasClippedStackingAncestor(const Layer* layer, const Layer* clipping Layer)
76 { 76 {
77 if (layer == clippingLayer) 77 if (layer == clippingLayer)
78 return false; 78 return false;
79 const RenderObject* clippingRenderer = clippingLayer->renderer(); 79 const RenderObject* clippingRenderer = clippingLayer->renderer();
80 for (const RenderLayer* current = layer->compositingContainer(); current && current != clippingLayer; current = current->compositingContainer()) { 80 for (const Layer* current = layer->compositingContainer(); current && curren t != clippingLayer; current = current->compositingContainer()) {
81 if (current->renderer()->hasClipOrOverflowClip() && !clippingRenderer->i sDescendantOf(current->renderer())) 81 if (current->renderer()->hasClipOrOverflowClip() && !clippingRenderer->i sDescendantOf(current->renderer()))
82 return true; 82 return true;
83 83
84 if (const RenderObject* container = current->clippingContainer()) { 84 if (const RenderObject* container = current->clippingContainer()) {
85 if (clippingRenderer != container && !clippingRenderer->isDescendant Of(container)) 85 if (clippingRenderer != container && !clippingRenderer->isDescendant Of(container))
86 return true; 86 return true;
87 } 87 }
88 } 88 }
89 return false; 89 return false;
90 } 90 }
91 91
92 void CompositingInputsUpdater::updateRecursive(RenderLayer* layer, UpdateType up dateType, AncestorInfo info) 92 void CompositingInputsUpdater::updateRecursive(Layer* layer, UpdateType updateTy pe, AncestorInfo info)
93 { 93 {
94 if (!layer->childNeedsCompositingInputsUpdate() && updateType != ForceUpdate ) 94 if (!layer->childNeedsCompositingInputsUpdate() && updateType != ForceUpdate )
95 return; 95 return;
96 96
97 m_geometryMap.pushMappingsToAncestor(layer, layer->parent()); 97 m_geometryMap.pushMappingsToAncestor(layer, layer->parent());
98 98
99 if (layer->hasCompositedLayerMapping()) 99 if (layer->hasCompositedLayerMapping())
100 info.enclosingCompositedLayer = layer; 100 info.enclosingCompositedLayer = layer;
101 101
102 if (layer->needsCompositingInputsUpdate()) { 102 if (layer->needsCompositingInputsUpdate()) {
103 if (info.enclosingCompositedLayer) 103 if (info.enclosingCompositedLayer)
104 info.enclosingCompositedLayer->compositedLayerMapping()->setNeedsGra phicsLayerUpdate(GraphicsLayerUpdateSubtree); 104 info.enclosingCompositedLayer->compositedLayerMapping()->setNeedsGra phicsLayerUpdate(GraphicsLayerUpdateSubtree);
105 updateType = ForceUpdate; 105 updateType = ForceUpdate;
106 } 106 }
107 107
108 if (updateType == ForceUpdate) { 108 if (updateType == ForceUpdate) {
109 RenderLayer::AncestorDependentCompositingInputs properties; 109 Layer::AncestorDependentCompositingInputs properties;
110 110
111 if (!layer->isRootLayer()) { 111 if (!layer->isRootLayer()) {
112 properties.clippedAbsoluteBoundingBox = enclosingIntRect(m_geometryM ap.absoluteRect(layer->boundingBoxForCompositingOverlapTest())); 112 properties.clippedAbsoluteBoundingBox = enclosingIntRect(m_geometryM ap.absoluteRect(layer->boundingBoxForCompositingOverlapTest()));
113 // FIXME: Setting the absBounds to 1x1 instead of 0x0 makes very lit tle sense, 113 // FIXME: Setting the absBounds to 1x1 instead of 0x0 makes very lit tle sense,
114 // but removing this code will make JSGameBench sad. 114 // but removing this code will make JSGameBench sad.
115 // See https://codereview.chromium.org/13912020/ 115 // See https://codereview.chromium.org/13912020/
116 if (properties.clippedAbsoluteBoundingBox.isEmpty()) 116 if (properties.clippedAbsoluteBoundingBox.isEmpty())
117 properties.clippedAbsoluteBoundingBox.setSize(IntSize(1, 1)); 117 properties.clippedAbsoluteBoundingBox.setSize(IntSize(1, 1));
118 118
119 IntRect clipRect = pixelSnappedIntRect(layer->clipper().backgroundCl ipRect(ClipRectsContext(m_rootRenderLayer, AbsoluteClipRects)).rect()); 119 IntRect clipRect = pixelSnappedIntRect(layer->clipper().backgroundCl ipRect(ClipRectsContext(m_rootLayer, AbsoluteClipRects)).rect());
120 properties.clippedAbsoluteBoundingBox.intersect(clipRect); 120 properties.clippedAbsoluteBoundingBox.intersect(clipRect);
121 121
122 const RenderLayer* parent = layer->parent(); 122 const Layer* parent = layer->parent();
123 properties.opacityAncestor = parent->isTransparent() ? parent : pare nt->opacityAncestor(); 123 properties.opacityAncestor = parent->isTransparent() ? parent : pare nt->opacityAncestor();
124 properties.transformAncestor = parent->hasTransformRelatedProperty() ? parent : parent->transformAncestor(); 124 properties.transformAncestor = parent->hasTransformRelatedProperty() ? parent : parent->transformAncestor();
125 properties.filterAncestor = parent->hasFilter() ? parent : parent->f ilterAncestor(); 125 properties.filterAncestor = parent->hasFilter() ? parent : parent->f ilterAncestor();
126 126
127 if (info.hasAncestorWithClipOrOverflowClip) { 127 if (info.hasAncestorWithClipOrOverflowClip) {
128 const RenderLayer* parentLayerOnClippingContainerChain = findPar entLayerOnClippingContainerChain(layer); 128 const Layer* parentLayerOnClippingContainerChain = findParentLay erOnClippingContainerChain(layer);
129 const bool parentHasClipOrOverflowClip = parentLayerOnClippingCo ntainerChain->renderer()->hasClipOrOverflowClip(); 129 const bool parentHasClipOrOverflowClip = parentLayerOnClippingCo ntainerChain->renderer()->hasClipOrOverflowClip();
130 properties.clippingContainer = parentHasClipOrOverflowClip ? par entLayerOnClippingContainerChain->renderer() : parentLayerOnClippingContainerCha in->clippingContainer(); 130 properties.clippingContainer = parentHasClipOrOverflowClip ? par entLayerOnClippingContainerChain->renderer() : parentLayerOnClippingContainerCha in->clippingContainer();
131 } 131 }
132 132
133 if (info.lastScrollingAncestor) { 133 if (info.lastScrollingAncestor) {
134 const RenderObject* containingBlock = layer->renderer()->contain ingBlock(); 134 const RenderObject* containingBlock = layer->renderer()->contain ingBlock();
135 const RenderLayer* parentLayerOnContainingBlockChain = findParen tLayerOnContainingBlockChain(containingBlock); 135 const Layer* parentLayerOnContainingBlockChain = findParentLayer OnContainingBlockChain(containingBlock);
136 136
137 properties.ancestorScrollingLayer = parentLayerOnContainingBlock Chain->ancestorScrollingLayer(); 137 properties.ancestorScrollingLayer = parentLayerOnContainingBlock Chain->ancestorScrollingLayer();
138 if (parentLayerOnContainingBlockChain->scrollsOverflow()) 138 if (parentLayerOnContainingBlockChain->scrollsOverflow())
139 properties.ancestorScrollingLayer = parentLayerOnContainingB lockChain; 139 properties.ancestorScrollingLayer = parentLayerOnContainingB lockChain;
140 140
141 if (layer->renderer()->isOutOfFlowPositioned() && !layer->subtre eIsInvisible()) { 141 if (layer->renderer()->isOutOfFlowPositioned() && !layer->subtre eIsInvisible()) {
142 const RenderLayer* clippingLayer = properties.clippingContai ner ? properties.clippingContainer->enclosingLayer() : layer->compositor()->root RenderLayer(); 142 const Layer* clippingLayer = properties.clippingContainer ? properties.clippingContainer->enclosingLayer() : layer->compositor()->rootLayer( );
143 if (hasClippedStackingAncestor(layer, clippingLayer)) 143 if (hasClippedStackingAncestor(layer, clippingLayer))
144 properties.clipParent = clippingLayer; 144 properties.clipParent = clippingLayer;
145 } 145 }
146 146
147 if (!layer->stackingNode()->isNormalFlowOnly() 147 if (!layer->stackingNode()->isNormalFlowOnly()
148 && properties.ancestorScrollingLayer 148 && properties.ancestorScrollingLayer
149 && !info.ancestorStackingContext->renderer()->isDescendantOf (properties.ancestorScrollingLayer->renderer())) 149 && !info.ancestorStackingContext->renderer()->isDescendantOf (properties.ancestorScrollingLayer->renderer()))
150 properties.scrollParent = properties.ancestorScrollingLayer; 150 properties.scrollParent = properties.ancestorScrollingLayer;
151 } 151 }
152 } 152 }
153 153
154 properties.hasAncestorWithClipPath = info.hasAncestorWithClipPath; 154 properties.hasAncestorWithClipPath = info.hasAncestorWithClipPath;
155 layer->updateAncestorDependentCompositingInputs(properties); 155 layer->updateAncestorDependentCompositingInputs(properties);
156 } 156 }
157 157
158 if (layer->stackingNode()->isStackingContext()) 158 if (layer->stackingNode()->isStackingContext())
159 info.ancestorStackingContext = layer; 159 info.ancestorStackingContext = layer;
160 160
161 if (layer->scrollsOverflow()) 161 if (layer->scrollsOverflow())
162 info.lastScrollingAncestor = layer; 162 info.lastScrollingAncestor = layer;
163 163
164 if (layer->renderer()->hasClipOrOverflowClip()) 164 if (layer->renderer()->hasClipOrOverflowClip())
165 info.hasAncestorWithClipOrOverflowClip = true; 165 info.hasAncestorWithClipOrOverflowClip = true;
166 166
167 if (layer->renderer()->hasClipPath()) 167 if (layer->renderer()->hasClipPath())
168 info.hasAncestorWithClipPath = true; 168 info.hasAncestorWithClipPath = true;
169 169
170 RenderLayer::DescendantDependentCompositingInputs descendantProperties; 170 Layer::DescendantDependentCompositingInputs descendantProperties;
171 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib ling()) { 171 for (Layer* child = layer->firstChild(); child; child = child->nextSibling() ) {
172 updateRecursive(child, updateType, info); 172 updateRecursive(child, updateType, info);
173 173
174 descendantProperties.hasDescendantWithClipPath |= child->hasDescendantWi thClipPath() || child->renderer()->hasClipPath(); 174 descendantProperties.hasDescendantWithClipPath |= child->hasDescendantWi thClipPath() || child->renderer()->hasClipPath();
175 descendantProperties.hasNonIsolatedDescendantWithBlendMode |= (!child->s tackingNode()->isStackingContext() && child->hasNonIsolatedDescendantWithBlendMo de()) || child->renderer()->style()->hasBlendMode(); 175 descendantProperties.hasNonIsolatedDescendantWithBlendMode |= (!child->s tackingNode()->isStackingContext() && child->hasNonIsolatedDescendantWithBlendMo de()) || child->renderer()->style()->hasBlendMode();
176 } 176 }
177 177
178 layer->updateDescendantDependentCompositingInputs(descendantProperties); 178 layer->updateDescendantDependentCompositingInputs(descendantProperties);
179 layer->didUpdateCompositingInputs(); 179 layer->didUpdateCompositingInputs();
180 180
181 m_geometryMap.popMappingsToAncestor(layer->parent()); 181 m_geometryMap.popMappingsToAncestor(layer->parent());
182 } 182 }
183 183
184 #if ENABLE(ASSERT) 184 #if ENABLE(ASSERT)
185 185
186 void CompositingInputsUpdater::assertNeedsCompositingInputsUpdateBitsCleared(Ren derLayer* layer) 186 void CompositingInputsUpdater::assertNeedsCompositingInputsUpdateBitsCleared(Lay er* layer)
187 { 187 {
188 ASSERT(!layer->childNeedsCompositingInputsUpdate()); 188 ASSERT(!layer->childNeedsCompositingInputsUpdate());
189 ASSERT(!layer->needsCompositingInputsUpdate()); 189 ASSERT(!layer->needsCompositingInputsUpdate());
190 190
191 for (RenderLayer* child = layer->firstChild(); child; child = child->nextSib ling()) 191 for (Layer* child = layer->firstChild(); child; child = child->nextSibling() )
192 assertNeedsCompositingInputsUpdateBitsCleared(child); 192 assertNeedsCompositingInputsUpdateBitsCleared(child);
193 } 193 }
194 194
195 #endif 195 #endif
196 196
197 } // namespace blink 197 } // namespace blink
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