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Side by Side Diff: Source/core/inspector/InspectorTraceEvents.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/inspector/InspectorTraceEvents.h" 6 #include "core/inspector/InspectorTraceEvents.h"
7 7
8 #include "bindings/core/v8/ScriptCallStackFactory.h" 8 #include "bindings/core/v8/ScriptCallStackFactory.h"
9 #include "bindings/core/v8/ScriptGCEvent.h" 9 #include "bindings/core/v8/ScriptGCEvent.h"
10 #include "bindings/core/v8/ScriptSourceCode.h" 10 #include "bindings/core/v8/ScriptSourceCode.h"
11 #include "core/animation/Animation.h" 11 #include "core/animation/Animation.h"
12 #include "core/animation/AnimationPlayer.h" 12 #include "core/animation/AnimationPlayer.h"
13 #include "core/css/invalidation/DescendantInvalidationSet.h" 13 #include "core/css/invalidation/DescendantInvalidationSet.h"
14 #include "core/dom/StyleChangeReason.h" 14 #include "core/dom/StyleChangeReason.h"
15 #include "core/events/Event.h" 15 #include "core/events/Event.h"
16 #include "core/fetch/CSSStyleSheetResource.h" 16 #include "core/fetch/CSSStyleSheetResource.h"
17 #include "core/frame/FrameView.h" 17 #include "core/frame/FrameView.h"
18 #include "core/frame/LocalFrame.h" 18 #include "core/frame/LocalFrame.h"
19 #include "core/inspector/IdentifiersFactory.h" 19 #include "core/inspector/IdentifiersFactory.h"
20 #include "core/inspector/InspectorNodeIds.h" 20 #include "core/inspector/InspectorNodeIds.h"
21 #include "core/inspector/ScriptCallStack.h" 21 #include "core/inspector/ScriptCallStack.h"
22 #include "core/layout/Layer.h"
22 #include "core/page/Page.h" 23 #include "core/page/Page.h"
23 #include "core/rendering/RenderImage.h" 24 #include "core/rendering/RenderImage.h"
24 #include "core/rendering/RenderLayer.h"
25 #include "core/rendering/RenderObject.h" 25 #include "core/rendering/RenderObject.h"
26 #include "core/workers/WorkerThread.h" 26 #include "core/workers/WorkerThread.h"
27 #include "core/xmlhttprequest/XMLHttpRequest.h" 27 #include "core/xmlhttprequest/XMLHttpRequest.h"
28 #include "platform/JSONValues.h" 28 #include "platform/JSONValues.h"
29 #include "platform/TracedValue.h" 29 #include "platform/TracedValue.h"
30 #include "platform/graphics/GraphicsLayer.h" 30 #include "platform/graphics/GraphicsLayer.h"
31 #include "platform/network/ResourceRequest.h" 31 #include "platform/network/ResourceRequest.h"
32 #include "platform/network/ResourceResponse.h" 32 #include "platform/network/ResourceResponse.h"
33 #include "platform/weborigin/KURL.h" 33 #include "platform/weborigin/KURL.h"
34 #include "wtf/Vector.h" 34 #include "wtf/Vector.h"
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503 quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3()))); 503 quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3())));
504 quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4()))); 504 quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4())));
505 } 505 }
506 506
507 const char InspectorLayerInvalidationTrackingEvent::SquashingLayerGeometryWasUpd ated[] = "Squashing layer geometry was updated"; 507 const char InspectorLayerInvalidationTrackingEvent::SquashingLayerGeometryWasUpd ated[] = "Squashing layer geometry was updated";
508 const char InspectorLayerInvalidationTrackingEvent::AddedToSquashingLayer[] = "T he layer may have been added to an already-existing squashing layer"; 508 const char InspectorLayerInvalidationTrackingEvent::AddedToSquashingLayer[] = "T he layer may have been added to an already-existing squashing layer";
509 const char InspectorLayerInvalidationTrackingEvent::RemovedFromSquashingLayer[] = "Removed the layer from a squashing layer"; 509 const char InspectorLayerInvalidationTrackingEvent::RemovedFromSquashingLayer[] = "Removed the layer from a squashing layer";
510 const char InspectorLayerInvalidationTrackingEvent::ReflectionLayerChanged[] = " Reflection layer change"; 510 const char InspectorLayerInvalidationTrackingEvent::ReflectionLayerChanged[] = " Reflection layer change";
511 const char InspectorLayerInvalidationTrackingEvent::NewCompositedLayer[] = "Assi gned a new composited layer"; 511 const char InspectorLayerInvalidationTrackingEvent::NewCompositedLayer[] = "Assi gned a new composited layer";
512 512
513 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorLayerInvalidationTrack ingEvent::data(const RenderLayer* layer, const char* reason) 513 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorLayerInvalidationTrack ingEvent::data(const Layer* layer, const char* reason)
514 { 514 {
515 const RenderObject* paintInvalidationContainer = layer->renderer()->containe rForPaintInvalidation(); 515 const RenderObject* paintInvalidationContainer = layer->renderer()->containe rForPaintInvalidation();
516 516
517 RefPtr<TracedValue> value = TracedValue::create(); 517 RefPtr<TracedValue> value = TracedValue::create();
518 value->setString("frame", toHexString(paintInvalidationContainer->frame())); 518 value->setString("frame", toHexString(paintInvalidationContainer->frame()));
519 setGeneratingNodeInfo(value.get(), paintInvalidationContainer, "paintId"); 519 setGeneratingNodeInfo(value.get(), paintInvalidationContainer, "paintId");
520 value->setString("reason", reason); 520 value->setString("reason", reason);
521 return value.release(); 521 return value.release();
522 } 522 }
523 523
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718 } 718 }
719 719
720 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationStateEvent::d ata(const AnimationPlayer& player) 720 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationStateEvent::d ata(const AnimationPlayer& player)
721 { 721 {
722 RefPtr<TracedValue> value = TracedValue::create(); 722 RefPtr<TracedValue> value = TracedValue::create();
723 value->setString("state", player.playState()); 723 value->setString("state", player.playState());
724 return value.release(); 724 return value.release();
725 } 725 }
726 726
727 } 727 }
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