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Side by Side Diff: Source/core/animation/Animation.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 24 matching lines...) Expand all
35 #include "bindings/core/v8/ExceptionState.h" 35 #include "bindings/core/v8/ExceptionState.h"
36 #include "core/animation/ActiveAnimations.h" 36 #include "core/animation/ActiveAnimations.h"
37 #include "core/animation/AnimationPlayer.h" 37 #include "core/animation/AnimationPlayer.h"
38 #include "core/animation/AnimationTimeline.h" 38 #include "core/animation/AnimationTimeline.h"
39 #include "core/animation/CompositorAnimations.h" 39 #include "core/animation/CompositorAnimations.h"
40 #include "core/animation/Interpolation.h" 40 #include "core/animation/Interpolation.h"
41 #include "core/animation/KeyframeEffectModel.h" 41 #include "core/animation/KeyframeEffectModel.h"
42 #include "core/dom/Element.h" 42 #include "core/dom/Element.h"
43 #include "core/dom/NodeRenderStyle.h" 43 #include "core/dom/NodeRenderStyle.h"
44 #include "core/frame/UseCounter.h" 44 #include "core/frame/UseCounter.h"
45 #include "core/rendering/RenderLayer.h" 45 #include "core/layout/Layer.h"
46 46
47 namespace blink { 47 namespace blink {
48 48
49 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* target, PassRefPtrW illBeRawPtr<AnimationEffect> effect, const Timing& timing, Priority priority, Pa ssOwnPtrWillBeRawPtr<EventDelegate> eventDelegate) 49 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* target, PassRefPtrW illBeRawPtr<AnimationEffect> effect, const Timing& timing, Priority priority, Pa ssOwnPtrWillBeRawPtr<EventDelegate> eventDelegate)
50 { 50 {
51 return adoptRefWillBeNoop(new Animation(target, effect, timing, priority, ev entDelegate)); 51 return adoptRefWillBeNoop(new Animation(target, effect, timing, priority, ev entDelegate));
52 } 52 }
53 53
54 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtr WillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary) 54 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtr WillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary)
55 { 55 {
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317 317
318 void Animation::trace(Visitor* visitor) 318 void Animation::trace(Visitor* visitor)
319 { 319 {
320 visitor->trace(m_target); 320 visitor->trace(m_target);
321 visitor->trace(m_effect); 321 visitor->trace(m_effect);
322 visitor->trace(m_sampledEffect); 322 visitor->trace(m_sampledEffect);
323 AnimationNode::trace(visitor); 323 AnimationNode::trace(visitor);
324 } 324 }
325 325
326 } // namespace blink 326 } // namespace blink
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