| OLD | NEW |
| 1 A squashing RenderLayer that becomes non-composited should correctly send a repa
int invalidation to the new container GraphicsLayer that it paints into. When ru
n interactively, hovering over the force-composited gray div should not cause ot
her layers to disappear. | 1 A squashing Layer that becomes non-composited should correctly send a repaint in
validation to the new container GraphicsLayer that it paints into. When run inte
ractively, hovering over the force-composited gray div should not cause other la
yers to disappear. |
| 2 | 2 |
| 3 CASE 1, original layer tree: | 3 CASE 1, original layer tree: |
| 4 { | 4 { |
| 5 "bounds": [800, 600], | 5 "bounds": [800, 600], |
| 6 "children": [ | 6 "children": [ |
| 7 { | 7 { |
| 8 "bounds": [800, 600], | 8 "bounds": [800, 600], |
| 9 "contentsOpaque": true, | 9 "contentsOpaque": true, |
| 10 "drawsContent": true, | 10 "drawsContent": true, |
| 11 "children": [ | 11 "children": [ |
| (...skipping 28 matching lines...) Expand all Loading... |
| 40 "repaintRects": [ | 40 "repaintRects": [ |
| 41 [300, 300, 100, 100], | 41 [300, 300, 100, 100], |
| 42 [220, 220, 100, 100], | 42 [220, 220, 100, 100], |
| 43 [140, 140, 100, 100], | 43 [140, 140, 100, 100], |
| 44 [60, 60, 100, 100] | 44 [60, 60, 100, 100] |
| 45 ] | 45 ] |
| 46 } | 46 } |
| 47 ] | 47 ] |
| 48 } | 48 } |
| 49 | 49 |
| OLD | NEW |