| Index: content/gpu/gpu_child_thread.h
|
| diff --git a/content/gpu/gpu_child_thread.h b/content/gpu/gpu_child_thread.h
|
| index b5c312db9353d44396cf9d15b2558c18d8235283..7103cd3034c960b34c214e213f2c6dd392710fb6 100644
|
| --- a/content/gpu/gpu_child_thread.h
|
| +++ b/content/gpu/gpu_child_thread.h
|
| @@ -14,7 +14,7 @@
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/time/time.h"
|
| #include "build/build_config.h"
|
| -#include "content/child/child_thread.h"
|
| +#include "content/child/child_thread_impl.h"
|
| #include "content/common/gpu/gpu_channel.h"
|
| #include "content/common/gpu/gpu_channel_manager.h"
|
| #include "content/common/gpu/gpu_config.h"
|
| @@ -33,7 +33,7 @@ class GpuWatchdogThread;
|
| // these per process. It does process initialization and shutdown. It forwards
|
| // IPC messages to GpuChannelManager, which is responsible for issuing rendering
|
| // commands to the GPU.
|
| -class GpuChildThread : public ChildThread {
|
| +class GpuChildThread : public ChildThreadImpl {
|
| public:
|
| typedef std::queue<IPC::Message*> DeferredMessages;
|
|
|
|
|