Index: content/gpu/gpu_child_thread.h |
diff --git a/content/gpu/gpu_child_thread.h b/content/gpu/gpu_child_thread.h |
index b5c312db9353d44396cf9d15b2558c18d8235283..7103cd3034c960b34c214e213f2c6dd392710fb6 100644 |
--- a/content/gpu/gpu_child_thread.h |
+++ b/content/gpu/gpu_child_thread.h |
@@ -14,7 +14,7 @@ |
#include "base/memory/scoped_ptr.h" |
#include "base/time/time.h" |
#include "build/build_config.h" |
-#include "content/child/child_thread.h" |
+#include "content/child/child_thread_impl.h" |
#include "content/common/gpu/gpu_channel.h" |
#include "content/common/gpu/gpu_channel_manager.h" |
#include "content/common/gpu/gpu_config.h" |
@@ -33,7 +33,7 @@ class GpuWatchdogThread; |
// these per process. It does process initialization and shutdown. It forwards |
// IPC messages to GpuChannelManager, which is responsible for issuing rendering |
// commands to the GPU. |
-class GpuChildThread : public ChildThread { |
+class GpuChildThread : public ChildThreadImpl { |
public: |
typedef std::queue<IPC::Message*> DeferredMessages; |