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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ | 5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ |
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ | 6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ |
7 | 7 |
8 #include <queue> | 8 #include <queue> |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/command_line.h" | 12 #include "base/command_line.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
17 #include "content/child/child_thread.h" | 17 #include "content/child/child_thread_impl.h" |
18 #include "content/common/gpu/gpu_channel.h" | 18 #include "content/common/gpu/gpu_channel.h" |
19 #include "content/common/gpu/gpu_channel_manager.h" | 19 #include "content/common/gpu/gpu_channel_manager.h" |
20 #include "content/common/gpu/gpu_config.h" | 20 #include "content/common/gpu/gpu_config.h" |
21 #include "content/common/gpu/x_util.h" | 21 #include "content/common/gpu/x_util.h" |
22 #include "gpu/config/gpu_info.h" | 22 #include "gpu/config/gpu_info.h" |
23 #include "ui/gfx/native_widget_types.h" | 23 #include "ui/gfx/native_widget_types.h" |
24 | 24 |
25 namespace sandbox { | 25 namespace sandbox { |
26 class TargetServices; | 26 class TargetServices; |
27 } | 27 } |
28 | 28 |
29 namespace content { | 29 namespace content { |
30 class GpuWatchdogThread; | 30 class GpuWatchdogThread; |
31 | 31 |
32 // The main thread of the GPU child process. There will only ever be one of | 32 // The main thread of the GPU child process. There will only ever be one of |
33 // these per process. It does process initialization and shutdown. It forwards | 33 // these per process. It does process initialization and shutdown. It forwards |
34 // IPC messages to GpuChannelManager, which is responsible for issuing rendering | 34 // IPC messages to GpuChannelManager, which is responsible for issuing rendering |
35 // commands to the GPU. | 35 // commands to the GPU. |
36 class GpuChildThread : public ChildThread { | 36 class GpuChildThread : public ChildThreadImpl { |
37 public: | 37 public: |
38 typedef std::queue<IPC::Message*> DeferredMessages; | 38 typedef std::queue<IPC::Message*> DeferredMessages; |
39 | 39 |
40 explicit GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, | 40 explicit GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, |
41 bool dead_on_arrival, | 41 bool dead_on_arrival, |
42 const gpu::GPUInfo& gpu_info, | 42 const gpu::GPUInfo& gpu_info, |
43 const DeferredMessages& deferred_messages); | 43 const DeferredMessages& deferred_messages); |
44 | 44 |
45 // For single-process mode. | 45 // For single-process mode. |
46 explicit GpuChildThread(const std::string& channel_id); | 46 explicit GpuChildThread(const std::string& channel_id); |
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94 | 94 |
95 // Whether the GPU thread is running in the browser process. | 95 // Whether the GPU thread is running in the browser process. |
96 bool in_browser_process_; | 96 bool in_browser_process_; |
97 | 97 |
98 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); | 98 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); |
99 }; | 99 }; |
100 | 100 |
101 } // namespace content | 101 } // namespace content |
102 | 102 |
103 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ | 103 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ |
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