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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef SVGLengthContext_h | 20 #ifndef SVGLengthContext_h |
21 #define SVGLengthContext_h | 21 #define SVGLengthContext_h |
22 | 22 |
23 #include "core/svg/SVGUnitTypes.h" | 23 #include "core/svg/SVGUnitTypes.h" |
| 24 #include "platform/Length.h" |
24 #include "platform/geometry/FloatRect.h" | 25 #include "platform/geometry/FloatRect.h" |
25 | 26 |
26 namespace blink { | 27 namespace blink { |
27 | 28 |
28 class SVGElement; | 29 class SVGElement; |
29 class SVGLength; | 30 class SVGLength; |
30 | 31 |
31 enum SVGLengthType { | 32 enum SVGLengthType { |
32 LengthTypeUnknown = 0, | 33 LengthTypeUnknown = 0, |
33 LengthTypeNumber, | 34 LengthTypeNumber, |
(...skipping 25 matching lines...) Expand all Loading... |
59 return resolveRectangle(context, type, viewport, *context->x()->currentV
alue(), *context->y()->currentValue(), *context->width()->currentValue(), *conte
xt->height()->currentValue()); | 60 return resolveRectangle(context, type, viewport, *context->x()->currentV
alue(), *context->y()->currentValue(), *context->width()->currentValue(), *conte
xt->height()->currentValue()); |
60 } | 61 } |
61 | 62 |
62 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitTy
pe, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVG
Length& width, const SVGLength& height); | 63 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitTy
pe, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVG
Length& width, const SVGLength& height); |
63 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType,
const SVGLength& x, const SVGLength& y); | 64 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType,
const SVGLength& x, const SVGLength& y); |
64 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, con
st SVGLength&); | 65 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, con
st SVGLength&); |
65 | 66 |
66 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit)
const; | 67 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit)
const; |
67 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit)
const; | 68 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit)
const; |
68 | 69 |
| 70 float valueForLength(const Length&, SVGLengthMode = LengthModeOther); |
| 71 |
69 bool determineViewport(FloatSize&) const; | 72 bool determineViewport(FloatSize&) const; |
70 | 73 |
71 private: | 74 private: |
72 float convertValueFromUserUnitsToEMS(float value) const; | 75 float convertValueFromUserUnitsToEMS(float value) const; |
73 float convertValueFromEMSToUserUnits(float value) const; | 76 float convertValueFromEMSToUserUnits(float value) const; |
74 | 77 |
75 float convertValueFromUserUnitsToEXS(float value) const; | 78 float convertValueFromUserUnitsToEXS(float value) const; |
76 float convertValueFromEXSToUserUnits(float value) const; | 79 float convertValueFromEXSToUserUnits(float value) const; |
77 | 80 |
78 RawPtrWillBeMember<const SVGElement> m_context; | 81 RawPtrWillBeMember<const SVGElement> m_context; |
79 }; | 82 }; |
80 | 83 |
81 } // namespace blink | 84 } // namespace blink |
82 | 85 |
83 #endif // SVGLengthContext_h | 86 #endif // SVGLengthContext_h |
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