| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
| 6 | 6 |
| 7 #include <queue> | 7 #include <queue> |
| 8 #include <set> | 8 #include <set> |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
| (...skipping 613 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 624 if (last_put_offset_ == put_offset) | 624 if (last_put_offset_ == put_offset) |
| 625 return; | 625 return; |
| 626 | 626 |
| 627 last_put_offset_ = put_offset; | 627 last_put_offset_ = put_offset; |
| 628 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, | 628 base::Closure task = base::Bind(&InProcessCommandBuffer::FlushOnGpuThread, |
| 629 gpu_thread_weak_ptr_, | 629 gpu_thread_weak_ptr_, |
| 630 put_offset); | 630 put_offset); |
| 631 QueueTask(task); | 631 QueueTask(task); |
| 632 } | 632 } |
| 633 | 633 |
| 634 void InProcessCommandBuffer::OrderingBarrier(int32 put_offset) { |
| 635 Flush(put_offset); |
| 636 } |
| 637 |
| 634 void InProcessCommandBuffer::WaitForTokenInRange(int32 start, int32 end) { | 638 void InProcessCommandBuffer::WaitForTokenInRange(int32 start, int32 end) { |
| 635 CheckSequencedThread(); | 639 CheckSequencedThread(); |
| 636 while (!InRange(start, end, GetLastToken()) && | 640 while (!InRange(start, end, GetLastToken()) && |
| 637 last_state_.error == gpu::error::kNoError) | 641 last_state_.error == gpu::error::kNoError) |
| 638 flush_event_.Wait(); | 642 flush_event_.Wait(); |
| 639 } | 643 } |
| 640 | 644 |
| 641 void InProcessCommandBuffer::WaitForGetOffsetInRange(int32 start, int32 end) { | 645 void InProcessCommandBuffer::WaitForGetOffsetInRange(int32 start, int32 end) { |
| 642 CheckSequencedThread(); | 646 CheckSequencedThread(); |
| 643 | 647 |
| (...skipping 313 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 957 | 961 |
| 958 #if defined(OS_ANDROID) | 962 #if defined(OS_ANDROID) |
| 959 scoped_refptr<gfx::SurfaceTexture> | 963 scoped_refptr<gfx::SurfaceTexture> |
| 960 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { | 964 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { |
| 961 DCHECK(stream_texture_manager_); | 965 DCHECK(stream_texture_manager_); |
| 962 return stream_texture_manager_->GetSurfaceTexture(stream_id); | 966 return stream_texture_manager_->GetSurfaceTexture(stream_id); |
| 963 } | 967 } |
| 964 #endif | 968 #endif |
| 965 | 969 |
| 966 } // namespace gpu | 970 } // namespace gpu |
| OLD | NEW |