| Index: media/audio/win/audio_low_latency_output_win.h
|
| diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h
|
| index 4efc0f6d9b31270c6fd352f00b9792dde0e13ce6..ac33fa683a551f0818d18d4dba66a52da8372611 100644
|
| --- a/media/audio/win/audio_low_latency_output_win.h
|
| +++ b/media/audio/win/audio_low_latency_output_win.h
|
| @@ -157,7 +157,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream :
|
| // Checks available amount of space in the endpoint buffer and reads
|
| // data from the client to fill up the buffer without causing audio
|
| // glitches.
|
| - bool RenderAudioFromSource(IAudioClock* audio_clock, UINT64 device_frequency);
|
| + bool RenderAudioFromSource(UINT64 device_frequency);
|
|
|
| // Called when the device will be opened in exclusive mode and use the
|
| // application specified format.
|
| @@ -250,6 +250,8 @@ class MEDIA_EXPORT WASAPIAudioOutputStream :
|
| // Container for retrieving data from AudioSourceCallback::OnMoreData().
|
| scoped_ptr<AudioBus> audio_bus_;
|
|
|
| + base::win::ScopedComPtr<IAudioClock> audio_clock_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream);
|
| };
|
|
|
|
|