Index: gpu/command_buffer/client/gles2_c_lib_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
index 503fff02065601a8ee43d1cf6e65fedfcf0e0fcf..389ac3074783af6e846491743c584b661afb4f71 100644 |
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h |
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
@@ -338,6 +338,14 @@ void GLES2GetActiveUniform(GLuint program, |
gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size, |
type, name); |
} |
+void GLES2GetActiveUniformBlockName(GLuint program, |
+ GLuint index, |
+ GLsizei bufsize, |
+ GLsizei* length, |
+ char* name) { |
+ gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize, |
+ length, name); |
+} |
void GLES2GetAttachedShaders(GLuint program, |
GLsizei maxcount, |
GLsizei* count, |
@@ -431,6 +439,9 @@ void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { |
void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { |
gles2::GetGLContext()->GetTexParameteriv(target, pname, params); |
} |
+GLuint GLES2GetUniformBlockIndex(GLuint program, const char* name) { |
+ return gles2::GetGLContext()->GetUniformBlockIndex(program, name); |
+} |
void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { |
gles2::GetGLContext()->GetUniformfv(program, location, params); |
} |
@@ -1038,6 +1049,12 @@ void GLES2GetProgramInfoCHROMIUM(GLuint program, |
void* info) { |
gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); |
} |
+void GLES2GetUniformBlocksCHROMIUM(GLuint program, |
+ GLsizei bufsize, |
+ GLsizei* size, |
+ void* info) { |
+ gles2::GetGLContext()->GetUniformBlocksCHROMIUM(program, bufsize, size, info); |
+} |
GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { |
return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); |
} |
@@ -1539,6 +1556,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
}, |
{ |
+ "glGetActiveUniformBlockName", |
+ reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), |
+ }, |
+ { |
"glGetAttachedShaders", |
reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
}, |
@@ -1628,6 +1649,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
}, |
{ |
+ "glGetUniformBlockIndex", |
+ reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex), |
+ }, |
+ { |
"glGetUniformfv", |
reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
}, |
@@ -2192,6 +2217,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), |
}, |
{ |
+ "glGetUniformBlocksCHROMIUM", |
+ reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM), |
+ }, |
+ { |
"glCreateStreamTextureCHROMIUM", |
reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), |
}, |