| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index 503fff02065601a8ee43d1cf6e65fedfcf0e0fcf..389ac3074783af6e846491743c584b661afb4f71 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -338,6 +338,14 @@ void GLES2GetActiveUniform(GLuint program,
|
| gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size,
|
| type, name);
|
| }
|
| +void GLES2GetActiveUniformBlockName(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* name) {
|
| + gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize,
|
| + length, name);
|
| +}
|
| void GLES2GetAttachedShaders(GLuint program,
|
| GLsizei maxcount,
|
| GLsizei* count,
|
| @@ -431,6 +439,9 @@ void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
|
| void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| gles2::GetGLContext()->GetTexParameteriv(target, pname, params);
|
| }
|
| +GLuint GLES2GetUniformBlockIndex(GLuint program, const char* name) {
|
| + return gles2::GetGLContext()->GetUniformBlockIndex(program, name);
|
| +}
|
| void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) {
|
| gles2::GetGLContext()->GetUniformfv(program, location, params);
|
| }
|
| @@ -1038,6 +1049,12 @@ void GLES2GetProgramInfoCHROMIUM(GLuint program,
|
| void* info) {
|
| gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info);
|
| }
|
| +void GLES2GetUniformBlocksCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + gles2::GetGLContext()->GetUniformBlocksCHROMIUM(program, bufsize, size, info);
|
| +}
|
| GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) {
|
| return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture);
|
| }
|
| @@ -1539,6 +1556,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform),
|
| },
|
| {
|
| + "glGetActiveUniformBlockName",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName),
|
| + },
|
| + {
|
| "glGetAttachedShaders",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
|
| },
|
| @@ -1628,6 +1649,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
|
| },
|
| {
|
| + "glGetUniformBlockIndex",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex),
|
| + },
|
| + {
|
| "glGetUniformfv",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| },
|
| @@ -2192,6 +2217,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM),
|
| },
|
| {
|
| + "glGetUniformBlocksCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM),
|
| + },
|
| + {
|
| "glCreateStreamTextureCHROMIUM",
|
| reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM),
|
| },
|
|
|