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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc

Issue 895853003: Update from https://crrev.com/314320 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc
index baff3531dab473987fea47959dfd3ec14f5efde4..957b53bf2e52afb22aefe60f735b439396b0191e 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc
@@ -391,7 +391,6 @@ TEST_P(GLES2DecoderRGBBackbufferTest, RGBBackbufferColorMaskFBO) {
TEST_P(GLES2DecoderManualInitTest, DepthEnableWithDepth) {
InitState init;
- init.gl_version = "3.0";
init.has_depth = true;
init.request_depth = true;
init.bind_generates_resource = true;
@@ -444,7 +443,6 @@ TEST_P(GLES2DecoderManualInitTest, DepthEnableWithDepth) {
TEST_P(GLES2DecoderManualInitTest, DepthEnableWithoutRequestedDepth) {
InitState init;
- init.gl_version = "3.0";
init.has_depth = true;
init.bind_generates_resource = true;
InitDecoder(init);
@@ -496,7 +494,6 @@ TEST_P(GLES2DecoderManualInitTest, DepthEnableWithoutRequestedDepth) {
TEST_P(GLES2DecoderManualInitTest, StencilEnableWithStencil) {
InitState init;
- init.gl_version = "3.0";
init.has_stencil = true;
init.request_stencil = true;
init.bind_generates_resource = true;
@@ -550,7 +547,6 @@ TEST_P(GLES2DecoderManualInitTest, StencilEnableWithStencil) {
TEST_P(GLES2DecoderManualInitTest, StencilEnableWithoutRequestedStencil) {
InitState init;
- init.gl_version = "3.0";
init.has_stencil = true;
init.bind_generates_resource = true;
InitDecoder(init);
@@ -602,7 +598,6 @@ TEST_P(GLES2DecoderManualInitTest, StencilEnableWithoutRequestedStencil) {
TEST_P(GLES2DecoderManualInitTest, CachedColorMask) {
InitState init;
- init.gl_version = "3.0";
init.has_alpha = true;
init.has_depth = true;
init.has_stencil = true;
@@ -630,7 +625,6 @@ TEST_P(GLES2DecoderManualInitTest, CachedColorMask) {
TEST_P(GLES2DecoderManualInitTest, CachedDepthMask) {
InitState init;
- init.gl_version = "3.0";
init.has_alpha = true;
init.has_depth = true;
init.has_stencil = true;
@@ -657,7 +651,6 @@ TEST_P(GLES2DecoderManualInitTest, CachedDepthMask) {
TEST_P(GLES2DecoderManualInitTest, CachedStencilMask) {
InitState init;
- init.gl_version = "3.0";
init.has_alpha = true;
init.has_depth = true;
init.has_stencil = true;
@@ -746,7 +739,6 @@ TEST_P(GLES2DecoderWithShaderTest, DrawArraysSimulatedAttrib0OOMFails) {
// Test that we lose context.
TEST_P(GLES2DecoderManualInitTest, LoseContextWhenOOM) {
InitState init;
- init.gl_version = "3.0";
init.has_alpha = true;
init.has_depth = true;
init.request_alpha = true;
@@ -863,7 +855,6 @@ TEST_P(GLES2DecoderManualInitTest, InitVertexAttributes) {
switches::kGpuDriverBugWorkarounds,
base::IntToString(gpu::INIT_VERTEX_ATTRIBUTES));
InitState init;
- init.gl_version = "3.0";
init.has_alpha = true;
init.has_depth = true;
init.request_alpha = true;

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