Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc |
index baff3531dab473987fea47959dfd3ec14f5efde4..957b53bf2e52afb22aefe60f735b439396b0191e 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc |
@@ -391,7 +391,6 @@ TEST_P(GLES2DecoderRGBBackbufferTest, RGBBackbufferColorMaskFBO) { |
TEST_P(GLES2DecoderManualInitTest, DepthEnableWithDepth) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_depth = true; |
init.request_depth = true; |
init.bind_generates_resource = true; |
@@ -444,7 +443,6 @@ TEST_P(GLES2DecoderManualInitTest, DepthEnableWithDepth) { |
TEST_P(GLES2DecoderManualInitTest, DepthEnableWithoutRequestedDepth) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_depth = true; |
init.bind_generates_resource = true; |
InitDecoder(init); |
@@ -496,7 +494,6 @@ TEST_P(GLES2DecoderManualInitTest, DepthEnableWithoutRequestedDepth) { |
TEST_P(GLES2DecoderManualInitTest, StencilEnableWithStencil) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_stencil = true; |
init.request_stencil = true; |
init.bind_generates_resource = true; |
@@ -550,7 +547,6 @@ TEST_P(GLES2DecoderManualInitTest, StencilEnableWithStencil) { |
TEST_P(GLES2DecoderManualInitTest, StencilEnableWithoutRequestedStencil) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_stencil = true; |
init.bind_generates_resource = true; |
InitDecoder(init); |
@@ -602,7 +598,6 @@ TEST_P(GLES2DecoderManualInitTest, StencilEnableWithoutRequestedStencil) { |
TEST_P(GLES2DecoderManualInitTest, CachedColorMask) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_alpha = true; |
init.has_depth = true; |
init.has_stencil = true; |
@@ -630,7 +625,6 @@ TEST_P(GLES2DecoderManualInitTest, CachedColorMask) { |
TEST_P(GLES2DecoderManualInitTest, CachedDepthMask) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_alpha = true; |
init.has_depth = true; |
init.has_stencil = true; |
@@ -657,7 +651,6 @@ TEST_P(GLES2DecoderManualInitTest, CachedDepthMask) { |
TEST_P(GLES2DecoderManualInitTest, CachedStencilMask) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_alpha = true; |
init.has_depth = true; |
init.has_stencil = true; |
@@ -746,7 +739,6 @@ TEST_P(GLES2DecoderWithShaderTest, DrawArraysSimulatedAttrib0OOMFails) { |
// Test that we lose context. |
TEST_P(GLES2DecoderManualInitTest, LoseContextWhenOOM) { |
InitState init; |
- init.gl_version = "3.0"; |
init.has_alpha = true; |
init.has_depth = true; |
init.request_alpha = true; |
@@ -863,7 +855,6 @@ TEST_P(GLES2DecoderManualInitTest, InitVertexAttributes) { |
switches::kGpuDriverBugWorkarounds, |
base::IntToString(gpu::INIT_VERTEX_ATTRIBUTES)); |
InitState init; |
- init.gl_version = "3.0"; |
init.has_alpha = true; |
init.has_depth = true; |
init.request_alpha = true; |