Index: cc/test/layer_tree_test.h |
diff --git a/cc/test/layer_tree_test.h b/cc/test/layer_tree_test.h |
index ba40e350d2dee3df9f0c221227a9485dc3e5d87e..4abedd701d47b4ad4453e423e87eff77c0ad7199 100644 |
--- a/cc/test/layer_tree_test.h |
+++ b/cc/test/layer_tree_test.h |
@@ -12,10 +12,6 @@ |
#include "cc/trees/layer_tree_host_impl.h" |
#include "testing/gtest/include/gtest/gtest.h" |
-namespace Webkit { |
-class WebGraphicsContext3D; |
-} |
- |
namespace cc { |
class FakeExternalBeginFrameSource; |
class FakeLayerTreeHostClient; |
@@ -88,13 +84,13 @@ class TestHooks : public AnimationDelegate { |
virtual void DidCommit() {} |
virtual void DidCommitAndDrawFrame() {} |
virtual void DidCompleteSwapBuffers() {} |
- virtual void DidDeferCommit() {} |
virtual void DidSetVisibleOnImplTree(LayerTreeHostImpl* host_impl, |
bool visible) {} |
virtual void ScheduleComposite() {} |
virtual void SendBeginFramesToChildren(const BeginFrameArgs& args) {} |
// Hooks for SchedulerClient. |
+ virtual void WillBeginImplFrame(const BeginFrameArgs& args) {} |
virtual void ScheduledActionWillSendBeginMainFrame() {} |
virtual void ScheduledActionSendBeginMainFrame() {} |
virtual void ScheduledActionDrawAndSwapIfPossible() {} |
@@ -141,6 +137,7 @@ class LayerTreeTest : public testing::Test, public TestHooks { |
void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); |
void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); |
void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation); |
+ void PostSetDeferCommitsToMainThread(bool defer_commits); |
void PostSetNeedsCommitToMainThread(); |
void PostSetNeedsUpdateLayersToMainThread(); |
void PostSetNeedsRedrawToMainThread(); |
@@ -166,6 +163,7 @@ class LayerTreeTest : public testing::Test, public TestHooks { |
virtual void DispatchAddAnimation(Layer* layer_to_receive_animation, |
double animation_duration); |
+ void DispatchSetDeferCommits(bool defer_commits); |
void DispatchSetNeedsCommit(); |
void DispatchSetNeedsUpdateLayers(); |
void DispatchSetNeedsRedraw(); |