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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_VERSION_INFO_H_ | 5 #ifndef UI_GL_GL_VERSION_INFO_H_ |
6 #define UI_GL_GL_VERSION_INFO_H_ | 6 #define UI_GL_GL_VERSION_INFO_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "ui/gl/gl_export.h" | 10 #include "ui/gl/gl_export.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 | 13 |
14 struct GL_EXPORT GLVersionInfo { | 14 struct GL_EXPORT GLVersionInfo { |
15 GLVersionInfo(const char* version_str, const char* renderer_str); | 15 GLVersionInfo(const char* version_str, const char* renderer_str); |
16 | 16 |
17 // New flags, such as is_gl4_4 could be introduced as needed. | 17 bool IsAtLeastGL(unsigned major, unsigned minor) const { |
18 // For now, this level of granularity is enough. | 18 return !is_es && (major_version > major || |
| 19 (major_version == major && minor_version >= minor)); |
| 20 } |
| 21 |
| 22 bool IsAtLeastGLES(unsigned major, unsigned minor) const { |
| 23 return is_es && (major_version > major || |
| 24 (major_version == major && minor_version >= minor)); |
| 25 } |
| 26 |
19 bool is_es; | 27 bool is_es; |
20 bool is_es1; | 28 bool is_angle; |
21 bool is_es2; | 29 unsigned major_version; |
| 30 unsigned minor_version; |
22 bool is_es3; | 31 bool is_es3; |
23 | 32 |
24 bool is_gl1; | |
25 bool is_gl2; | |
26 bool is_gl3; | |
27 bool is_gl4; | |
28 | |
29 bool is_angle; | |
30 | |
31 private: | 33 private: |
32 DISALLOW_COPY_AND_ASSIGN(GLVersionInfo); | 34 DISALLOW_COPY_AND_ASSIGN(GLVersionInfo); |
33 }; | 35 }; |
34 | 36 |
35 } // namespace gfx | 37 } // namespace gfx |
36 | 38 |
37 #endif // UI_GL_GL_VERSION_INFO_H_ | 39 #endif // UI_GL_GL_VERSION_INFO_H_ |
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