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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
6 | 6 |
7 #include <dwmapi.h> | 7 #include <dwmapi.h> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/debug/trace_event.h" | |
11 #include "base/logging.h" | 10 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "base/trace_event/trace_event.h" |
13 #include "base/win/windows_version.h" | 13 #include "base/win/windows_version.h" |
14 #include "ui/gfx/frame_time.h" | 14 #include "ui/gfx/frame_time.h" |
15 #include "ui/gfx/native_widget_types.h" | 15 #include "ui/gfx/native_widget_types.h" |
16 #include "ui/gl/gl_bindings.h" | 16 #include "ui/gl/gl_bindings.h" |
17 #include "ui/gl/gl_implementation.h" | 17 #include "ui/gl/gl_implementation.h" |
18 #include "ui/gl/gl_surface_egl.h" | 18 #include "ui/gl/gl_surface_egl.h" |
19 #include "ui/gl/gl_surface_osmesa.h" | 19 #include "ui/gl/gl_surface_osmesa.h" |
20 #include "ui/gl/gl_surface_stub.h" | 20 #include "ui/gl/gl_surface_stub.h" |
21 #include "ui/gl/gl_surface_wgl.h" | 21 #include "ui/gl/gl_surface_wgl.h" |
22 | 22 |
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354 | 354 |
355 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() { | 355 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() { |
356 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 356 if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
357 switches::kDisableD3D11) || | 357 switches::kDisableD3D11) || |
358 base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp)) | 358 base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp)) |
359 return GetDC(NULL); | 359 return GetDC(NULL); |
360 return EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE; | 360 return EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE; |
361 } | 361 } |
362 | 362 |
363 } // namespace gfx | 363 } // namespace gfx |
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