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Issue 895853003: Update from https://crrev.com/314320 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_glx_api_implementation.h" 5 #include "ui/gl/gl_glx_api_implementation.h"
6 #include "ui/gl/gl_implementation.h" 6 #include "ui/gl/gl_implementation.h"
7 7
8 namespace gfx { 8 namespace gfx {
9 9
10 RealGLXApi* g_real_glx; 10 RealGLXApi* g_real_glx;
11 11
12 void InitializeStaticGLBindingsGLX() { 12 void InitializeStaticGLBindingsGLX() {
13 g_driver_glx.InitializeStaticBindings(); 13 g_driver_glx.InitializeStaticBindings();
14 if (!g_real_glx) { 14 if (!g_real_glx) {
15 g_real_glx = new RealGLXApi(); 15 g_real_glx = new RealGLXApi();
16 } 16 }
17 g_real_glx->Initialize(&g_driver_glx); 17 g_real_glx->Initialize(&g_driver_glx);
18 g_current_glx_context = g_real_glx; 18 g_current_glx_context = g_real_glx;
19 } 19 }
20 20
21 void InitializeDynamicGLBindingsGLX(GLContext* context) {
22 g_driver_glx.InitializeDynamicBindings(context);
23 }
24
25 void InitializeDebugGLBindingsGLX() { 21 void InitializeDebugGLBindingsGLX() {
26 g_driver_glx.InitializeDebugBindings(); 22 g_driver_glx.InitializeDebugBindings();
27 } 23 }
28 24
29 void ClearGLBindingsGLX() { 25 void ClearGLBindingsGLX() {
30 if (g_real_glx) { 26 if (g_real_glx) {
31 delete g_real_glx; 27 delete g_real_glx;
32 g_real_glx = NULL; 28 g_real_glx = NULL;
33 } 29 }
34 g_current_glx_context = NULL; 30 g_current_glx_context = NULL;
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81 info->version = version; 77 info->version = version;
82 if (extensions) 78 if (extensions)
83 info->extensions = extensions; 79 info->extensions = extensions;
84 info->direct_rendering = !!glXIsDirect(display, glXGetCurrentContext()); 80 info->direct_rendering = !!glXIsDirect(display, glXGetCurrentContext());
85 return true; 81 return true;
86 } 82 }
87 83
88 } // namespace gfx 84 } // namespace gfx
89 85
90 86
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