OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 166 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
177 GLint x, | 177 GLint x, |
178 GLint y, | 178 GLint y, |
179 GLsizei width, | 179 GLsizei width, |
180 GLsizei height); | 180 GLsizei height); |
181 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); | 181 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
182 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); | 182 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); |
183 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); | 183 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); |
184 static void GL_BINDING_CALL | 184 static void GL_BINDING_CALL |
185 Mock_glDeleteBuffers(GLsizei n, const GLuint* buffers); | 185 Mock_glDeleteBuffers(GLsizei n, const GLuint* buffers); |
186 static void GL_BINDING_CALL | 186 static void GL_BINDING_CALL |
187 Mock_glDeleteBuffersARB(GLsizei n, const GLuint* buffers); | |
188 static void GL_BINDING_CALL | |
189 Mock_glDeleteFencesAPPLE(GLsizei n, const GLuint* fences); | 187 Mock_glDeleteFencesAPPLE(GLsizei n, const GLuint* fences); |
190 static void GL_BINDING_CALL | 188 static void GL_BINDING_CALL |
191 Mock_glDeleteFencesNV(GLsizei n, const GLuint* fences); | 189 Mock_glDeleteFencesNV(GLsizei n, const GLuint* fences); |
192 static void GL_BINDING_CALL | 190 static void GL_BINDING_CALL |
193 Mock_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); | 191 Mock_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); |
194 static void GL_BINDING_CALL | 192 static void GL_BINDING_CALL |
195 Mock_glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); | 193 Mock_glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); |
196 static void GL_BINDING_CALL Mock_glDeleteProgram(GLuint program); | 194 static void GL_BINDING_CALL Mock_glDeleteProgram(GLuint program); |
197 static void GL_BINDING_CALL Mock_glDeleteQueries(GLsizei n, const GLuint* ids); | 195 static void GL_BINDING_CALL Mock_glDeleteQueries(GLsizei n, const GLuint* ids); |
198 static void GL_BINDING_CALL | 196 static void GL_BINDING_CALL |
(...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
327 GLuint texture, | 325 GLuint texture, |
328 GLint level, | 326 GLint level, |
329 GLsizei samples); | 327 GLsizei samples); |
330 static void GL_BINDING_CALL Mock_glFramebufferTextureLayer(GLenum target, | 328 static void GL_BINDING_CALL Mock_glFramebufferTextureLayer(GLenum target, |
331 GLenum attachment, | 329 GLenum attachment, |
332 GLuint texture, | 330 GLuint texture, |
333 GLint level, | 331 GLint level, |
334 GLint layer); | 332 GLint layer); |
335 static void GL_BINDING_CALL Mock_glFrontFace(GLenum mode); | 333 static void GL_BINDING_CALL Mock_glFrontFace(GLenum mode); |
336 static void GL_BINDING_CALL Mock_glGenBuffers(GLsizei n, GLuint* buffers); | 334 static void GL_BINDING_CALL Mock_glGenBuffers(GLsizei n, GLuint* buffers); |
337 static void GL_BINDING_CALL Mock_glGenBuffersARB(GLsizei n, GLuint* buffers); | |
338 static void GL_BINDING_CALL Mock_glGenFencesAPPLE(GLsizei n, GLuint* fences); | 335 static void GL_BINDING_CALL Mock_glGenFencesAPPLE(GLsizei n, GLuint* fences); |
339 static void GL_BINDING_CALL Mock_glGenFencesNV(GLsizei n, GLuint* fences); | 336 static void GL_BINDING_CALL Mock_glGenFencesNV(GLsizei n, GLuint* fences); |
340 static void GL_BINDING_CALL | 337 static void GL_BINDING_CALL |
341 Mock_glGenFramebuffers(GLsizei n, GLuint* framebuffers); | 338 Mock_glGenFramebuffers(GLsizei n, GLuint* framebuffers); |
342 static void GL_BINDING_CALL | 339 static void GL_BINDING_CALL |
343 Mock_glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers); | 340 Mock_glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers); |
344 static void GL_BINDING_CALL Mock_glGenQueries(GLsizei n, GLuint* ids); | 341 static void GL_BINDING_CALL Mock_glGenQueries(GLsizei n, GLuint* ids); |
345 static void GL_BINDING_CALL Mock_glGenQueriesARB(GLsizei n, GLuint* ids); | 342 static void GL_BINDING_CALL Mock_glGenQueriesARB(GLsizei n, GLuint* ids); |
346 static void GL_BINDING_CALL Mock_glGenQueriesEXT(GLsizei n, GLuint* ids); | 343 static void GL_BINDING_CALL Mock_glGenQueriesEXT(GLsizei n, GLuint* ids); |
347 static void GL_BINDING_CALL | 344 static void GL_BINDING_CALL |
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
442 GLvoid* binary); | 439 GLvoid* binary); |
443 static void GL_BINDING_CALL Mock_glGetProgramInfoLog(GLuint program, | 440 static void GL_BINDING_CALL Mock_glGetProgramInfoLog(GLuint program, |
444 GLsizei bufsize, | 441 GLsizei bufsize, |
445 GLsizei* length, | 442 GLsizei* length, |
446 char* infolog); | 443 char* infolog); |
447 static void GL_BINDING_CALL | 444 static void GL_BINDING_CALL |
448 Mock_glGetProgramiv(GLuint program, GLenum pname, GLint* params); | 445 Mock_glGetProgramiv(GLuint program, GLenum pname, GLint* params); |
449 static void GL_BINDING_CALL | 446 static void GL_BINDING_CALL |
450 Mock_glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params); | 447 Mock_glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params); |
451 static void GL_BINDING_CALL | 448 static void GL_BINDING_CALL |
| 449 Mock_glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64* params); |
| 450 static void GL_BINDING_CALL |
452 Mock_glGetQueryObjectiv(GLuint id, GLenum pname, GLint* params); | 451 Mock_glGetQueryObjectiv(GLuint id, GLenum pname, GLint* params); |
453 static void GL_BINDING_CALL | 452 static void GL_BINDING_CALL |
454 Mock_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint* params); | 453 Mock_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint* params); |
455 static void GL_BINDING_CALL | 454 static void GL_BINDING_CALL |
456 Mock_glGetQueryObjectivEXT(GLuint id, GLenum pname, GLint* params); | 455 Mock_glGetQueryObjectivEXT(GLuint id, GLenum pname, GLint* params); |
457 static void GL_BINDING_CALL | 456 static void GL_BINDING_CALL |
458 Mock_glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64* params); | 457 Mock_glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64* params); |
459 static void GL_BINDING_CALL | 458 static void GL_BINDING_CALL |
460 Mock_glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params); | 459 Mock_glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params); |
461 static void GL_BINDING_CALL | 460 static void GL_BINDING_CALL |
(...skipping 409 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
871 static void GL_BINDING_CALL Mock_glVertexAttribPointer(GLuint indx, | 870 static void GL_BINDING_CALL Mock_glVertexAttribPointer(GLuint indx, |
872 GLint size, | 871 GLint size, |
873 GLenum type, | 872 GLenum type, |
874 GLboolean normalized, | 873 GLboolean normalized, |
875 GLsizei stride, | 874 GLsizei stride, |
876 const void* ptr); | 875 const void* ptr); |
877 static void GL_BINDING_CALL | 876 static void GL_BINDING_CALL |
878 Mock_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); | 877 Mock_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
879 static GLenum GL_BINDING_CALL | 878 static GLenum GL_BINDING_CALL |
880 Mock_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); | 879 Mock_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); |
OLD | NEW |