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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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105 GLsizei height, | 105 GLsizei height, |
106 GLint border) override; | 106 GLint border) override; |
107 void CopyTexSubImage2D(GLenum target, | 107 void CopyTexSubImage2D(GLenum target, |
108 GLint level, | 108 GLint level, |
109 GLint xoffset, | 109 GLint xoffset, |
110 GLint yoffset, | 110 GLint yoffset, |
111 GLint x, | 111 GLint x, |
112 GLint y, | 112 GLint y, |
113 GLsizei width, | 113 GLsizei width, |
114 GLsizei height) override; | 114 GLsizei height) override; |
| 115 void CopyTexSubImage3D(GLenum target, |
| 116 GLint level, |
| 117 GLint xoffset, |
| 118 GLint yoffset, |
| 119 GLint zoffset, |
| 120 GLint x, |
| 121 GLint y, |
| 122 GLsizei width, |
| 123 GLsizei height) override; |
115 GLuint CreateProgram() override; | 124 GLuint CreateProgram() override; |
116 GLuint CreateShader(GLenum type) override; | 125 GLuint CreateShader(GLenum type) override; |
117 void CullFace(GLenum mode) override; | 126 void CullFace(GLenum mode) override; |
118 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 127 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
119 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 128 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
120 void DeleteProgram(GLuint program) override; | 129 void DeleteProgram(GLuint program) override; |
121 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 130 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
122 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | 131 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
123 void DeleteSync(GLsync sync) override; | 132 void DeleteSync(GLsync sync) override; |
124 void DeleteShader(GLuint shader) override; | 133 void DeleteShader(GLuint shader) override; |
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351 GLint level, | 360 GLint level, |
352 GLint xoffset, | 361 GLint xoffset, |
353 GLint yoffset, | 362 GLint yoffset, |
354 GLint zoffset, | 363 GLint zoffset, |
355 GLsizei width, | 364 GLsizei width, |
356 GLsizei height, | 365 GLsizei height, |
357 GLsizei depth, | 366 GLsizei depth, |
358 GLenum format, | 367 GLenum format, |
359 GLenum type, | 368 GLenum type, |
360 const void* pixels) override; | 369 const void* pixels) override; |
| 370 void TransformFeedbackVaryings(GLuint program, |
| 371 GLsizei count, |
| 372 const char* const* varyings, |
| 373 GLenum buffermode) override; |
361 void Uniform1f(GLint location, GLfloat x) override; | 374 void Uniform1f(GLint location, GLfloat x) override; |
362 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; | 375 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; |
363 void Uniform1i(GLint location, GLint x) override; | 376 void Uniform1i(GLint location, GLint x) override; |
364 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | 377 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
365 void Uniform1ui(GLint location, GLuint x) override; | 378 void Uniform1ui(GLint location, GLuint x) override; |
366 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; | 379 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; |
367 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | 380 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
368 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; | 381 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; |
369 void Uniform2i(GLint location, GLint x, GLint y) override; | 382 void Uniform2i(GLint location, GLint x, GLint y) override; |
370 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | 383 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
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639 GLint bounds_height, | 652 GLint bounds_height, |
640 GLfloat uv_x, | 653 GLfloat uv_x, |
641 GLfloat uv_y, | 654 GLfloat uv_y, |
642 GLfloat uv_width, | 655 GLfloat uv_width, |
643 GLfloat uv_height) override; | 656 GLfloat uv_height) override; |
644 void SwapInterval(GLint interval) override; | 657 void SwapInterval(GLint interval) override; |
645 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 658 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
646 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 659 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
647 void BlendBarrierKHR() override; | 660 void BlendBarrierKHR() override; |
648 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 661 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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