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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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140 | 140 |
141 void CopyTexSubImage2D(GLenum target, | 141 void CopyTexSubImage2D(GLenum target, |
142 GLint level, | 142 GLint level, |
143 GLint xoffset, | 143 GLint xoffset, |
144 GLint yoffset, | 144 GLint yoffset, |
145 GLint x, | 145 GLint x, |
146 GLint y, | 146 GLint y, |
147 GLsizei width, | 147 GLsizei width, |
148 GLsizei height) override; | 148 GLsizei height) override; |
149 | 149 |
| 150 void CopyTexSubImage3D(GLenum target, |
| 151 GLint level, |
| 152 GLint xoffset, |
| 153 GLint yoffset, |
| 154 GLint zoffset, |
| 155 GLint x, |
| 156 GLint y, |
| 157 GLsizei width, |
| 158 GLsizei height) override; |
| 159 |
150 GLuint CreateProgram() override; | 160 GLuint CreateProgram() override; |
151 | 161 |
152 GLuint CreateShader(GLenum type) override; | 162 GLuint CreateShader(GLenum type) override; |
153 | 163 |
154 void CullFace(GLenum mode) override; | 164 void CullFace(GLenum mode) override; |
155 | 165 |
156 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 166 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
157 | 167 |
158 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 168 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
159 | 169 |
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492 GLint xoffset, | 502 GLint xoffset, |
493 GLint yoffset, | 503 GLint yoffset, |
494 GLint zoffset, | 504 GLint zoffset, |
495 GLsizei width, | 505 GLsizei width, |
496 GLsizei height, | 506 GLsizei height, |
497 GLsizei depth, | 507 GLsizei depth, |
498 GLenum format, | 508 GLenum format, |
499 GLenum type, | 509 GLenum type, |
500 const void* pixels) override; | 510 const void* pixels) override; |
501 | 511 |
| 512 void TransformFeedbackVaryings(GLuint program, |
| 513 GLsizei count, |
| 514 const char* const* varyings, |
| 515 GLenum buffermode) override; |
| 516 |
502 void Uniform1f(GLint location, GLfloat x) override; | 517 void Uniform1f(GLint location, GLfloat x) override; |
503 | 518 |
504 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; | 519 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; |
505 | 520 |
506 void Uniform1i(GLint location, GLint x) override; | 521 void Uniform1i(GLint location, GLint x) override; |
507 | 522 |
508 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | 523 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
509 | 524 |
510 void Uniform1ui(GLint location, GLuint x) override; | 525 void Uniform1ui(GLint location, GLuint x) override; |
511 | 526 |
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908 | 923 |
909 void SwapInterval(GLint interval) override; | 924 void SwapInterval(GLint interval) override; |
910 | 925 |
911 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 926 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
912 | 927 |
913 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 928 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
914 | 929 |
915 void BlendBarrierKHR() override; | 930 void BlendBarrierKHR() override; |
916 | 931 |
917 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 932 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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