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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 895853003: Update from https://crrev.com/314320 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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174 GLint level, 174 GLint level,
175 GLint xoffset, 175 GLint xoffset,
176 GLint yoffset, 176 GLint yoffset,
177 GLint x, 177 GLint x,
178 GLint y, 178 GLint y,
179 GLsizei width, 179 GLsizei width,
180 GLsizei height) { 180 GLsizei height) {
181 gles2::GetGLContext()->CopyTexSubImage2D(target, level, xoffset, yoffset, x, 181 gles2::GetGLContext()->CopyTexSubImage2D(target, level, xoffset, yoffset, x,
182 y, width, height); 182 y, width, height);
183 } 183 }
184 void GLES2CopyTexSubImage3D(GLenum target,
185 GLint level,
186 GLint xoffset,
187 GLint yoffset,
188 GLint zoffset,
189 GLint x,
190 GLint y,
191 GLsizei width,
192 GLsizei height) {
193 gles2::GetGLContext()->CopyTexSubImage3D(target, level, xoffset, yoffset,
194 zoffset, x, y, width, height);
195 }
184 GLuint GLES2CreateProgram() { 196 GLuint GLES2CreateProgram() {
185 return gles2::GetGLContext()->CreateProgram(); 197 return gles2::GetGLContext()->CreateProgram();
186 } 198 }
187 GLuint GLES2CreateShader(GLenum type) { 199 GLuint GLES2CreateShader(GLenum type) {
188 return gles2::GetGLContext()->CreateShader(type); 200 return gles2::GetGLContext()->CreateShader(type);
189 } 201 }
190 void GLES2CullFace(GLenum mode) { 202 void GLES2CullFace(GLenum mode) {
191 gles2::GetGLContext()->CullFace(mode); 203 gles2::GetGLContext()->CullFace(mode);
192 } 204 }
193 void GLES2DeleteBuffers(GLsizei n, const GLuint* buffers) { 205 void GLES2DeleteBuffers(GLsizei n, const GLuint* buffers) {
(...skipping 463 matching lines...) Expand 10 before | Expand all | Expand 10 after
657 GLsizei width, 669 GLsizei width,
658 GLsizei height, 670 GLsizei height,
659 GLsizei depth, 671 GLsizei depth,
660 GLenum format, 672 GLenum format,
661 GLenum type, 673 GLenum type,
662 const void* pixels) { 674 const void* pixels) {
663 gles2::GetGLContext()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, 675 gles2::GetGLContext()->TexSubImage3D(target, level, xoffset, yoffset, zoffset,
664 width, height, depth, format, type, 676 width, height, depth, format, type,
665 pixels); 677 pixels);
666 } 678 }
679 void GLES2TransformFeedbackVaryings(GLuint program,
680 GLsizei count,
681 const char* const* varyings,
682 GLenum buffermode) {
683 gles2::GetGLContext()->TransformFeedbackVaryings(program, count, varyings,
684 buffermode);
685 }
667 void GLES2Uniform1f(GLint location, GLfloat x) { 686 void GLES2Uniform1f(GLint location, GLfloat x) {
668 gles2::GetGLContext()->Uniform1f(location, x); 687 gles2::GetGLContext()->Uniform1f(location, x);
669 } 688 }
670 void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { 689 void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
671 gles2::GetGLContext()->Uniform1fv(location, count, v); 690 gles2::GetGLContext()->Uniform1fv(location, count, v);
672 } 691 }
673 void GLES2Uniform1i(GLint location, GLint x) { 692 void GLES2Uniform1i(GLint location, GLint x) {
674 gles2::GetGLContext()->Uniform1i(location, x); 693 gles2::GetGLContext()->Uniform1i(location, x);
675 } 694 }
676 void GLES2Uniform1iv(GLint location, GLsizei count, const GLint* v) { 695 void GLES2Uniform1iv(GLint location, GLsizei count, const GLint* v) {
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1357 }, 1376 },
1358 { 1377 {
1359 "glCopyTexImage2D", 1378 "glCopyTexImage2D",
1360 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), 1379 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D),
1361 }, 1380 },
1362 { 1381 {
1363 "glCopyTexSubImage2D", 1382 "glCopyTexSubImage2D",
1364 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), 1383 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
1365 }, 1384 },
1366 { 1385 {
1386 "glCopyTexSubImage3D",
1387 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D),
1388 },
1389 {
1367 "glCreateProgram", 1390 "glCreateProgram",
1368 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), 1391 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
1369 }, 1392 },
1370 { 1393 {
1371 "glCreateShader", 1394 "glCreateShader",
1372 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), 1395 reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
1373 }, 1396 },
1374 { 1397 {
1375 "glCullFace", 1398 "glCullFace",
1376 reinterpret_cast<GLES2FunctionPointer>(glCullFace), 1399 reinterpret_cast<GLES2FunctionPointer>(glCullFace),
(...skipping 437 matching lines...) Expand 10 before | Expand all | Expand 10 after
1814 }, 1837 },
1815 { 1838 {
1816 "glTexSubImage2D", 1839 "glTexSubImage2D",
1817 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), 1840 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
1818 }, 1841 },
1819 { 1842 {
1820 "glTexSubImage3D", 1843 "glTexSubImage3D",
1821 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D), 1844 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D),
1822 }, 1845 },
1823 { 1846 {
1847 "glTransformFeedbackVaryings",
1848 reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings),
1849 },
1850 {
1824 "glUniform1f", 1851 "glUniform1f",
1825 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), 1852 reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
1826 }, 1853 },
1827 { 1854 {
1828 "glUniform1fv", 1855 "glUniform1fv",
1829 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), 1856 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
1830 }, 1857 },
1831 { 1858 {
1832 "glUniform1i", 1859 "glUniform1i",
1833 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), 1860 reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
(...skipping 504 matching lines...) Expand 10 before | Expand all | Expand 10 after
2338 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2365 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
2339 }, 2366 },
2340 { 2367 {
2341 NULL, 2368 NULL,
2342 NULL, 2369 NULL,
2343 }, 2370 },
2344 }; 2371 };
2345 2372
2346 } // namespace gles2 2373 } // namespace gles2
2347 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2374 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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