| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index 92a6cd515bded43a2ff0e3dfdf953f0ddba134d5..59f0ba1dbd3e4c658e71367e87ea551f383b438e 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -598,6 +598,8 @@ void RenderThreadImpl::Init() {
|
| } else {
|
| gpu_rasterization_msaa_sample_count_ = 0;
|
| }
|
| + is_threaded_gpu_rasterization_enabled_ =
|
| + command_line.HasSwitch(switches::kEnableThreadedGpuRasterization);
|
|
|
| if (command_line.HasSwitch(switches::kDisableDistanceFieldText)) {
|
| is_distance_field_text_enabled_ = false;
|
| @@ -1357,6 +1359,10 @@ bool RenderThreadImpl::IsGpuRasterizationEnabled() {
|
| return is_gpu_rasterization_enabled_;
|
| }
|
|
|
| +bool RenderThreadImpl::IsThreadedGpuRasterizationEnabled() {
|
| + return is_threaded_gpu_rasterization_enabled_;
|
| +}
|
| +
|
| int RenderThreadImpl::GetGpuRasterizationMSAASampleCount() {
|
| return gpu_rasterization_msaa_sample_count_;
|
| }
|
| @@ -1389,6 +1395,7 @@ bool RenderThreadImpl::UseSingleThreadScheduler() {
|
| uint32 RenderThreadImpl::GetImageTextureTarget() {
|
| return use_image_texture_target_;
|
| }
|
| +
|
| scoped_refptr<base::SingleThreadTaskRunner>
|
| RenderThreadImpl::GetCompositorMainThreadTaskRunner() {
|
| return main_thread_compositor_task_runner_;
|
|
|