Index: cc/resources/gpu_rasterizer.cc |
diff --git a/cc/resources/gpu_rasterizer.cc b/cc/resources/gpu_rasterizer.cc |
index 3fdc8bbbbc744273a3c3b9cf5a78b909a11dda17..ccbeae03282d232da1e788494d2932a40198ec0e 100644 |
--- a/cc/resources/gpu_rasterizer.cc |
+++ b/cc/resources/gpu_rasterizer.cc |
@@ -31,22 +31,22 @@ scoped_ptr<GpuRasterizer> GpuRasterizer::Create( |
ContextProvider* context_provider, |
ResourceProvider* resource_provider, |
bool use_distance_field_text, |
- bool tile_prepare_enabled, |
+ bool threaded_gpu_rasterization_enabled, |
int msaa_sample_count) { |
return make_scoped_ptr<GpuRasterizer>(new GpuRasterizer( |
context_provider, resource_provider, use_distance_field_text, |
- tile_prepare_enabled, msaa_sample_count)); |
+ threaded_gpu_rasterization_enabled, msaa_sample_count)); |
} |
GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, |
ResourceProvider* resource_provider, |
bool use_distance_field_text, |
- bool tile_prepare_enabled, |
+ bool threaded_gpu_rasterization_enabled, |
int msaa_sample_count) |
: context_provider_(context_provider), |
resource_provider_(resource_provider), |
use_distance_field_text_(use_distance_field_text), |
- tile_prepare_enabled_(tile_prepare_enabled), |
+ threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled), |
msaa_sample_count_(msaa_sample_count) { |
DCHECK(context_provider_); |
} |
@@ -55,8 +55,8 @@ GpuRasterizer::~GpuRasterizer() { |
} |
PrepareTilesMode GpuRasterizer::GetPrepareTilesMode() { |
- return tile_prepare_enabled_ ? PrepareTilesMode::PREPARE_PRIORITIZED_TILES |
- : PrepareTilesMode::PREPARE_NONE; |
+ return threaded_gpu_rasterization_enabled_ ? PrepareTilesMode::PREPARE_NONE |
hendrikw
2015/02/02 21:42:57
Should you add a new tile mode here while you're a
vmiura
2015/02/02 21:47:11
I will change to RASTERIZE_PRIORITIZED_TILES, but
danakj
2015/02/02 21:48:38
Can we remove this function and the PREPARE_PRIORI
vmiura
2015/02/02 22:03:22
This function is overloaded in SoftwareRaterizer.
|
+ : PrepareTilesMode::PREPARE_NONE; |
} |
void GpuRasterizer::RasterizeTiles( |