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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
| 6 | 6 |
| 7 namespace switches { | 7 namespace switches { |
| 8 | 8 |
| 9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to | 9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to |
| 10 // have an effect. 0 disables MSAA. | 10 // have an effect. 0 disables MSAA. |
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| 491 // Always use the Skia GPU backend for drawing layer tiles. Only valid with GPU | 491 // Always use the Skia GPU backend for drawing layer tiles. Only valid with GPU |
| 492 // accelerated compositing + impl-side painting. Overrides the | 492 // accelerated compositing + impl-side painting. Overrides the |
| 493 // kEnableGpuRasterization flag. | 493 // kEnableGpuRasterization flag. |
| 494 const char kForceGpuRasterization[] = "force-gpu-rasterization"; | 494 const char kForceGpuRasterization[] = "force-gpu-rasterization"; |
| 495 | 495 |
| 496 // The number of multisample antialiasing samples for GPU rasterization. | 496 // The number of multisample antialiasing samples for GPU rasterization. |
| 497 // Requires MSAA support on GPU to have an effect. 0 disables MSAA. | 497 // Requires MSAA support on GPU to have an effect. 0 disables MSAA. |
| 498 const char kGpuRasterizationMSAASampleCount[] = | 498 const char kGpuRasterizationMSAASampleCount[] = |
| 499 "gpu-rasterization-msaa-sample-count"; | 499 "gpu-rasterization-msaa-sample-count"; |
| 500 | 500 |
| 501 // Enable threaded GPU rasterization. |
| 502 const char kEnableThreadedGpuRasterization[] = |
| 503 "enable-threaded-gpu-rasterization"; |
| 504 |
| 505 // Disable threaded GPU rasterization. Overrides enable. |
| 506 const char kDisableThreadedGpuRasterization[] = |
| 507 "disable-threaded-gpu-rasterization"; |
| 508 |
| 501 // Force renderer accessibility to be on instead of enabling it on demand when | 509 // Force renderer accessibility to be on instead of enabling it on demand when |
| 502 // a screen reader is detected. The disable-renderer-accessibility switch | 510 // a screen reader is detected. The disable-renderer-accessibility switch |
| 503 // overrides this if present. | 511 // overrides this if present. |
| 504 const char kForceRendererAccessibility[] = "force-renderer-accessibility"; | 512 const char kForceRendererAccessibility[] = "force-renderer-accessibility"; |
| 505 | 513 |
| 506 // Always use text blob rendering, overriding kDisableTextBlobs and any | 514 // Always use text blob rendering, overriding kDisableTextBlobs and any |
| 507 // heuristics that may otherwise disable it. | 515 // heuristics that may otherwise disable it. |
| 508 // TODO(fmalita): remove after --disable-impl-side-painting is phased out. | 516 // TODO(fmalita): remove after --disable-impl-side-painting is phased out. |
| 509 const char kForceTextBlobs[] = "force-text-blobs"; | 517 const char kForceTextBlobs[] = "force-text-blobs"; |
| 510 | 518 |
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| 959 const char kEnableNpapi[] = "enable-npapi"; | 967 const char kEnableNpapi[] = "enable-npapi"; |
| 960 | 968 |
| 961 #if defined(ENABLE_PLUGINS) | 969 #if defined(ENABLE_PLUGINS) |
| 962 // Enables the plugin power saver feature. | 970 // Enables the plugin power saver feature. |
| 963 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; | 971 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; |
| 964 #endif | 972 #endif |
| 965 | 973 |
| 966 // Don't dump stuff here, follow the same order as the header. | 974 // Don't dump stuff here, follow the same order as the header. |
| 967 | 975 |
| 968 } // namespace switches | 976 } // namespace switches |
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