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Unified Diff: content/browser/web_contents/aura/overscroll_window_animation.h

Issue 895543005: Refactor GestureNavigation to eliminate code redundancy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Last round of comments. Created 5 years, 9 months ago
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Index: content/browser/web_contents/aura/overscroll_window_animation.h
diff --git a/content/browser/web_contents/aura/overscroll_window_animation.h b/content/browser/web_contents/aura/overscroll_window_animation.h
new file mode 100644
index 0000000000000000000000000000000000000000..79a37c1a0dd6d9c9b55443b074e38709111cc9de
--- /dev/null
+++ b/content/browser/web_contents/aura/overscroll_window_animation.h
@@ -0,0 +1,123 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_WEB_CONTENTS_AURA_OVERSCROLL_WINDOW_ANIMATION_H_
+#define CONTENT_BROWSER_WEB_CONTENTS_AURA_OVERSCROLL_WINDOW_ANIMATION_H_
+
+#include "base/gtest_prod_util.h"
+#include "content/browser/renderer_host/overscroll_controller_delegate.h"
+#include "content/common/content_export.h"
+#include "ui/compositor/layer_animation_observer.h"
+
+namespace aura {
+class Window;
+}
+
+namespace ui {
+class Layer;
+class LayerAnimator;
+}
+
+namespace content {
+
+class ShadowLayerDelegate;
+class WebContentsImpl;
+
+// Manages the animation of a window sliding on top or behind another one. The
+// main window, which is the one displayed before the animation starts, is not
+// owned by OverscrollWindowAnimation, while the slide window, created at the
+// start of the animation, is owned by us for its duration.
+class CONTENT_EXPORT OverscrollWindowAnimation
+ : public OverscrollControllerDelegate,
+ ui::ImplicitAnimationObserver {
+ public:
+ // The direction of this animation. SLIDE_FRONT indicates that the main window
+ // stays behind while the slide window one moves in from the right. SLIDE_BACK
mfomitchev 2015/03/31 21:04:07 stays still, while the slide window moves on top o
Nina 2015/04/01 18:10:01 Done.
+ // means that the main window is animated to the right, revealing the slide
+ // window on the back. SLIDE_NONE means we are not animating yet. Left and
mfomitchev 2015/03/31 21:04:07 in the back, which stays still.
Nina 2015/04/01 18:10:01 Done.
+ // right are reversed for users of RTL languages, but stack order remains
mfomitchev 2015/03/31 21:04:08 Directions are reversed for RTL languages,..
Nina 2015/04/01 18:10:01 Done.
+ // unchanged.
+ enum Direction { SLIDE_FRONT, SLIDE_BACK, SLIDE_NONE };
+
+ // Delegate class that interfaces with the window animation.
+ class Delegate {
+ public:
+ virtual ~Delegate() {}
+
+ // The following two functions create a slide window and transfer back its
+ // ownership.
+ virtual scoped_ptr<aura::Window> CreateFrontWindow() = 0;
+ virtual scoped_ptr<aura::Window> CreateBackWindow() = 0;
+
+ // Returns the main window that participates in the animation. We do not own
+ // this window.
+ virtual aura::Window* GetMainWindow() const = 0;
+
+ // Called when we know the animation is going to complete successfully, but
+ // before it actually completes.
+ virtual void OnOverscrollCompleting() = 0;
+
+ // Called when the animation has been completed. The slide window's
+ // ownership is transferred.
mfomitchev 2015/03/31 21:04:08 "The slide window's ownership is transferred" -> "
Nina 2015/04/01 18:10:01 Done.
+ virtual void OnOverscrollCompleted(scoped_ptr<aura::Window> window) = 0;
+
+ // Called when the overscroll gesture has been aborted, after the abort
+ // animation finishes.
+ virtual void OnOverscrollAborted() = 0;
+ };
+
+ explicit OverscrollWindowAnimation(Delegate* delegate);
+
+ ~OverscrollWindowAnimation() override;
+
+ // Returns true if we are currently animating.
+ bool is_active() const { return !!slide_window_; }
+
+ // Overridden from OverscrollControllerDelegate:
+ gfx::Rect GetVisibleBounds() const override;
+
+ bool OnOverscrollUpdate(float delta_x, float delta_y) override;
+
+ void OnOverscrollComplete(OverscrollMode overscroll_mode) override;
+
+ void OnOverscrollModeChange(OverscrollMode old_mode,
mfomitchev 2015/03/31 21:04:07 Leave no space between overridden methods
Nina 2015/04/01 18:10:01 Done.
+ OverscrollMode new_mode) override;
+
+ private:
+ // Cancels the animation, animating the front window to its original position.
+ void CancelAnimation();
+
+ // Moves the animated window according to the given scroll deltas. Returns
+ // true if the update moved the window.
+ bool UpdateForScroll(float delta_x);
+
+ // Returns a translation on the x axis for the given overscroll.
+ float GetTranslationForOverscroll(float delta_x);
+
+ // Returns the layer that is animated for the animation.
+ ui::Layer* GetFrontLayer() const;
+
+ // ui::ImplicitAnimationObserver:
+ void OnImplicitAnimationsCompleted() override;
+
+ // We own the window created for the animation.
+ scoped_ptr<aura::Window> slide_window_;
+
+ // Shadow shown under the animated layer.
+ scoped_ptr<ShadowLayerDelegate> shadow_;
+
+ // Delegate that provides the animation target and is notified of the
+ // animation state.
+ Delegate* delegate_;
+
+ // The current animation direction.
+ Direction direction_;
+
+ // Indicates if the current animation has been cancelled.
mfomitchev 2015/03/31 21:04:07 Pick either "aborted" or "cancelled and stick to t
Nina 2015/04/01 18:10:01 s/abort/cancel for the overscroll related function
+ bool overscroll_cancelled_;
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_WEB_CONTENTS_AURA_OVERSCROLL_WINDOW_ANIMATION_H_

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