Index: content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
diff --git a/content/browser/web_contents/aura/overscroll_navigation_overlay.cc b/content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
index a96b0d27ed66cd46912ebc7d55fdee0feb5e9f9c..0fbf4a1edba163544ad956def2f0c9cdf99bff7f 100644 |
--- a/content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
+++ b/content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
@@ -4,8 +4,12 @@ |
#include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
+#include <vector> |
+ |
#include "content/browser/frame_host/navigation_entry_impl.h" |
#include "content/browser/renderer_host/render_view_host_impl.h" |
+#include "content/browser/web_contents/aura/overscroll_window_delegate.h" |
+#include "content/browser/web_contents/aura/slidable_wrapper.h" |
#include "content/browser/web_contents/web_contents_impl.h" |
#include "content/common/view_messages.h" |
#include "content/public/browser/browser_thread.h" |
@@ -18,7 +22,6 @@ |
#include "ui/compositor/scoped_layer_animation_settings.h" |
#include "ui/gfx/canvas.h" |
#include "ui/gfx/image/image_png_rep.h" |
-#include "ui/gfx/image/image_skia.h" |
namespace content { |
namespace { |
@@ -130,12 +133,16 @@ class OverlayDismissAnimator |
}; |
OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
- WebContentsImpl* web_contents) |
- : web_contents_(web_contents), |
- image_delegate_(NULL), |
+ WebContentsImpl* web_contents, |
+ aura::Window* web_contents_window) |
+ : direction_(NONE), |
+ web_contents_(web_contents), |
+ window_(nullptr), |
+ image_delegate_(nullptr), |
loading_complete_(false), |
received_paint_update_(false), |
- slide_direction_(SLIDE_UNKNOWN) { |
+ owa_(new OverscrollWindowAnimation(this)), |
+ web_contents_window_(web_contents_window) { |
} |
OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
@@ -144,13 +151,9 @@ OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
void OverscrollNavigationOverlay::StartObserving() { |
loading_complete_ = false; |
received_paint_update_ = false; |
- overlay_dismiss_layer_.reset(); |
+ dismiss_layer_.reset(); |
Observe(web_contents_); |
- // Make sure the overlay window is on top. |
- if (window_.get() && window_->parent()) |
- window_->parent()->StackChildAtTop(window_.get()); |
- |
// Assumes the navigation has been initiated. |
NavigationEntry* pending_entry = |
web_contents_->GetController().GetPendingEntry(); |
@@ -160,140 +163,145 @@ void OverscrollNavigationOverlay::StartObserving() { |
pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
} |
-void OverscrollNavigationOverlay::SetOverlayWindow( |
- scoped_ptr<aura::Window> window, |
- aura_extra::ImageWindowDelegate* delegate) { |
- window_ = window.Pass(); |
- if (window_.get() && window_->parent()) |
- window_->parent()->StackChildAtTop(window_.get()); |
- image_delegate_ = delegate; |
- |
- if (window_.get() && delegate->has_image()) { |
- window_slider_.reset(new WindowSlider(this, |
- window_->parent(), |
- window_.get())); |
- slide_direction_ = SLIDE_UNKNOWN; |
- } else { |
- window_slider_.reset(); |
- } |
-} |
- |
void OverscrollNavigationOverlay::StopObservingIfDone() { |
// Normally we dismiss the overlay once we receive a paint update, however |
// for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get |
// called, and we rely on loading_complete_ for those cases. |
- if (!received_paint_update_ && !loading_complete_) |
- return; |
- |
// If a slide is in progress, then do not destroy the window or the slide. |
- if (window_slider_.get() && window_slider_->IsSlideInProgress()) |
+ if (!window_ || |
+ !(loading_complete_ || received_paint_update_) || |
+ owa_->is_active()) { |
return; |
- |
- // The layer to be animated by OverlayDismissAnimator |
- scoped_ptr<ui::Layer> overlay_dismiss_layer; |
- if (overlay_dismiss_layer_) |
- overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); |
- else if (window_.get()) |
- overlay_dismiss_layer = window_->AcquireLayer(); |
- Observe(NULL); |
- window_slider_.reset(); |
+ } |
+ // OverlayDismissAnimator deletes the dismiss layer and itself when the |
+ // animation completes. |
+ if (!dismiss_layer_) |
+ dismiss_layer_ = window_->AcquireLayer(); |
window_.reset(); |
Nina
2015/03/18 17:56:47
This was causing use-after-free, ASAN got it.
|
- image_delegate_ = NULL; |
- if (overlay_dismiss_layer.get()) { |
- // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the |
- // animation completes. |
- (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); |
+ (new OverlayDismissAnimator(dismiss_layer_.Pass()))->Animate(); |
+ Observe(NULL); |
+ received_paint_update_ = false; |
+ loading_complete_ = false; |
+} |
+ |
+scoped_ptr<SlidableWrapper> OverscrollNavigationOverlay::CreateLayerWrapper() { |
+ if (window_) { |
+ // This is the second overscroll case, slide a new layer into the overlay |
+ // window. |
+ if (!layer_delegate_) |
+ layer_delegate_.reset(new ImageLayerDelegate()); |
+ layer_delegate_->SetImage(GetImageForDirection(direction_)); |
+ scoped_ptr<ui::Layer> layer(new ui::Layer(ui::LAYER_TEXTURED)); |
+ layer->set_delegate(layer_delegate_.get()); |
+ ui::Layer* parent = window_->layer()->parent(); |
+ parent->Add(layer.get()); |
+ if (direction_ == FORWARD) |
+ parent->StackAbove(layer.get(), window_->layer()); |
+ else |
+ parent->StackBelow(layer.get(), window_->layer()); |
+ // Destroy the dismiss layer as it may hide the newly created layers. |
+ dismiss_layer_.reset(); |
+ return scoped_ptr<SlidableWrapper>( |
+ new SlidableWrapper(layer.Pass())); |
+ } |
+ // The user has just started the overscroll. Create the overlay window and |
+ // pass it in a SlidableWrapper. |
+ image_delegate_ = |
+ new OverscrollWindowDelegate(owa_.get(), |
+ GetImageForDirection(direction_)); |
+ scoped_ptr<aura::Window> window(new aura::Window(image_delegate_)); |
+ window->SetTransparent(true); |
+ window->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window->layer()->SetMasksToBounds(false); |
+ window->SetName("OverscrollOverlay"); |
+ web_contents_window_->AddChild(window.get()); |
+ window->Show(); |
+ aura::Window* content_window = web_contents_->GetContentNativeView(); |
+ if (content_window) { |
+ if (direction_ == FORWARD) |
+ web_contents_window_->StackChildAbove(window.get(), content_window); |
+ else |
+ web_contents_window_->StackChildBelow(window.get(), content_window); |
} |
+ return scoped_ptr<SlidableWrapper>( |
+ new SlidableWrapper(window.Pass())); |
} |
-ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { |
+const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( |
+ NavigationDirection direction) const { |
const NavigationControllerImpl& controller = web_contents_->GetController(); |
- const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); |
+ const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
+ controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1)); |
- gfx::Image image; |
if (entry && entry->screenshot().get()) { |
std::vector<gfx::ImagePNGRep> image_reps; |
image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
- image = gfx::Image(image_reps); |
+ return gfx::Image(image_reps); |
} |
- if (!layer_delegate_) |
- layer_delegate_.reset(new ImageLayerDelegate()); |
- layer_delegate_->SetImage(image); |
+ return gfx::Image(); |
+} |
- ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); |
- layer->set_delegate(layer_delegate_.get()); |
- return layer; |
+scoped_ptr<SlidableWrapper> OverscrollNavigationOverlay::CreateFrontWrapper() { |
+ if (!web_contents_->GetController().CanGoForward()) |
+ return nullptr; |
+ direction_ = FORWARD; |
+ return CreateLayerWrapper(); |
} |
-ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { |
+scoped_ptr<SlidableWrapper> OverscrollNavigationOverlay::CreateBackWrapper() { |
if (!web_contents_->GetController().CanGoBack()) |
- return NULL; |
- slide_direction_ = SLIDE_BACK; |
- return CreateSlideLayer(-1); |
+ return nullptr; |
+ direction_ = BACK; |
+ return CreateLayerWrapper(); |
} |
-ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { |
- if (!web_contents_->GetController().CanGoForward()) |
- return NULL; |
- slide_direction_ = SLIDE_FRONT; |
- return CreateSlideLayer(1); |
+aura::Window* OverscrollNavigationOverlay::GetTargetWindow() const { |
+ if (window_) |
+ return window_.get(); |
+ return web_contents_->GetContentNativeView(); |
} |
-void OverscrollNavigationOverlay::OnWindowSlideCompleting() { |
- if (slide_direction_ == SLIDE_UNKNOWN) |
- return; |
- |
- // Perform the navigation. |
- if (slide_direction_ == SLIDE_BACK) |
- web_contents_->GetController().GoBack(); |
- else if (slide_direction_ == SLIDE_FRONT) |
+void OverscrollNavigationOverlay::OnOverscrollCompleting() { |
+ // We start the navigation as soon as we know the overscroll gesture is |
+ // completing. |
+ DCHECK(direction_ != NONE); |
+ // Make sure we can navigate first, as other factors can trigger a navigation |
+ // during an overscroll gesture and navigating without history produces a |
+ // crash. |
+ if (direction_ == FORWARD && web_contents_->GetController().CanGoForward()) |
web_contents_->GetController().GoForward(); |
- else |
- NOTREACHED(); |
- |
- // Reset state and wait for the new navigation page to complete |
- // loading/painting. |
+ if (direction_ == BACK && web_contents_->GetController().CanGoBack()) |
+ web_contents_->GetController().GoBack(); |
StartObserving(); |
} |
-void OverscrollNavigationOverlay::OnWindowSlideCompleted( |
- scoped_ptr<ui::Layer> layer) { |
- if (slide_direction_ == SLIDE_UNKNOWN) { |
- window_slider_.reset(); |
- StopObservingIfDone(); |
- return; |
+void OverscrollNavigationOverlay::OnOverscrollCompleted( |
+ scoped_ptr<SlidableWrapper> wrapper) { |
+ if (!window_) { |
+ DCHECK(wrapper->has_window()); |
+ window_ = wrapper->AcquireWindow(); |
+ // Make sure the overlay window is on top. |
+ web_contents_window_->StackChildAtTop(window_.get()); |
+ // Reset the position of the contents window. |
+ if (web_contents_->GetContentNativeView()) |
+ web_contents_->GetContentNativeView()->SetTransform(gfx::Transform()); |
+ } else { |
+ dismiss_layer_ = wrapper->AcquireLayer(); |
+ // Change the image used for the overlay window. |
+ image_delegate_->SetImage(layer_delegate_->image()); |
+ // Reset the position of its layer. |
+ window_->layer()->SetTransform(gfx::Transform()); |
+ window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); |
} |
- |
- // Change the image used for the overlay window. |
- image_delegate_->SetImage(layer_delegate_->image()); |
- window_->layer()->SetTransform(gfx::Transform()); |
- window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); |
- slide_direction_ = SLIDE_UNKNOWN; |
- // We may end up dismissing the overlay before it has a chance to repaint, so |
- // set the slider layer to be the one animated by OverlayDismissAnimator. |
- if (layer.get()) |
- overlay_dismiss_layer_ = layer.Pass(); |
+ direction_ = NONE; |
StopObservingIfDone(); |
} |
-void OverscrollNavigationOverlay::OnWindowSlideAborted() { |
+void OverscrollNavigationOverlay::OnOverscrollAborted() { |
+ direction_ = NONE; |
StopObservingIfDone(); |
} |
-void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { |
- // We only want to take an action here if WindowSlider is being destroyed |
- // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, |
- // then OverscrollNavigationOverlay is the one destroying WindowSlider, and |
- // we don't need to do anything. |
- // This check prevents StopObservingIfDone() being called multiple times |
- // (including recursively) for a single event. |
- if (window_slider_.get()) { |
- // The slider has just been destroyed. Release the ownership. |
- ignore_result(window_slider_.release()); |
- StopObservingIfDone(); |
- } |
-} |
- |
void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
NavigationEntry* visible_entry = |
web_contents_->GetController().GetVisibleEntry(); |