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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" | 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
6 | 6 |
7 #include "content/browser/frame_host/navigation_entry_impl.h" | 7 #include "content/browser/frame_host/navigation_entry_impl.h" |
8 #include "content/browser/renderer_host/render_view_host_impl.h" | 8 #include "content/browser/renderer_host/render_view_host_impl.h" |
9 #include "content/browser/web_contents/aura/overscroll_layer_wrapper.h" | |
10 #include "content/browser/web_contents/aura/overscroll_window_delegate.h" | |
9 #include "content/browser/web_contents/web_contents_impl.h" | 11 #include "content/browser/web_contents/web_contents_impl.h" |
10 #include "content/common/view_messages.h" | 12 #include "content/common/view_messages.h" |
11 #include "content/public/browser/browser_thread.h" | 13 #include "content/public/browser/browser_thread.h" |
12 #include "content/public/browser/render_widget_host_view.h" | 14 #include "content/public/browser/render_widget_host_view.h" |
13 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
14 #include "ui/aura_extra/image_window_delegate.h" | 16 #include "ui/aura_extra/image_window_delegate.h" |
15 #include "ui/base/layout.h" | 17 #include "ui/base/layout.h" |
16 #include "ui/compositor/layer.h" | 18 #include "ui/compositor/layer.h" |
17 #include "ui/compositor/layer_animation_observer.h" | 19 #include "ui/compositor/layer_animation_observer.h" |
18 #include "ui/compositor/scoped_layer_animation_settings.h" | 20 #include "ui/compositor/scoped_layer_animation_settings.h" |
19 #include "ui/gfx/canvas.h" | 21 #include "ui/gfx/canvas.h" |
20 #include "ui/gfx/image/image_png_rep.h" | 22 #include "ui/gfx/image/image_png_rep.h" |
21 #include "ui/gfx/image/image_skia.h" | |
22 | 23 |
23 namespace content { | 24 namespace content { |
24 namespace { | 25 namespace { |
25 | 26 |
26 // Returns true if the entry's URL or any of the URLs in entry's redirect chain | 27 // Returns true if the entry's URL or any of the URLs in entry's redirect chain |
27 // match |url|. | 28 // match |url|. |
28 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { | 29 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
29 if (!entry) | 30 if (!entry) |
30 return false; | 31 return false; |
31 if (entry->GetURL() == url) | 32 if (entry->GetURL() == url) |
32 return true; | 33 return true; |
33 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); | 34 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); |
34 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); | 35 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); |
35 it != redirect_chain.end(); | 36 it != redirect_chain.end(); |
36 it++) { | 37 it++) { |
37 if (*it == url) | 38 if (*it == url) |
38 return true; | 39 return true; |
39 } | 40 } |
40 return false; | 41 return false; |
41 } | 42 } |
42 | 43 |
43 } // namespace | 44 } // namespace |
44 | 45 |
45 // A LayerDelegate that paints an image for the layer. | 46 // A LayerDelegate that paints an image for the layer. |
47 // TODO move to overscroll_window.h??? | |
46 class ImageLayerDelegate : public ui::LayerDelegate { | 48 class ImageLayerDelegate : public ui::LayerDelegate { |
47 public: | 49 public: |
48 ImageLayerDelegate() {} | 50 ImageLayerDelegate() {} |
49 | 51 |
50 ~ImageLayerDelegate() override {} | 52 ~ImageLayerDelegate() override {} |
51 | 53 |
52 void SetImage(const gfx::Image& image) { | 54 void SetImage(const gfx::Image& image) { |
53 image_ = image; | 55 image_ = image; |
54 image_size_ = image.AsImageSkia().size(); | 56 image_size_ = image.AsImageSkia().size(); |
55 } | 57 } |
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
123 | 125 |
124 private: | 126 private: |
125 ~OverlayDismissAnimator() override {} | 127 ~OverlayDismissAnimator() override {} |
126 | 128 |
127 scoped_ptr<ui::Layer> layer_; | 129 scoped_ptr<ui::Layer> layer_; |
128 | 130 |
129 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); | 131 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); |
130 }; | 132 }; |
131 | 133 |
132 OverscrollNavigationOverlay::OverscrollNavigationOverlay( | 134 OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
133 WebContentsImpl* web_contents) | 135 WebContentsImpl* web_contents, |
134 : web_contents_(web_contents), | 136 OverscrollWindowAnimation* owa, |
135 image_delegate_(NULL), | 137 aura::Window* web_contents_window) |
138 : direction_(OverscrollWindowAnimation::NONE), | |
139 web_contents_(web_contents), | |
140 window_(nullptr), | |
136 loading_complete_(false), | 141 loading_complete_(false), |
137 received_paint_update_(false), | 142 observing_(false), |
138 slide_direction_(SLIDE_UNKNOWN) { | 143 owa_(owa), |
144 web_contents_window_(web_contents_window) { | |
139 } | 145 } |
140 | 146 |
141 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { | 147 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
142 } | 148 } |
143 | 149 |
144 void OverscrollNavigationOverlay::StartObserving() { | 150 void OverscrollNavigationOverlay::StartObserving() { |
151 LOG(ERROR) << "Starting to observe"; | |
145 loading_complete_ = false; | 152 loading_complete_ = false; |
146 received_paint_update_ = false; | 153 observing_ = true; |
147 overlay_dismiss_layer_.reset(); | |
148 Observe(web_contents_); | 154 Observe(web_contents_); |
149 | 155 |
150 // Make sure the overlay window is on top. | |
151 if (window_.get() && window_->parent()) | |
152 window_->parent()->StackChildAtTop(window_.get()); | |
153 | |
154 // Assumes the navigation has been initiated. | 156 // Assumes the navigation has been initiated. |
155 NavigationEntry* pending_entry = | 157 NavigationEntry* pending_entry = |
156 web_contents_->GetController().GetPendingEntry(); | 158 web_contents_->GetController().GetPendingEntry(); |
159 | |
157 // Save url of the pending entry to identify when it loads and paints later. | 160 // Save url of the pending entry to identify when it loads and paints later. |
158 // Under some circumstances navigation can leave a null pending entry - | 161 // Under some circumstances navigation can leave a null pending entry - |
159 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). | 162 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). |
160 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); | 163 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
161 } | 164 LOG(ERROR) << "URL: " << pending_entry_url_.GetContent(); |
162 | 165 } |
163 void OverscrollNavigationOverlay::SetOverlayWindow( | 166 |
164 scoped_ptr<aura::Window> window, | 167 void OverscrollNavigationOverlay::SetupOverlayWindow() { |
165 aura_extra::ImageWindowDelegate* delegate) { | 168 LOG(ERROR) << "ONO: Setting overlay window"; |
166 window_ = window.Pass(); | 169 window_.reset(new aura::Window( |
167 if (window_.get() && window_->parent()) | 170 new OverscrollWindowDelegate(owa_, GetImageForDirection(direction_)))); |
168 window_->parent()->StackChildAtTop(window_.get()); | 171 window_->SetType(ui::wm::WINDOW_TYPE_CONTROL); |
169 image_delegate_ = delegate; | 172 window_->SetTransparent(true); |
170 | 173 window_->Init(aura::WINDOW_LAYER_TEXTURED); |
171 if (window_.get() && delegate->has_image()) { | 174 window_->layer()->SetMasksToBounds(false); |
172 window_slider_.reset(new WindowSlider(this, | 175 window_->SetName("OverscrollOverlay"); |
173 window_->parent(), | 176 window_->layer()->SetLayerBrightness(-0.1f); |
mfomitchev
2015/03/06 01:36:43
It doesn't seem like we are animating the brightne
Nina
2015/03/09 15:54:52
Done.
| |
174 window_.get())); | 177 web_contents_window_->AddChild(window_.get()); |
175 slide_direction_ = SLIDE_UNKNOWN; | 178 window_->Show(); |
176 } else { | 179 } |
177 window_slider_.reset(); | 180 |
178 } | 181 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( |
179 } | 182 OverscrollWindowAnimation::Direction direction) const { |
180 | |
181 void OverscrollNavigationOverlay::StopObservingIfDone() { | |
182 // Normally we dismiss the overlay once we receive a paint update, however | |
183 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get | |
184 // called, and we rely on loading_complete_ for those cases. | |
185 if (!received_paint_update_ && !loading_complete_) | |
186 return; | |
187 | |
188 // If a slide is in progress, then do not destroy the window or the slide. | |
189 if (window_slider_.get() && window_slider_->IsSlideInProgress()) | |
190 return; | |
191 | |
192 // The layer to be animated by OverlayDismissAnimator | |
193 scoped_ptr<ui::Layer> overlay_dismiss_layer; | |
194 if (overlay_dismiss_layer_) | |
195 overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); | |
196 else if (window_.get()) | |
197 overlay_dismiss_layer = window_->AcquireLayer(); | |
198 Observe(NULL); | |
199 window_slider_.reset(); | |
200 window_.reset(); | |
201 image_delegate_ = NULL; | |
202 if (overlay_dismiss_layer.get()) { | |
203 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the | |
204 // animation completes. | |
205 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); | |
206 } | |
207 } | |
208 | |
209 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { | |
210 const NavigationControllerImpl& controller = web_contents_->GetController(); | 183 const NavigationControllerImpl& controller = web_contents_->GetController(); |
211 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); | 184 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
212 | 185 controller.GetEntryAtOffset( |
213 gfx::Image image; | 186 direction == OverscrollWindowAnimation::FORWARD ? 1 : -1)); |
187 | |
188 LOG(ERROR) << "ONO: Image for entry - " << entry->GetTitle(); | |
214 if (entry && entry->screenshot().get()) { | 189 if (entry && entry->screenshot().get()) { |
215 std::vector<gfx::ImagePNGRep> image_reps; | 190 std::vector<gfx::ImagePNGRep> image_reps; |
216 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); | 191 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
217 image = gfx::Image(image_reps); | 192 return gfx::Image(image_reps); |
218 } | 193 } |
194 return gfx::Image(); | |
195 } | |
196 | |
197 scoped_ptr<ui::Layer> OverscrollNavigationOverlay::CreateSlideLayer() { | |
198 LOG(ERROR) << "ONO: Creating slide layer"; | |
219 if (!layer_delegate_) | 199 if (!layer_delegate_) |
220 layer_delegate_.reset(new ImageLayerDelegate()); | 200 layer_delegate_.reset(new ImageLayerDelegate()); |
221 layer_delegate_->SetImage(image); | 201 layer_delegate_->SetImage(GetImageForDirection(direction_)); |
222 | 202 scoped_ptr<ui::Layer> layer(new ui::Layer(ui::LAYER_TEXTURED)); |
223 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); | |
224 layer->set_delegate(layer_delegate_.get()); | 203 layer->set_delegate(layer_delegate_.get()); |
225 return layer; | 204 ui::Layer* parent = window_->layer()->parent(); |
226 } | 205 parent->Add(layer.get()); |
227 | 206 if (direction_ == OverscrollWindowAnimation::FORWARD) |
mfomitchev
2015/03/05 23:37:06
I think somewhere here we should have LTR/RTL logi
Nina
2015/03/09 15:54:52
FORWARD and BACKWARD refer to history direction, n
mfomitchev
2015/03/10 19:25:58
Ok, cool
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228 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { | 207 parent->StackAbove(layer.get(), window_->layer()); |
208 else | |
209 parent->StackBelow(layer.get(), window_->layer()); | |
210 gfx::Rect bounds = gfx::Rect(layer->parent()->bounds().size()); | |
211 layer->SetBounds(bounds); | |
212 return layer.Pass(); | |
213 } | |
214 | |
215 scoped_ptr<OverscrollLayerWrapper> OverscrollNavigationOverlay::CreateLayer() { | |
mfomitchev
2015/03/05 23:37:05
Method needs to be renamed - we are creating a wra
Nina
2015/03/09 15:54:52
Agreed, had a TODO on the .h file.
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216 LOG(ERROR) << "ONO: CreateLayer"; | |
217 if (window_) { | |
218 LOG(ERROR) << "We have a window, returning slide layer"; | |
219 return scoped_ptr<OverscrollLayerWrapper>( | |
220 new OverscrollLayerWrapper(CreateSlideLayer())); | |
221 } | |
222 SetupOverlayWindow(); | |
mfomitchev
2015/03/05 23:37:06
SetupOverlayWindow() should not inititalize window
Nina
2015/03/09 15:54:52
Done.
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223 if (direction_ == OverscrollWindowAnimation::FORWARD) { | |
224 web_contents_window_->StackChildAbove( | |
225 window_.get(), web_contents_->GetContentNativeView()); | |
226 } else { | |
227 web_contents_window_->StackChildBelow( | |
228 window_.get(), web_contents_->GetContentNativeView()); | |
229 } | |
230 return scoped_ptr<OverscrollLayerWrapper>( | |
231 new OverscrollLayerWrapper(window_.Pass())); | |
232 } | |
233 | |
234 scoped_ptr<OverscrollLayerWrapper> | |
235 OverscrollNavigationOverlay::CreateFrontLayer() { | |
236 LOG(ERROR) << "ONO: Create front layer"; | |
237 if (!web_contents_->GetController().CanGoForward()) | |
238 return nullptr; | |
239 direction_ = OverscrollWindowAnimation::FORWARD; | |
240 return CreateLayer(); | |
241 } | |
242 | |
243 scoped_ptr<OverscrollLayerWrapper> | |
244 OverscrollNavigationOverlay::CreateBackLayer() { | |
245 LOG(ERROR) << "ONO: Create back layer"; | |
229 if (!web_contents_->GetController().CanGoBack()) | 246 if (!web_contents_->GetController().CanGoBack()) |
230 return NULL; | 247 return nullptr; |
231 slide_direction_ = SLIDE_BACK; | 248 direction_ = OverscrollWindowAnimation::BACKWARD; |
232 return CreateSlideLayer(-1); | 249 return CreateLayer(); |
233 } | 250 } |
234 | 251 |
235 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { | 252 void OverscrollNavigationOverlay::OnOverscrollCompleted( |
236 if (!web_contents_->GetController().CanGoForward()) | 253 scoped_ptr<OverscrollLayerWrapper> layer_wrapper) { |
237 return NULL; | 254 LOG(ERROR) << "ONO: OnOverscrollCompleted"; |
238 slide_direction_ = SLIDE_FRONT; | 255 |
239 return CreateSlideLayer(1); | 256 // The overscroll gesture has been cancelled. |
240 } | 257 if (!observing_ && !loading_complete_) { |
mfomitchev
2015/03/05 23:37:05
This seems like the only place we use observing_.
Nina
2015/03/09 15:54:52
Done.
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241 | 258 LOG(ERROR) << "Not observing, the gesture has been cancelled"; |
242 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { | 259 LOG(ERROR) << "Observing: " << observing_; |
243 if (slide_direction_ == SLIDE_UNKNOWN) | 260 LOG(ERROR) << "Loading complete: " << loading_complete_; |
261 window_.reset(); | |
244 return; | 262 return; |
245 | 263 } |
246 // Perform the navigation. | 264 |
247 if (slide_direction_ == SLIDE_BACK) | 265 // TODO if the first iteration captures a dismiss layer and the second a |
248 web_contents_->GetController().GoBack(); | 266 // window_, this code might not work. |
249 else if (slide_direction_ == SLIDE_FRONT) | 267 if (layer_wrapper->has_window()) |
268 window_ = layer_wrapper->AcquireWindow(); | |
269 else | |
270 dismiss_layer_ = layer_wrapper->AcquireLayer(); | |
271 | |
272 // Make sure the overlay window is on top. | |
273 web_contents_window_->StackChildAtTop(window_.get()); | |
274 //dismiss_layer_ = layer_wrapper->AcquireLayer(); | |
275 owa_->set_live_window(window_.get()); | |
276 | |
277 // Reset the position of the contents window. | |
278 web_contents_->GetContentNativeView()->SetTransform(gfx::Transform()); | |
mfomitchev
2015/03/06 01:36:43
These three instructions should only be done for t
Nina
2015/03/09 15:54:52
Done.
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279 | |
280 StopObservingIfDone(); | |
281 } | |
282 | |
283 void OverscrollNavigationOverlay::OnOverscrollCompleting() { | |
284 // We start the navigation as soon as we know the overscroll gesture is | |
285 // completing. | |
286 LOG(ERROR) << "ONO: Starting navigation"; | |
287 if (direction_ == OverscrollWindowAnimation::FORWARD) | |
250 web_contents_->GetController().GoForward(); | 288 web_contents_->GetController().GoForward(); |
251 else | 289 else |
252 NOTREACHED(); | 290 web_contents_->GetController().GoBack(); |
253 | |
254 // Reset state and wait for the new navigation page to complete | |
255 // loading/painting. | |
256 StartObserving(); | 291 StartObserving(); |
257 } | 292 } |
258 | 293 |
259 void OverscrollNavigationOverlay::OnWindowSlideCompleted( | 294 void OverscrollNavigationOverlay::FadeOutOverscrollWindow() { |
260 scoped_ptr<ui::Layer> layer) { | 295 LOG(ERROR) << "ONO: FadeOutOverscrollWindow"; |
261 if (slide_direction_ == SLIDE_UNKNOWN) { | 296 // TODO maybe we do not need this check. |
262 window_slider_.reset(); | 297 if (!dismiss_layer_ && !window_) |
263 StopObservingIfDone(); | |
264 return; | 298 return; |
265 } | 299 if (!dismiss_layer_) |
266 | 300 dismiss_layer_ = window_->AcquireLayer(); |
267 // Change the image used for the overlay window. | 301 window_.reset(); |
268 image_delegate_->SetImage(layer_delegate_->image()); | 302 aura::Window* contents = web_contents_->GetContentNativeView(); |
269 window_->layer()->SetTransform(gfx::Transform()); | 303 contents->layer()->SetLayerBrightness(1.f); |
270 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); | 304 { |
271 slide_direction_ = SLIDE_UNKNOWN; | 305 ui::ScopedLayerAnimationSettings settings(contents->layer()->GetAnimator()); |
272 // We may end up dismissing the overlay before it has a chance to repaint, so | 306 settings.SetPreemptionStrategy( |
273 // set the slider layer to be the one animated by OverlayDismissAnimator. | 307 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
274 if (layer.get()) | 308 settings.SetTweenType(gfx::Tween::EASE_OUT); |
275 overlay_dismiss_layer_ = layer.Pass(); | 309 contents->layer()->SetLayerBrightness(0.f); |
276 StopObservingIfDone(); | 310 } |
277 } | 311 (new OverlayDismissAnimator(dismiss_layer_.Pass()))->Animate(); |
278 | 312 } |
279 void OverscrollNavigationOverlay::OnWindowSlideAborted() { | 313 |
280 StopObservingIfDone(); | 314 void OverscrollNavigationOverlay::StopObservingIfDone() { |
mfomitchev
2015/03/06 01:36:43
Order of the methods should be the same as in .h f
Nina
2015/03/09 15:54:52
Done. I also rearranged some of the methods in a w
| |
281 } | 315 LOG(ERROR) << "ONO: Stop observing if done"; |
282 | 316 if (!loading_complete_ || owa_->is_active()) { |
283 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { | 317 LOG(ERROR) << "Returning early"; |
284 // We only want to take an action here if WindowSlider is being destroyed | 318 return; |
285 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, | 319 } |
286 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and | 320 FadeOutOverscrollWindow(); |
287 // we don't need to do anything. | 321 Observe(NULL); |
288 // This check prevents StopObservingIfDone() being called multiple times | 322 observing_ = false; |
289 // (including recursively) for a single event. | 323 loading_complete_ = false; |
290 if (window_slider_.get()) { | 324 owa_->set_live_window(web_contents_window_); |
mfomitchev
2015/03/06 01:36:43
It's pretty unfortunate that ONO has to do this -
Nina
2015/03/09 15:54:52
Yes
| |
291 // The slider has just been destroyed. Release the ownership. | |
292 ignore_result(window_slider_.release()); | |
293 StopObservingIfDone(); | |
294 } | |
295 } | 325 } |
296 | 326 |
297 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { | 327 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
328 LOG(ERROR) << "Did first visually non empty paint"; | |
298 NavigationEntry* visible_entry = | 329 NavigationEntry* visible_entry = |
299 web_contents_->GetController().GetVisibleEntry(); | 330 web_contents_->GetController().GetVisibleEntry(); |
300 if (pending_entry_url_.is_empty() || | 331 if (pending_entry_url_.is_empty() || |
301 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { | 332 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { |
302 received_paint_update_ = true; | 333 loading_complete_ = true; |
303 StopObservingIfDone(); | 334 StopObservingIfDone(); |
304 } | 335 } |
305 } | 336 } |
306 | 337 |
307 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { | 338 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { |
339 LOG(ERROR) << "Did stop loading"; | |
308 // Don't compare URLs in this case - it's possible they won't match if | 340 // Don't compare URLs in this case - it's possible they won't match if |
309 // a gesture-nav initiated navigation was interrupted by some other in-site | 341 // a gesture-nav initiated navigation was interrupted by some other in-site |
310 // navigation ((e.g., from a script, or from a bookmark). | 342 // navigation ((e.g., from a script, or from a bookmark). |
311 loading_complete_ = true; | 343 loading_complete_ = true; |
312 StopObservingIfDone(); | 344 StopObservingIfDone(); |
313 } | 345 } |
314 | 346 |
315 } // namespace content | 347 } // namespace content |
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