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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" | 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
| 6 | 6 |
| 7 #include "content/browser/frame_host/navigation_entry_impl.h" | 7 #include "content/browser/frame_host/navigation_entry_impl.h" |
| 8 #include "content/browser/renderer_host/render_view_host_impl.h" | 8 #include "content/browser/renderer_host/render_view_host_impl.h" |
| 9 #include "content/browser/web_contents/aura/overscroll_layer_wrapper.h" | |
| 10 #include "content/browser/web_contents/aura/overscroll_window_delegate.h" | |
| 9 #include "content/browser/web_contents/web_contents_impl.h" | 11 #include "content/browser/web_contents/web_contents_impl.h" |
| 10 #include "content/common/view_messages.h" | 12 #include "content/common/view_messages.h" |
| 11 #include "content/public/browser/browser_thread.h" | 13 #include "content/public/browser/browser_thread.h" |
| 12 #include "content/public/browser/render_widget_host_view.h" | 14 #include "content/public/browser/render_widget_host_view.h" |
| 13 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
| 14 #include "ui/aura_extra/image_window_delegate.h" | 16 #include "ui/aura_extra/image_window_delegate.h" |
| 15 #include "ui/base/layout.h" | 17 #include "ui/base/layout.h" |
| 16 #include "ui/compositor/layer.h" | 18 #include "ui/compositor/layer.h" |
| 17 #include "ui/compositor/layer_animation_observer.h" | 19 #include "ui/compositor/layer_animation_observer.h" |
| 18 #include "ui/compositor/scoped_layer_animation_settings.h" | 20 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 19 #include "ui/gfx/canvas.h" | 21 #include "ui/gfx/canvas.h" |
| 20 #include "ui/gfx/image/image_png_rep.h" | 22 #include "ui/gfx/image/image_png_rep.h" |
| 21 #include "ui/gfx/image/image_skia.h" | |
| 22 | 23 |
| 23 namespace content { | 24 namespace content { |
| 24 namespace { | 25 namespace { |
| 25 | 26 |
| 26 // Returns true if the entry's URL or any of the URLs in entry's redirect chain | 27 // Returns true if the entry's URL or any of the URLs in entry's redirect chain |
| 27 // match |url|. | 28 // match |url|. |
| 28 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { | 29 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
| 29 if (!entry) | 30 if (!entry) |
| 30 return false; | 31 return false; |
| 31 if (entry->GetURL() == url) | 32 if (entry->GetURL() == url) |
| 32 return true; | 33 return true; |
| 33 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); | 34 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); |
| 34 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); | 35 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); |
| 35 it != redirect_chain.end(); | 36 it != redirect_chain.end(); |
| 36 it++) { | 37 it++) { |
| 37 if (*it == url) | 38 if (*it == url) |
| 38 return true; | 39 return true; |
| 39 } | 40 } |
| 40 return false; | 41 return false; |
| 41 } | 42 } |
| 42 | 43 |
| 43 } // namespace | 44 } // namespace |
| 44 | 45 |
| 45 // A LayerDelegate that paints an image for the layer. | 46 // A LayerDelegate that paints an image for the layer. |
| 47 // TODO move to overscroll_window.h??? | |
| 46 class ImageLayerDelegate : public ui::LayerDelegate { | 48 class ImageLayerDelegate : public ui::LayerDelegate { |
| 47 public: | 49 public: |
| 48 ImageLayerDelegate() {} | 50 ImageLayerDelegate() {} |
| 49 | 51 |
| 50 ~ImageLayerDelegate() override {} | 52 ~ImageLayerDelegate() override {} |
| 51 | 53 |
| 52 void SetImage(const gfx::Image& image) { | 54 void SetImage(const gfx::Image& image) { |
| 53 image_ = image; | 55 image_ = image; |
| 54 image_size_ = image.AsImageSkia().size(); | 56 image_size_ = image.AsImageSkia().size(); |
| 55 } | 57 } |
| (...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 123 | 125 |
| 124 private: | 126 private: |
| 125 ~OverlayDismissAnimator() override {} | 127 ~OverlayDismissAnimator() override {} |
| 126 | 128 |
| 127 scoped_ptr<ui::Layer> layer_; | 129 scoped_ptr<ui::Layer> layer_; |
| 128 | 130 |
| 129 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); | 131 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); |
| 130 }; | 132 }; |
| 131 | 133 |
| 132 OverscrollNavigationOverlay::OverscrollNavigationOverlay( | 134 OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
| 133 WebContentsImpl* web_contents) | 135 WebContentsImpl* web_contents, |
| 134 : web_contents_(web_contents), | 136 OverscrollWindowAnimation* owa, |
| 135 image_delegate_(NULL), | 137 aura::Window* web_contents_window) |
| 138 : direction_(OverscrollWindowAnimation::NONE), | |
| 139 web_contents_(web_contents), | |
| 140 window_(nullptr), | |
| 136 loading_complete_(false), | 141 loading_complete_(false), |
| 137 received_paint_update_(false), | 142 observing_(false), |
| 138 slide_direction_(SLIDE_UNKNOWN) { | 143 owa_(owa), |
| 144 web_contents_window_(web_contents_window) { | |
| 139 } | 145 } |
| 140 | 146 |
| 141 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { | 147 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
| 142 } | 148 } |
| 143 | 149 |
| 144 void OverscrollNavigationOverlay::StartObserving() { | 150 void OverscrollNavigationOverlay::StartObserving() { |
| 151 LOG(ERROR) << "Starting to observe"; | |
| 145 loading_complete_ = false; | 152 loading_complete_ = false; |
| 146 received_paint_update_ = false; | 153 observing_ = true; |
| 147 overlay_dismiss_layer_.reset(); | |
| 148 Observe(web_contents_); | 154 Observe(web_contents_); |
| 149 | 155 |
| 150 // Make sure the overlay window is on top. | |
| 151 if (window_.get() && window_->parent()) | |
| 152 window_->parent()->StackChildAtTop(window_.get()); | |
| 153 | |
| 154 // Assumes the navigation has been initiated. | 156 // Assumes the navigation has been initiated. |
| 155 NavigationEntry* pending_entry = | 157 NavigationEntry* pending_entry = |
| 156 web_contents_->GetController().GetPendingEntry(); | 158 web_contents_->GetController().GetPendingEntry(); |
| 159 | |
| 157 // Save url of the pending entry to identify when it loads and paints later. | 160 // Save url of the pending entry to identify when it loads and paints later. |
| 158 // Under some circumstances navigation can leave a null pending entry - | 161 // Under some circumstances navigation can leave a null pending entry - |
| 159 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). | 162 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). |
| 160 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); | 163 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
| 161 } | 164 LOG(ERROR) << "URL: " << pending_entry_url_.GetContent(); |
| 162 | 165 } |
| 163 void OverscrollNavigationOverlay::SetOverlayWindow( | 166 |
| 164 scoped_ptr<aura::Window> window, | 167 void OverscrollNavigationOverlay::SetupOverlayWindow() { |
| 165 aura_extra::ImageWindowDelegate* delegate) { | 168 LOG(ERROR) << "ONO: Setting overlay window"; |
| 166 window_ = window.Pass(); | 169 window_.reset(new aura::Window( |
| 167 if (window_.get() && window_->parent()) | 170 new OverscrollWindowDelegate(owa_, GetImageForDirection(direction_)))); |
| 168 window_->parent()->StackChildAtTop(window_.get()); | 171 window_->SetType(ui::wm::WINDOW_TYPE_CONTROL); |
| 169 image_delegate_ = delegate; | 172 window_->SetTransparent(true); |
| 170 | 173 window_->Init(aura::WINDOW_LAYER_TEXTURED); |
| 171 if (window_.get() && delegate->has_image()) { | 174 window_->layer()->SetMasksToBounds(false); |
| 172 window_slider_.reset(new WindowSlider(this, | 175 window_->SetName("OverscrollOverlay"); |
| 173 window_->parent(), | 176 window_->layer()->SetLayerBrightness(-0.1f); |
|
mfomitchev
2015/03/06 01:36:43
It doesn't seem like we are animating the brightne
Nina
2015/03/09 15:54:52
Done.
| |
| 174 window_.get())); | 177 web_contents_window_->AddChild(window_.get()); |
| 175 slide_direction_ = SLIDE_UNKNOWN; | 178 window_->Show(); |
| 176 } else { | 179 } |
| 177 window_slider_.reset(); | 180 |
| 178 } | 181 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( |
| 179 } | 182 OverscrollWindowAnimation::Direction direction) const { |
| 180 | |
| 181 void OverscrollNavigationOverlay::StopObservingIfDone() { | |
| 182 // Normally we dismiss the overlay once we receive a paint update, however | |
| 183 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get | |
| 184 // called, and we rely on loading_complete_ for those cases. | |
| 185 if (!received_paint_update_ && !loading_complete_) | |
| 186 return; | |
| 187 | |
| 188 // If a slide is in progress, then do not destroy the window or the slide. | |
| 189 if (window_slider_.get() && window_slider_->IsSlideInProgress()) | |
| 190 return; | |
| 191 | |
| 192 // The layer to be animated by OverlayDismissAnimator | |
| 193 scoped_ptr<ui::Layer> overlay_dismiss_layer; | |
| 194 if (overlay_dismiss_layer_) | |
| 195 overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); | |
| 196 else if (window_.get()) | |
| 197 overlay_dismiss_layer = window_->AcquireLayer(); | |
| 198 Observe(NULL); | |
| 199 window_slider_.reset(); | |
| 200 window_.reset(); | |
| 201 image_delegate_ = NULL; | |
| 202 if (overlay_dismiss_layer.get()) { | |
| 203 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the | |
| 204 // animation completes. | |
| 205 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); | |
| 206 } | |
| 207 } | |
| 208 | |
| 209 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { | |
| 210 const NavigationControllerImpl& controller = web_contents_->GetController(); | 183 const NavigationControllerImpl& controller = web_contents_->GetController(); |
| 211 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); | 184 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
| 212 | 185 controller.GetEntryAtOffset( |
| 213 gfx::Image image; | 186 direction == OverscrollWindowAnimation::FORWARD ? 1 : -1)); |
| 187 | |
| 188 LOG(ERROR) << "ONO: Image for entry - " << entry->GetTitle(); | |
| 214 if (entry && entry->screenshot().get()) { | 189 if (entry && entry->screenshot().get()) { |
| 215 std::vector<gfx::ImagePNGRep> image_reps; | 190 std::vector<gfx::ImagePNGRep> image_reps; |
| 216 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); | 191 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
| 217 image = gfx::Image(image_reps); | 192 return gfx::Image(image_reps); |
| 218 } | 193 } |
| 194 return gfx::Image(); | |
| 195 } | |
| 196 | |
| 197 scoped_ptr<ui::Layer> OverscrollNavigationOverlay::CreateSlideLayer() { | |
| 198 LOG(ERROR) << "ONO: Creating slide layer"; | |
| 219 if (!layer_delegate_) | 199 if (!layer_delegate_) |
| 220 layer_delegate_.reset(new ImageLayerDelegate()); | 200 layer_delegate_.reset(new ImageLayerDelegate()); |
| 221 layer_delegate_->SetImage(image); | 201 layer_delegate_->SetImage(GetImageForDirection(direction_)); |
| 222 | 202 scoped_ptr<ui::Layer> layer(new ui::Layer(ui::LAYER_TEXTURED)); |
| 223 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); | |
| 224 layer->set_delegate(layer_delegate_.get()); | 203 layer->set_delegate(layer_delegate_.get()); |
| 225 return layer; | 204 ui::Layer* parent = window_->layer()->parent(); |
| 226 } | 205 parent->Add(layer.get()); |
| 227 | 206 if (direction_ == OverscrollWindowAnimation::FORWARD) |
|
mfomitchev
2015/03/05 23:37:06
I think somewhere here we should have LTR/RTL logi
Nina
2015/03/09 15:54:52
FORWARD and BACKWARD refer to history direction, n
mfomitchev
2015/03/10 19:25:58
Ok, cool
| |
| 228 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { | 207 parent->StackAbove(layer.get(), window_->layer()); |
| 208 else | |
| 209 parent->StackBelow(layer.get(), window_->layer()); | |
| 210 gfx::Rect bounds = gfx::Rect(layer->parent()->bounds().size()); | |
| 211 layer->SetBounds(bounds); | |
| 212 return layer.Pass(); | |
| 213 } | |
| 214 | |
| 215 scoped_ptr<OverscrollLayerWrapper> OverscrollNavigationOverlay::CreateLayer() { | |
|
mfomitchev
2015/03/05 23:37:05
Method needs to be renamed - we are creating a wra
Nina
2015/03/09 15:54:52
Agreed, had a TODO on the .h file.
| |
| 216 LOG(ERROR) << "ONO: CreateLayer"; | |
| 217 if (window_) { | |
| 218 LOG(ERROR) << "We have a window, returning slide layer"; | |
| 219 return scoped_ptr<OverscrollLayerWrapper>( | |
| 220 new OverscrollLayerWrapper(CreateSlideLayer())); | |
| 221 } | |
| 222 SetupOverlayWindow(); | |
|
mfomitchev
2015/03/05 23:37:06
SetupOverlayWindow() should not inititalize window
Nina
2015/03/09 15:54:52
Done.
| |
| 223 if (direction_ == OverscrollWindowAnimation::FORWARD) { | |
| 224 web_contents_window_->StackChildAbove( | |
| 225 window_.get(), web_contents_->GetContentNativeView()); | |
| 226 } else { | |
| 227 web_contents_window_->StackChildBelow( | |
| 228 window_.get(), web_contents_->GetContentNativeView()); | |
| 229 } | |
| 230 return scoped_ptr<OverscrollLayerWrapper>( | |
| 231 new OverscrollLayerWrapper(window_.Pass())); | |
| 232 } | |
| 233 | |
| 234 scoped_ptr<OverscrollLayerWrapper> | |
| 235 OverscrollNavigationOverlay::CreateFrontLayer() { | |
| 236 LOG(ERROR) << "ONO: Create front layer"; | |
| 237 if (!web_contents_->GetController().CanGoForward()) | |
| 238 return nullptr; | |
| 239 direction_ = OverscrollWindowAnimation::FORWARD; | |
| 240 return CreateLayer(); | |
| 241 } | |
| 242 | |
| 243 scoped_ptr<OverscrollLayerWrapper> | |
| 244 OverscrollNavigationOverlay::CreateBackLayer() { | |
| 245 LOG(ERROR) << "ONO: Create back layer"; | |
| 229 if (!web_contents_->GetController().CanGoBack()) | 246 if (!web_contents_->GetController().CanGoBack()) |
| 230 return NULL; | 247 return nullptr; |
| 231 slide_direction_ = SLIDE_BACK; | 248 direction_ = OverscrollWindowAnimation::BACKWARD; |
| 232 return CreateSlideLayer(-1); | 249 return CreateLayer(); |
| 233 } | 250 } |
| 234 | 251 |
| 235 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { | 252 void OverscrollNavigationOverlay::OnOverscrollCompleted( |
| 236 if (!web_contents_->GetController().CanGoForward()) | 253 scoped_ptr<OverscrollLayerWrapper> layer_wrapper) { |
| 237 return NULL; | 254 LOG(ERROR) << "ONO: OnOverscrollCompleted"; |
| 238 slide_direction_ = SLIDE_FRONT; | 255 |
| 239 return CreateSlideLayer(1); | 256 // The overscroll gesture has been cancelled. |
| 240 } | 257 if (!observing_ && !loading_complete_) { |
|
mfomitchev
2015/03/05 23:37:05
This seems like the only place we use observing_.
Nina
2015/03/09 15:54:52
Done.
| |
| 241 | 258 LOG(ERROR) << "Not observing, the gesture has been cancelled"; |
| 242 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { | 259 LOG(ERROR) << "Observing: " << observing_; |
| 243 if (slide_direction_ == SLIDE_UNKNOWN) | 260 LOG(ERROR) << "Loading complete: " << loading_complete_; |
| 261 window_.reset(); | |
| 244 return; | 262 return; |
| 245 | 263 } |
| 246 // Perform the navigation. | 264 |
| 247 if (slide_direction_ == SLIDE_BACK) | 265 // TODO if the first iteration captures a dismiss layer and the second a |
| 248 web_contents_->GetController().GoBack(); | 266 // window_, this code might not work. |
| 249 else if (slide_direction_ == SLIDE_FRONT) | 267 if (layer_wrapper->has_window()) |
| 268 window_ = layer_wrapper->AcquireWindow(); | |
| 269 else | |
| 270 dismiss_layer_ = layer_wrapper->AcquireLayer(); | |
| 271 | |
| 272 // Make sure the overlay window is on top. | |
| 273 web_contents_window_->StackChildAtTop(window_.get()); | |
| 274 //dismiss_layer_ = layer_wrapper->AcquireLayer(); | |
| 275 owa_->set_live_window(window_.get()); | |
| 276 | |
| 277 // Reset the position of the contents window. | |
| 278 web_contents_->GetContentNativeView()->SetTransform(gfx::Transform()); | |
|
mfomitchev
2015/03/06 01:36:43
These three instructions should only be done for t
Nina
2015/03/09 15:54:52
Done.
| |
| 279 | |
| 280 StopObservingIfDone(); | |
| 281 } | |
| 282 | |
| 283 void OverscrollNavigationOverlay::OnOverscrollCompleting() { | |
| 284 // We start the navigation as soon as we know the overscroll gesture is | |
| 285 // completing. | |
| 286 LOG(ERROR) << "ONO: Starting navigation"; | |
| 287 if (direction_ == OverscrollWindowAnimation::FORWARD) | |
| 250 web_contents_->GetController().GoForward(); | 288 web_contents_->GetController().GoForward(); |
| 251 else | 289 else |
| 252 NOTREACHED(); | 290 web_contents_->GetController().GoBack(); |
| 253 | |
| 254 // Reset state and wait for the new navigation page to complete | |
| 255 // loading/painting. | |
| 256 StartObserving(); | 291 StartObserving(); |
| 257 } | 292 } |
| 258 | 293 |
| 259 void OverscrollNavigationOverlay::OnWindowSlideCompleted( | 294 void OverscrollNavigationOverlay::FadeOutOverscrollWindow() { |
| 260 scoped_ptr<ui::Layer> layer) { | 295 LOG(ERROR) << "ONO: FadeOutOverscrollWindow"; |
| 261 if (slide_direction_ == SLIDE_UNKNOWN) { | 296 // TODO maybe we do not need this check. |
| 262 window_slider_.reset(); | 297 if (!dismiss_layer_ && !window_) |
| 263 StopObservingIfDone(); | |
| 264 return; | 298 return; |
| 265 } | 299 if (!dismiss_layer_) |
| 266 | 300 dismiss_layer_ = window_->AcquireLayer(); |
| 267 // Change the image used for the overlay window. | 301 window_.reset(); |
| 268 image_delegate_->SetImage(layer_delegate_->image()); | 302 aura::Window* contents = web_contents_->GetContentNativeView(); |
| 269 window_->layer()->SetTransform(gfx::Transform()); | 303 contents->layer()->SetLayerBrightness(1.f); |
| 270 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); | 304 { |
| 271 slide_direction_ = SLIDE_UNKNOWN; | 305 ui::ScopedLayerAnimationSettings settings(contents->layer()->GetAnimator()); |
| 272 // We may end up dismissing the overlay before it has a chance to repaint, so | 306 settings.SetPreemptionStrategy( |
| 273 // set the slider layer to be the one animated by OverlayDismissAnimator. | 307 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 274 if (layer.get()) | 308 settings.SetTweenType(gfx::Tween::EASE_OUT); |
| 275 overlay_dismiss_layer_ = layer.Pass(); | 309 contents->layer()->SetLayerBrightness(0.f); |
| 276 StopObservingIfDone(); | 310 } |
| 277 } | 311 (new OverlayDismissAnimator(dismiss_layer_.Pass()))->Animate(); |
| 278 | 312 } |
| 279 void OverscrollNavigationOverlay::OnWindowSlideAborted() { | 313 |
| 280 StopObservingIfDone(); | 314 void OverscrollNavigationOverlay::StopObservingIfDone() { |
|
mfomitchev
2015/03/06 01:36:43
Order of the methods should be the same as in .h f
Nina
2015/03/09 15:54:52
Done. I also rearranged some of the methods in a w
| |
| 281 } | 315 LOG(ERROR) << "ONO: Stop observing if done"; |
| 282 | 316 if (!loading_complete_ || owa_->is_active()) { |
| 283 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { | 317 LOG(ERROR) << "Returning early"; |
| 284 // We only want to take an action here if WindowSlider is being destroyed | 318 return; |
| 285 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, | 319 } |
| 286 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and | 320 FadeOutOverscrollWindow(); |
| 287 // we don't need to do anything. | 321 Observe(NULL); |
| 288 // This check prevents StopObservingIfDone() being called multiple times | 322 observing_ = false; |
| 289 // (including recursively) for a single event. | 323 loading_complete_ = false; |
| 290 if (window_slider_.get()) { | 324 owa_->set_live_window(web_contents_window_); |
|
mfomitchev
2015/03/06 01:36:43
It's pretty unfortunate that ONO has to do this -
Nina
2015/03/09 15:54:52
Yes
| |
| 291 // The slider has just been destroyed. Release the ownership. | |
| 292 ignore_result(window_slider_.release()); | |
| 293 StopObservingIfDone(); | |
| 294 } | |
| 295 } | 325 } |
| 296 | 326 |
| 297 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { | 327 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
| 328 LOG(ERROR) << "Did first visually non empty paint"; | |
| 298 NavigationEntry* visible_entry = | 329 NavigationEntry* visible_entry = |
| 299 web_contents_->GetController().GetVisibleEntry(); | 330 web_contents_->GetController().GetVisibleEntry(); |
| 300 if (pending_entry_url_.is_empty() || | 331 if (pending_entry_url_.is_empty() || |
| 301 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { | 332 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { |
| 302 received_paint_update_ = true; | 333 loading_complete_ = true; |
| 303 StopObservingIfDone(); | 334 StopObservingIfDone(); |
| 304 } | 335 } |
| 305 } | 336 } |
| 306 | 337 |
| 307 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { | 338 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { |
| 339 LOG(ERROR) << "Did stop loading"; | |
| 308 // Don't compare URLs in this case - it's possible they won't match if | 340 // Don't compare URLs in this case - it's possible they won't match if |
| 309 // a gesture-nav initiated navigation was interrupted by some other in-site | 341 // a gesture-nav initiated navigation was interrupted by some other in-site |
| 310 // navigation ((e.g., from a script, or from a bookmark). | 342 // navigation ((e.g., from a script, or from a bookmark). |
| 311 loading_complete_ = true; | 343 loading_complete_ = true; |
| 312 StopObservingIfDone(); | 344 StopObservingIfDone(); |
| 313 } | 345 } |
| 314 | 346 |
| 315 } // namespace content | 347 } // namespace content |
| OLD | NEW |