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Side by Side Diff: content/browser/web_contents/aura/overscroll_window_animation.h

Issue 895543005: Refactor GestureNavigation to eliminate code redundancy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Changed bounds setting responsibility Created 5 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_WEB_CONTENTS_AURA_OVERSCROLL_WINDOW_ANIMATION_H_
6 #define CONTENT_BROWSER_WEB_CONTENTS_AURA_OVERSCROLL_WINDOW_ANIMATION_H_
7
8 #include "base/gtest_prod_util.h"
9 #include "content/browser/renderer_host/overscroll_controller_delegate.h"
10 #include "content/common/content_export.h"
11 #include "ui/compositor/layer_animation_observer.h"
12
13 namespace aura {
14 class Window;
15 }
16
17 namespace ui {
18 class Layer;
19 class LayerAnimator;
20 }
21
22 namespace content {
23
24 class ShadowLayerDelegate;
25 class WebContentsImpl;
26
27 // Manages the animation of a window sliding on top or behind another one. The
28 // main window, which is the one displayed before the animation starts, is not
29 // owned by OverscrollWindowAnimation, while the slide window, created at the
30 // start of the animation, is owned by us for its duration.
31 class CONTENT_EXPORT OverscrollWindowAnimation
32 : public OverscrollControllerDelegate,
33 ui::ImplicitAnimationObserver {
34 public:
35 // The direction of this animation. SLIDE_FRONT indicates that the main window
36 // stays still while the slide window moves on top of it, entering in from the
37 // right. SLIDE_BACK means that the main window is animated to the right,
38 // revealing the slide window in the back, which stays still. SLIDE_NONE
39 // means we are not animating yet. Left and right are reversed for RTL
40 // languages, but stack order remains unchanged.
41 enum Direction { SLIDE_FRONT, SLIDE_BACK, SLIDE_NONE };
42
43 // Delegate class that interfaces with the window animation.
44 class CONTENT_EXPORT Delegate {
45 public:
46 virtual ~Delegate() {}
47
48 virtual scoped_ptr<aura::Window> CreateFrontWindow(
49 const gfx::Rect& bounds) = 0;
mfomitchev 2015/04/08 17:33:16 Please comment what bounds are
Nina 2015/04/08 17:46:49 Done.
50 virtual scoped_ptr<aura::Window> CreateBackWindow(
51 const gfx::Rect& bounds) = 0;
52
53 // Returns the main window that participates in the animation. The delegate
54 // does not own this window.
55 virtual aura::Window* GetMainWindow() const = 0;
56
57 // Called when we know the animation is going to complete successfully, but
58 // before it actually completes.
59 virtual void OnOverscrollCompleting() = 0;
60
61 // Called when the animation has been completed. The slide window is
62 // transferred to the delegate.
63 virtual void OnOverscrollCompleted(scoped_ptr<aura::Window> window) = 0;
64
65 // Called when the overscroll gesture has been cancelled, after the cancel
66 // animation finishes.
67 virtual void OnOverscrollCancelled() = 0;
68 };
69
70 explicit OverscrollWindowAnimation(Delegate* delegate);
71
72 ~OverscrollWindowAnimation() override;
73
74 // Returns true if we are currently animating.
75 bool is_active() const { return !!slide_window_; }
76
77 // OverscrollControllerDelegate:
78 gfx::Rect GetVisibleBounds() const override;
79 bool OnOverscrollUpdate(float delta_x, float delta_y) override;
80 void OnOverscrollComplete(OverscrollMode overscroll_mode) override;
81 void OnOverscrollModeChange(OverscrollMode old_mode,
82 OverscrollMode new_mode) override;
83
84 private:
85 // Cancels the slide, animating the front window to its original position.
86 void CancelSlide();
87
88 // Returns a translation on the x axis for the given overscroll.
89 float GetTranslationForOverscroll(float delta_x);
90
91 // Returns the layer that is animated for the animation. The caller does not
92 // own it.
93 ui::Layer* GetFrontLayer() const;
94
95 // ui::ImplicitAnimationObserver:
96 void OnImplicitAnimationsCompleted() override;
97
98 // We own the window created for the animation.
99 scoped_ptr<aura::Window> slide_window_;
100
101 // Shadow shown under the animated layer.
102 scoped_ptr<ShadowLayerDelegate> shadow_;
103
104 // Delegate that provides the animation target and is notified of the
105 // animation state.
106 Delegate* delegate_;
107
108 // The current animation direction.
109 Direction direction_;
110
111 // Indicates if the current animation has been cancelled. True while the
112 // cancel animation is in progress.
113 bool overscroll_cancelled_;
114
115 DISALLOW_COPY_AND_ASSIGN(OverscrollWindowAnimation);
116 };
117
118 } // namespace content
119
120 #endif // CONTENT_BROWSER_WEB_CONTENTS_AURA_OVERSCROLL_WINDOW_ANIMATION_H_
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