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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" | 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
6 | 6 |
| 7 #include <vector> |
| 8 |
7 #include "content/browser/frame_host/navigation_entry_impl.h" | 9 #include "content/browser/frame_host/navigation_entry_impl.h" |
8 #include "content/browser/renderer_host/render_view_host_impl.h" | 10 #include "content/browser/renderer_host/render_view_host_impl.h" |
| 11 #include "content/browser/web_contents/aura/overscroll_window_delegate.h" |
9 #include "content/browser/web_contents/web_contents_impl.h" | 12 #include "content/browser/web_contents/web_contents_impl.h" |
10 #include "content/common/view_messages.h" | 13 #include "content/common/view_messages.h" |
11 #include "content/public/browser/browser_thread.h" | 14 #include "content/public/browser/browser_thread.h" |
12 #include "content/public/browser/render_widget_host_view.h" | 15 #include "content/public/browser/render_widget_host_view.h" |
13 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
14 #include "ui/aura_extra/image_window_delegate.h" | |
15 #include "ui/base/layout.h" | 17 #include "ui/base/layout.h" |
16 #include "ui/compositor/layer.h" | 18 #include "ui/compositor/layer.h" |
17 #include "ui/compositor/layer_animation_observer.h" | 19 #include "ui/compositor/layer_animation_observer.h" |
18 #include "ui/compositor/paint_context.h" | 20 #include "ui/compositor/paint_context.h" |
19 #include "ui/compositor/scoped_layer_animation_settings.h" | 21 #include "ui/compositor/scoped_layer_animation_settings.h" |
20 #include "ui/gfx/canvas.h" | 22 #include "ui/gfx/canvas.h" |
21 #include "ui/gfx/image/image_png_rep.h" | 23 #include "ui/gfx/image/image_png_rep.h" |
22 #include "ui/gfx/image/image_skia.h" | |
23 | 24 |
24 namespace content { | 25 namespace content { |
25 namespace { | 26 namespace { |
26 | 27 |
27 // Returns true if the entry's URL or any of the URLs in entry's redirect chain | 28 // Returns true if the entry's URL or any of the URLs in entry's redirect chain |
28 // match |url|. | 29 // match |url|. |
29 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { | 30 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
30 if (!entry) | 31 if (!entry) |
31 return false; | 32 return false; |
32 if (entry->GetURL() == url) | 33 if (entry->GetURL() == url) |
33 return true; | 34 return true; |
34 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); | 35 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); |
35 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); | 36 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); |
36 it != redirect_chain.end(); | 37 it != redirect_chain.end(); |
37 it++) { | 38 it++) { |
38 if (*it == url) | 39 if (*it == url) |
39 return true; | 40 return true; |
40 } | 41 } |
41 return false; | 42 return false; |
42 } | 43 } |
43 | 44 |
44 } // namespace | 45 } // namespace |
45 | 46 |
46 // A LayerDelegate that paints an image for the layer. | 47 // A class that sets masks to bounds to false on a layer and restores the old |
47 class ImageLayerDelegate : public ui::LayerDelegate { | 48 // value on destruction. |
| 49 class OverscrollNavigationOverlay::ScopedLayerClippingSetting { |
48 public: | 50 public: |
49 ImageLayerDelegate() {} | 51 explicit ScopedLayerClippingSetting(ui::Layer* layer) |
| 52 : masks_to_bounds_(layer->GetMasksToBounds()), layer_(layer) { |
| 53 layer_->SetMasksToBounds(false); |
| 54 } |
50 | 55 |
51 ~ImageLayerDelegate() override {} | 56 ~ScopedLayerClippingSetting() { layer_->SetMasksToBounds(masks_to_bounds_); } |
52 | |
53 void SetImage(const gfx::Image& image) { | |
54 image_ = image; | |
55 image_size_ = image.AsImageSkia().size(); | |
56 } | |
57 const gfx::Image& image() const { return image_; } | |
58 | 57 |
59 private: | 58 private: |
60 // Overridden from ui::LayerDelegate: | 59 bool masks_to_bounds_; |
61 void OnPaintLayer(const ui::PaintContext& context) override { | 60 ui::Layer* layer_; |
62 gfx::Canvas* canvas = context.canvas(); | |
63 if (image_.IsEmpty()) { | |
64 canvas->DrawColor(SK_ColorWHITE); | |
65 } else { | |
66 SkISize size = canvas->sk_canvas()->getDeviceSize(); | |
67 if (size.width() != image_size_.width() || | |
68 size.height() != image_size_.height()) { | |
69 canvas->DrawColor(SK_ColorWHITE); | |
70 } | |
71 canvas->DrawImageInt(image_.AsImageSkia(), 0, 0); | |
72 } | |
73 } | |
74 | |
75 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
76 | |
77 // Called when the layer's device scale factor has changed. | |
78 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | |
79 | |
80 // Invoked prior to the bounds changing. The returned closured is run after | |
81 // the bounds change. | |
82 base::Closure PrepareForLayerBoundsChange() override { | |
83 return base::Closure(); | |
84 } | |
85 | |
86 gfx::Image image_; | |
87 gfx::Size image_size_; | |
88 | |
89 DISALLOW_COPY_AND_ASSIGN(ImageLayerDelegate); | |
90 }; | 61 }; |
91 | 62 |
92 // Responsible for fading out and deleting the layer of the overlay window. | 63 // Responsible for fading out and deleting the layer of the overlay window. |
93 class OverlayDismissAnimator | 64 class OverlayDismissAnimator |
94 : public ui::LayerAnimationObserver { | 65 : public ui::LayerAnimationObserver { |
95 public: | 66 public: |
96 // Takes ownership of the layer. | 67 // Takes ownership of the layer. |
97 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) | 68 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) |
98 : layer_(layer.Pass()) { | 69 : layer_(layer.Pass()) { |
99 CHECK(layer_.get()); | 70 CHECK(layer_.get()); |
(...skipping 25 matching lines...) Expand all Loading... |
125 | 96 |
126 private: | 97 private: |
127 ~OverlayDismissAnimator() override {} | 98 ~OverlayDismissAnimator() override {} |
128 | 99 |
129 scoped_ptr<ui::Layer> layer_; | 100 scoped_ptr<ui::Layer> layer_; |
130 | 101 |
131 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); | 102 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); |
132 }; | 103 }; |
133 | 104 |
134 OverscrollNavigationOverlay::OverscrollNavigationOverlay( | 105 OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
135 WebContentsImpl* web_contents) | 106 WebContentsImpl* web_contents, |
136 : web_contents_(web_contents), | 107 aura::Window* web_contents_window) |
137 image_delegate_(NULL), | 108 : direction_(NONE), |
| 109 web_contents_(web_contents), |
138 loading_complete_(false), | 110 loading_complete_(false), |
139 received_paint_update_(false), | 111 received_paint_update_(false), |
140 slide_direction_(SLIDE_UNKNOWN) { | 112 owa_(new OverscrollWindowAnimation(this)), |
| 113 web_contents_window_(web_contents_window) { |
141 } | 114 } |
142 | 115 |
143 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { | 116 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
| 117 if (owa_->is_active()) |
| 118 GetMainWindow()->ReleaseCapture(); |
144 } | 119 } |
145 | 120 |
146 void OverscrollNavigationOverlay::StartObserving() { | 121 void OverscrollNavigationOverlay::StartObserving() { |
147 loading_complete_ = false; | 122 loading_complete_ = false; |
148 received_paint_update_ = false; | 123 received_paint_update_ = false; |
149 overlay_dismiss_layer_.reset(); | |
150 Observe(web_contents_); | 124 Observe(web_contents_); |
151 | 125 |
152 // Make sure the overlay window is on top. | |
153 if (window_.get() && window_->parent()) | |
154 window_->parent()->StackChildAtTop(window_.get()); | |
155 | |
156 // Assumes the navigation has been initiated. | 126 // Assumes the navigation has been initiated. |
157 NavigationEntry* pending_entry = | 127 NavigationEntry* pending_entry = |
158 web_contents_->GetController().GetPendingEntry(); | 128 web_contents_->GetController().GetPendingEntry(); |
159 // Save url of the pending entry to identify when it loads and paints later. | 129 // Save url of the pending entry to identify when it loads and paints later. |
160 // Under some circumstances navigation can leave a null pending entry - | 130 // Under some circumstances navigation can leave a null pending entry - |
161 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). | 131 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). |
162 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); | 132 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
163 } | 133 } |
164 | 134 |
165 void OverscrollNavigationOverlay::SetOverlayWindow( | |
166 scoped_ptr<aura::Window> window, | |
167 aura_extra::ImageWindowDelegate* delegate) { | |
168 window_ = window.Pass(); | |
169 if (window_.get() && window_->parent()) | |
170 window_->parent()->StackChildAtTop(window_.get()); | |
171 image_delegate_ = delegate; | |
172 | |
173 if (window_.get() && delegate->has_image()) { | |
174 window_slider_.reset(new WindowSlider(this, | |
175 window_->parent(), | |
176 window_.get())); | |
177 slide_direction_ = SLIDE_UNKNOWN; | |
178 } else { | |
179 window_slider_.reset(); | |
180 } | |
181 } | |
182 | |
183 void OverscrollNavigationOverlay::StopObservingIfDone() { | 135 void OverscrollNavigationOverlay::StopObservingIfDone() { |
184 // Normally we dismiss the overlay once we receive a paint update, however | 136 // Normally we dismiss the overlay once we receive a paint update, however |
185 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get | 137 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get |
186 // called, and we rely on loading_complete_ for those cases. | 138 // called, and we rely on loading_complete_ for those cases. |
187 if (!received_paint_update_ && !loading_complete_) | 139 // If an overscroll gesture is in progress, then do not destroy the window. |
| 140 if (!window_ || !(loading_complete_ || received_paint_update_) || |
| 141 owa_->is_active()) { |
188 return; | 142 return; |
| 143 } |
| 144 // Restore layer clipping. |
| 145 contents_layer_settings_.reset(); |
| 146 contents_layer_parent_settings_.reset(); |
189 | 147 |
190 // If a slide is in progress, then do not destroy the window or the slide. | 148 // OverlayDismissAnimator deletes the dismiss layer and itself when the |
191 if (window_slider_.get() && window_slider_->IsSlideInProgress()) | 149 // animation completes. |
192 return; | 150 scoped_ptr<ui::Layer> dismiss_layer = window_->AcquireLayer(); |
193 | |
194 // The layer to be animated by OverlayDismissAnimator | |
195 scoped_ptr<ui::Layer> overlay_dismiss_layer; | |
196 if (overlay_dismiss_layer_) | |
197 overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); | |
198 else if (window_.get()) | |
199 overlay_dismiss_layer = window_->AcquireLayer(); | |
200 Observe(NULL); | |
201 window_slider_.reset(); | |
202 window_.reset(); | 151 window_.reset(); |
203 image_delegate_ = NULL; | 152 (new OverlayDismissAnimator(dismiss_layer.Pass()))->Animate(); |
204 if (overlay_dismiss_layer.get()) { | 153 Observe(nullptr); |
205 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the | 154 received_paint_update_ = false; |
206 // animation completes. | 155 loading_complete_ = false; |
207 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); | |
208 } | |
209 } | 156 } |
210 | 157 |
211 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { | 158 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateOverlayWindow() { |
| 159 OverscrollWindowDelegate* overscroll_delegate = new OverscrollWindowDelegate( |
| 160 owa_.get(), GetImageForDirection(direction_)); |
| 161 scoped_ptr<aura::Window> window(new aura::Window(overscroll_delegate)); |
| 162 window->SetTransparent(true); |
| 163 window->Init(ui::LAYER_TEXTURED); |
| 164 window->layer()->SetMasksToBounds(false); |
| 165 window->SetName("OverscrollOverlay"); |
| 166 web_contents_window_->AddChild(window.get()); |
| 167 aura::Window* event_window = GetMainWindow(); |
| 168 if (direction_ == FORWARD) |
| 169 web_contents_window_->StackChildAbove(window.get(), event_window); |
| 170 else |
| 171 web_contents_window_->StackChildBelow(window.get(), event_window); |
| 172 // Set capture on the window that is receiving the overscroll events so that |
| 173 // trackpad scroll gestures keep targetting it even if the mouse pointer moves |
| 174 // off its bounds. |
| 175 event_window->SetCapture(); |
| 176 window->Show(); |
| 177 return window.Pass(); |
| 178 } |
| 179 |
| 180 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( |
| 181 NavigationDirection direction) const { |
212 const NavigationControllerImpl& controller = web_contents_->GetController(); | 182 const NavigationControllerImpl& controller = web_contents_->GetController(); |
213 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); | 183 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
| 184 controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1)); |
214 | 185 |
215 gfx::Image image; | |
216 if (entry && entry->screenshot().get()) { | 186 if (entry && entry->screenshot().get()) { |
217 std::vector<gfx::ImagePNGRep> image_reps; | 187 std::vector<gfx::ImagePNGRep> image_reps; |
218 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); | 188 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
219 image = gfx::Image(image_reps); | 189 return gfx::Image(image_reps); |
220 } | 190 } |
221 if (!layer_delegate_) | 191 return gfx::Image(); |
222 layer_delegate_.reset(new ImageLayerDelegate()); | |
223 layer_delegate_->SetImage(image); | |
224 | |
225 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); | |
226 layer->set_delegate(layer_delegate_.get()); | |
227 return layer; | |
228 } | 192 } |
229 | 193 |
230 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { | 194 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateFrontWindow() { |
231 if (!web_contents_->GetController().CanGoBack()) | 195 if (!web_contents_->GetController().CanGoForward()) |
232 return NULL; | 196 return nullptr; |
233 slide_direction_ = SLIDE_BACK; | 197 direction_ = FORWARD; |
234 return CreateSlideLayer(-1); | 198 return CreateOverlayWindow(); |
235 } | 199 } |
236 | 200 |
237 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { | 201 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateBackWindow() { |
238 if (!web_contents_->GetController().CanGoForward()) | 202 if (!web_contents_->GetController().CanGoBack()) |
239 return NULL; | 203 return nullptr; |
240 slide_direction_ = SLIDE_FRONT; | 204 direction_ = BACK; |
241 return CreateSlideLayer(1); | 205 return CreateOverlayWindow(); |
242 } | 206 } |
243 | 207 |
244 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { | 208 aura::Window* OverscrollNavigationOverlay::GetMainWindow() const { |
245 if (slide_direction_ == SLIDE_UNKNOWN) | 209 if (window_) |
246 return; | 210 return window_.get(); |
| 211 return web_contents_->GetContentNativeView(); |
| 212 } |
247 | 213 |
248 // Perform the navigation. | 214 void OverscrollNavigationOverlay::OnOverscrollCompleting() { |
249 if (slide_direction_ == SLIDE_BACK) | 215 GetMainWindow()->ReleaseCapture(); |
| 216 // We start the navigation as soon as we know the overscroll gesture is |
| 217 // completing. |
| 218 DCHECK(direction_ != NONE); |
| 219 |
| 220 // Avoid clipping on the screenshot caused by the contents window being moved |
| 221 // outside of the screen bounds. |
| 222 contents_layer_settings_.reset( |
| 223 new ScopedLayerClippingSetting(web_contents_->GetNativeView()->layer())); |
| 224 contents_layer_parent_settings_.reset(new ScopedLayerClippingSetting( |
| 225 web_contents_->GetNativeView()->layer()->parent())); |
| 226 |
| 227 // Make sure we can navigate first, as other factors can trigger a navigation |
| 228 // during an overscroll gesture and navigating without history produces a |
| 229 // crash. |
| 230 if (direction_ == FORWARD && web_contents_->GetController().CanGoForward()) |
| 231 web_contents_->GetController().GoForward(); |
| 232 if (direction_ == BACK && web_contents_->GetController().CanGoBack()) |
250 web_contents_->GetController().GoBack(); | 233 web_contents_->GetController().GoBack(); |
251 else if (slide_direction_ == SLIDE_FRONT) | |
252 web_contents_->GetController().GoForward(); | |
253 else | |
254 NOTREACHED(); | |
255 | |
256 // Reset state and wait for the new navigation page to complete | |
257 // loading/painting. | |
258 StartObserving(); | 234 StartObserving(); |
259 } | 235 } |
260 | 236 |
261 void OverscrollNavigationOverlay::OnWindowSlideCompleted( | 237 void OverscrollNavigationOverlay::OnOverscrollCompleted( |
262 scoped_ptr<ui::Layer> layer) { | 238 scoped_ptr<aura::Window> window) { |
263 if (slide_direction_ == SLIDE_UNKNOWN) { | 239 GetMainWindow()->SetTransform(gfx::Transform()); |
264 window_slider_.reset(); | 240 window_ = window.Pass(); |
265 StopObservingIfDone(); | 241 // Make sure the overlay window is on top. |
266 return; | 242 web_contents_window_->StackChildAtTop(window_.get()); |
267 } | 243 direction_ = NONE; |
268 | |
269 // Change the image used for the overlay window. | |
270 image_delegate_->SetImage(layer_delegate_->image()); | |
271 window_->layer()->SetTransform(gfx::Transform()); | |
272 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); | |
273 slide_direction_ = SLIDE_UNKNOWN; | |
274 // We may end up dismissing the overlay before it has a chance to repaint, so | |
275 // set the slider layer to be the one animated by OverlayDismissAnimator. | |
276 if (layer.get()) | |
277 overlay_dismiss_layer_ = layer.Pass(); | |
278 StopObservingIfDone(); | 244 StopObservingIfDone(); |
279 } | 245 } |
280 | 246 |
281 void OverscrollNavigationOverlay::OnWindowSlideAborted() { | 247 void OverscrollNavigationOverlay::OnOverscrollCancelled() { |
| 248 GetMainWindow()->ReleaseCapture(); |
| 249 direction_ = NONE; |
282 StopObservingIfDone(); | 250 StopObservingIfDone(); |
283 } | 251 } |
284 | 252 |
285 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { | |
286 // We only want to take an action here if WindowSlider is being destroyed | |
287 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, | |
288 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and | |
289 // we don't need to do anything. | |
290 // This check prevents StopObservingIfDone() being called multiple times | |
291 // (including recursively) for a single event. | |
292 if (window_slider_.get()) { | |
293 // The slider has just been destroyed. Release the ownership. | |
294 ignore_result(window_slider_.release()); | |
295 StopObservingIfDone(); | |
296 } | |
297 } | |
298 | |
299 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { | 253 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
300 NavigationEntry* visible_entry = | 254 NavigationEntry* visible_entry = |
301 web_contents_->GetController().GetVisibleEntry(); | 255 web_contents_->GetController().GetVisibleEntry(); |
302 if (pending_entry_url_.is_empty() || | 256 if (pending_entry_url_.is_empty() || |
303 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { | 257 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { |
304 received_paint_update_ = true; | 258 received_paint_update_ = true; |
305 StopObservingIfDone(); | 259 StopObservingIfDone(); |
306 } | 260 } |
307 } | 261 } |
308 | 262 |
309 void OverscrollNavigationOverlay::DidStopLoading() { | 263 void OverscrollNavigationOverlay::DidStopLoading() { |
310 // Don't compare URLs in this case - it's possible they won't match if | 264 // Don't compare URLs in this case - it's possible they won't match if |
311 // a gesture-nav initiated navigation was interrupted by some other in-site | 265 // a gesture-nav initiated navigation was interrupted by some other in-site |
312 // navigation ((e.g., from a script, or from a bookmark). | 266 // navigation (e.g., from a script, or from a bookmark). |
313 loading_complete_ = true; | 267 loading_complete_ = true; |
314 StopObservingIfDone(); | 268 StopObservingIfDone(); |
315 } | 269 } |
316 | 270 |
317 } // namespace content | 271 } // namespace content |
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