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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" | 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
| 6 | 6 |
| 7 #include <vector> | |
| 8 | |
| 7 #include "content/browser/frame_host/navigation_entry_impl.h" | 9 #include "content/browser/frame_host/navigation_entry_impl.h" |
| 8 #include "content/browser/renderer_host/render_view_host_impl.h" | 10 #include "content/browser/renderer_host/render_view_host_impl.h" |
| 11 #include "content/browser/web_contents/aura/overscroll_window_delegate.h" | |
| 9 #include "content/browser/web_contents/web_contents_impl.h" | 12 #include "content/browser/web_contents/web_contents_impl.h" |
| 10 #include "content/common/view_messages.h" | 13 #include "content/common/view_messages.h" |
| 11 #include "content/public/browser/browser_thread.h" | 14 #include "content/public/browser/browser_thread.h" |
| 12 #include "content/public/browser/render_widget_host_view.h" | 15 #include "content/public/browser/render_widget_host_view.h" |
| 13 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 14 #include "ui/aura_extra/image_window_delegate.h" | |
| 15 #include "ui/base/layout.h" | 17 #include "ui/base/layout.h" |
| 16 #include "ui/compositor/layer.h" | 18 #include "ui/compositor/layer.h" |
| 17 #include "ui/compositor/layer_animation_observer.h" | 19 #include "ui/compositor/layer_animation_observer.h" |
| 18 #include "ui/compositor/scoped_layer_animation_settings.h" | 20 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 19 #include "ui/gfx/canvas.h" | 21 #include "ui/gfx/canvas.h" |
| 20 #include "ui/gfx/image/image_png_rep.h" | 22 #include "ui/gfx/image/image_png_rep.h" |
| 21 #include "ui/gfx/image/image_skia.h" | |
| 22 | 23 |
| 23 namespace content { | 24 namespace content { |
| 24 namespace { | 25 namespace { |
| 25 | 26 |
| 26 // Returns true if the entry's URL or any of the URLs in entry's redirect chain | 27 // Returns true if the entry's URL or any of the URLs in entry's redirect chain |
| 27 // match |url|. | 28 // match |url|. |
| 28 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { | 29 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
| 29 if (!entry) | 30 if (!entry) |
| 30 return false; | 31 return false; |
| 31 if (entry->GetURL() == url) | 32 if (entry->GetURL() == url) |
| 32 return true; | 33 return true; |
| 33 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); | 34 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); |
| 34 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); | 35 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); |
| 35 it != redirect_chain.end(); | 36 it != redirect_chain.end(); |
| 36 it++) { | 37 it++) { |
| 37 if (*it == url) | 38 if (*it == url) |
| 38 return true; | 39 return true; |
| 39 } | 40 } |
| 40 return false; | 41 return false; |
| 41 } | 42 } |
| 42 | 43 |
| 43 } // namespace | 44 } // namespace |
| 44 | 45 |
| 45 // A LayerDelegate that paints an image for the layer. | |
| 46 class ImageLayerDelegate : public ui::LayerDelegate { | |
| 47 public: | |
| 48 ImageLayerDelegate() {} | |
| 49 | |
| 50 ~ImageLayerDelegate() override {} | |
| 51 | |
| 52 void SetImage(const gfx::Image& image) { | |
| 53 image_ = image; | |
| 54 image_size_ = image.AsImageSkia().size(); | |
| 55 } | |
| 56 const gfx::Image& image() const { return image_; } | |
| 57 | |
| 58 private: | |
| 59 // Overridden from ui::LayerDelegate: | |
| 60 void OnPaintLayer(gfx::Canvas* canvas) override { | |
| 61 if (image_.IsEmpty()) { | |
| 62 canvas->DrawColor(SK_ColorWHITE); | |
| 63 } else { | |
| 64 SkISize size = canvas->sk_canvas()->getDeviceSize(); | |
| 65 if (size.width() != image_size_.width() || | |
| 66 size.height() != image_size_.height()) { | |
| 67 canvas->DrawColor(SK_ColorWHITE); | |
| 68 } | |
| 69 canvas->DrawImageInt(image_.AsImageSkia(), 0, 0); | |
| 70 } | |
| 71 } | |
| 72 | |
| 73 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
| 74 | |
| 75 // Called when the layer's device scale factor has changed. | |
| 76 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | |
| 77 | |
| 78 // Invoked prior to the bounds changing. The returned closured is run after | |
| 79 // the bounds change. | |
| 80 base::Closure PrepareForLayerBoundsChange() override { | |
| 81 return base::Closure(); | |
| 82 } | |
| 83 | |
| 84 gfx::Image image_; | |
| 85 gfx::Size image_size_; | |
| 86 | |
| 87 DISALLOW_COPY_AND_ASSIGN(ImageLayerDelegate); | |
| 88 }; | |
| 89 | |
| 90 // Responsible for fading out and deleting the layer of the overlay window. | 46 // Responsible for fading out and deleting the layer of the overlay window. |
| 91 class OverlayDismissAnimator | 47 class OverlayDismissAnimator |
| 92 : public ui::LayerAnimationObserver { | 48 : public ui::LayerAnimationObserver { |
| 93 public: | 49 public: |
| 94 // Takes ownership of the layer. | 50 // Takes ownership of the layer. |
| 95 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) | 51 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) |
| 96 : layer_(layer.Pass()) { | 52 : layer_(layer.Pass()) { |
| 97 CHECK(layer_.get()); | 53 CHECK(layer_.get()); |
| 98 } | 54 } |
| 99 | 55 |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 123 | 79 |
| 124 private: | 80 private: |
| 125 ~OverlayDismissAnimator() override {} | 81 ~OverlayDismissAnimator() override {} |
| 126 | 82 |
| 127 scoped_ptr<ui::Layer> layer_; | 83 scoped_ptr<ui::Layer> layer_; |
| 128 | 84 |
| 129 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); | 85 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); |
| 130 }; | 86 }; |
| 131 | 87 |
| 132 OverscrollNavigationOverlay::OverscrollNavigationOverlay( | 88 OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
| 133 WebContentsImpl* web_contents) | 89 WebContentsImpl* web_contents, |
| 134 : web_contents_(web_contents), | 90 aura::Window* web_contents_window) |
| 135 image_delegate_(NULL), | 91 : direction_(NONE), |
| 92 web_contents_(web_contents), | |
| 93 window_(nullptr), | |
|
mfomitchev
2015/03/26 02:41:38
no need to init scoped_ptr to null
Nina
2015/03/27 17:52:33
Removed.
| |
| 136 loading_complete_(false), | 94 loading_complete_(false), |
| 137 received_paint_update_(false), | 95 received_paint_update_(false), |
| 138 slide_direction_(SLIDE_UNKNOWN) { | 96 owa_(new OverscrollWindowAnimation(this)), |
| 97 web_contents_window_(web_contents_window) { | |
| 139 } | 98 } |
| 140 | 99 |
| 141 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { | 100 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
| 142 } | 101 } |
| 143 | 102 |
| 144 void OverscrollNavigationOverlay::StartObserving() { | 103 void OverscrollNavigationOverlay::StartObserving() { |
| 145 loading_complete_ = false; | 104 loading_complete_ = false; |
| 146 received_paint_update_ = false; | 105 received_paint_update_ = false; |
| 147 overlay_dismiss_layer_.reset(); | |
| 148 Observe(web_contents_); | 106 Observe(web_contents_); |
| 149 | 107 |
| 150 // Make sure the overlay window is on top. | |
| 151 if (window_.get() && window_->parent()) | |
| 152 window_->parent()->StackChildAtTop(window_.get()); | |
| 153 | |
| 154 // Assumes the navigation has been initiated. | 108 // Assumes the navigation has been initiated. |
| 155 NavigationEntry* pending_entry = | 109 NavigationEntry* pending_entry = |
| 156 web_contents_->GetController().GetPendingEntry(); | 110 web_contents_->GetController().GetPendingEntry(); |
| 157 // Save url of the pending entry to identify when it loads and paints later. | 111 // Save url of the pending entry to identify when it loads and paints later. |
| 158 // Under some circumstances navigation can leave a null pending entry - | 112 // Under some circumstances navigation can leave a null pending entry - |
| 159 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). | 113 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). |
| 160 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); | 114 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
| 161 } | 115 } |
| 162 | 116 |
| 163 void OverscrollNavigationOverlay::SetOverlayWindow( | |
| 164 scoped_ptr<aura::Window> window, | |
| 165 aura_extra::ImageWindowDelegate* delegate) { | |
| 166 window_ = window.Pass(); | |
| 167 if (window_.get() && window_->parent()) | |
| 168 window_->parent()->StackChildAtTop(window_.get()); | |
| 169 image_delegate_ = delegate; | |
| 170 | |
| 171 if (window_.get() && delegate->has_image()) { | |
| 172 window_slider_.reset(new WindowSlider(this, | |
| 173 window_->parent(), | |
| 174 window_.get())); | |
| 175 slide_direction_ = SLIDE_UNKNOWN; | |
| 176 } else { | |
| 177 window_slider_.reset(); | |
| 178 } | |
| 179 } | |
| 180 | |
| 181 void OverscrollNavigationOverlay::StopObservingIfDone() { | 117 void OverscrollNavigationOverlay::StopObservingIfDone() { |
| 182 // Normally we dismiss the overlay once we receive a paint update, however | 118 // Normally we dismiss the overlay once we receive a paint update, however |
| 183 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get | 119 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get |
| 184 // called, and we rely on loading_complete_ for those cases. | 120 // called, and we rely on loading_complete_ for those cases. |
| 185 if (!received_paint_update_ && !loading_complete_) | 121 // If a slide is in progress, then do not destroy the window or the slide. |
|
mfomitchev
2015/03/26 02:41:39
"slide" is not clear
Nina
2015/03/27 17:52:33
Done.
| |
| 122 if (!window_ || !(loading_complete_ || received_paint_update_) || | |
|
mfomitchev
2015/03/26 02:41:38
Do need both !window_ and owa_->is_active()?
Nina
2015/03/27 17:52:33
Yes. For the first overscroll case, window_ == nul
| |
| 123 owa_->is_active()) { | |
| 186 return; | 124 return; |
| 187 | 125 } |
| 188 // If a slide is in progress, then do not destroy the window or the slide. | 126 // OverlayDismissAnimator deletes the dismiss layer and itself when the |
| 189 if (window_slider_.get() && window_slider_->IsSlideInProgress()) | 127 // animation completes. |
| 190 return; | 128 scoped_ptr<ui::Layer> dismiss_layer = window_->AcquireLayer(); |
| 191 | 129 window_.reset(); |
| 192 // The layer to be animated by OverlayDismissAnimator | 130 (new OverlayDismissAnimator(dismiss_layer.Pass()))->Animate(); |
| 193 scoped_ptr<ui::Layer> overlay_dismiss_layer; | |
| 194 if (overlay_dismiss_layer_) | |
| 195 overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); | |
| 196 else if (window_.get()) | |
| 197 overlay_dismiss_layer = window_->AcquireLayer(); | |
| 198 Observe(NULL); | 131 Observe(NULL); |
| 199 window_slider_.reset(); | 132 received_paint_update_ = false; |
| 200 window_.reset(); | 133 loading_complete_ = false; |
| 201 image_delegate_ = NULL; | |
| 202 if (overlay_dismiss_layer.get()) { | |
| 203 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the | |
| 204 // animation completes. | |
| 205 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); | |
| 206 } | |
| 207 } | 134 } |
| 208 | 135 |
| 209 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { | 136 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateSlideWindow() { |
| 137 OverscrollWindowDelegate* overscroll_delegate = new OverscrollWindowDelegate( | |
| 138 owa_.get(), GetImageForDirection(direction_)); | |
| 139 scoped_ptr<aura::Window> window(new aura::Window(overscroll_delegate)); | |
| 140 window->SetTransparent(true); | |
| 141 window->Init(aura::WINDOW_LAYER_TEXTURED); | |
| 142 window->layer()->SetMasksToBounds(false); | |
| 143 window->SetName("OverscrollOverlay"); | |
| 144 web_contents_window_->AddChild(window.get()); | |
| 145 aura::Window* target_window = GetTargetWindow(); | |
|
mfomitchev
2015/03/26 02:41:39
event_window? top_window? owner_window?
Nina
2015/03/27 17:52:33
Event window sgtm
| |
| 146 if (target_window) { | |
|
mfomitchev
2015/03/26 02:41:38
Let's find a way to get rid of this if as we discu
Nina
2015/03/27 17:52:33
Found and done
| |
| 147 if (direction_ == FORWARD) | |
| 148 web_contents_window_->StackChildAbove(window.get(), target_window); | |
| 149 else | |
| 150 web_contents_window_->StackChildBelow(window.get(), target_window); | |
| 151 target_window->SetCapture(); | |
|
mfomitchev
2015/03/26 02:41:39
A short comment here would be nice
Nina
2015/03/27 17:52:33
Done.
| |
| 152 } | |
| 153 window->Show(); | |
| 154 return window.Pass(); | |
| 155 } | |
| 156 | |
| 157 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( | |
| 158 NavigationDirection direction) const { | |
| 210 const NavigationControllerImpl& controller = web_contents_->GetController(); | 159 const NavigationControllerImpl& controller = web_contents_->GetController(); |
| 211 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); | 160 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
| 161 controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1)); | |
| 212 | 162 |
| 213 gfx::Image image; | |
| 214 if (entry && entry->screenshot().get()) { | 163 if (entry && entry->screenshot().get()) { |
| 215 std::vector<gfx::ImagePNGRep> image_reps; | 164 std::vector<gfx::ImagePNGRep> image_reps; |
| 216 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); | 165 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
| 217 image = gfx::Image(image_reps); | 166 return gfx::Image(image_reps); |
| 218 } | 167 } |
| 219 if (!layer_delegate_) | 168 return gfx::Image(); |
| 220 layer_delegate_.reset(new ImageLayerDelegate()); | |
| 221 layer_delegate_->SetImage(image); | |
| 222 | |
| 223 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); | |
| 224 layer->set_delegate(layer_delegate_.get()); | |
| 225 return layer; | |
| 226 } | 169 } |
| 227 | 170 |
| 228 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { | 171 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateFrontWindow() { |
| 229 if (!web_contents_->GetController().CanGoBack()) | 172 if (!web_contents_->GetController().CanGoForward()) |
| 230 return NULL; | 173 return nullptr; |
| 231 slide_direction_ = SLIDE_BACK; | 174 direction_ = FORWARD; |
| 232 return CreateSlideLayer(-1); | 175 return CreateSlideWindow(); |
| 233 } | 176 } |
| 234 | 177 |
| 235 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { | 178 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateBackWindow() { |
| 236 if (!web_contents_->GetController().CanGoForward()) | 179 if (!web_contents_->GetController().CanGoBack()) |
| 237 return NULL; | 180 return nullptr; |
| 238 slide_direction_ = SLIDE_FRONT; | 181 direction_ = BACK; |
| 239 return CreateSlideLayer(1); | 182 return CreateSlideWindow(); |
| 240 } | 183 } |
| 241 | 184 |
| 242 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { | 185 aura::Window* OverscrollNavigationOverlay::GetTargetWindow() const { |
| 243 if (slide_direction_ == SLIDE_UNKNOWN) | 186 if (window_) |
| 244 return; | 187 return window_.get(); |
| 188 return web_contents_->GetContentNativeView(); | |
| 189 } | |
| 245 | 190 |
| 246 // Perform the navigation. | 191 void OverscrollNavigationOverlay::OnOverscrollCompleting() { |
| 247 if (slide_direction_ == SLIDE_BACK) | 192 aura::Window* target_window = GetTargetWindow(); |
| 193 if (target_window) | |
| 194 target_window->ReleaseCapture(); | |
| 195 // We start the navigation as soon as we know the overscroll gesture is | |
| 196 // completing. | |
| 197 DCHECK(direction_ != NONE); | |
| 198 // Make sure we can navigate first, as other factors can trigger a navigation | |
| 199 // during an overscroll gesture and navigating without history produces a | |
| 200 // crash. | |
| 201 if (direction_ == FORWARD && web_contents_->GetController().CanGoForward()) | |
|
mfomitchev
2015/03/26 02:41:38
We should probably change this logic, since it loo
Nina
2015/03/27 17:52:33
Looks like we were able to fix it by avoiding clip
| |
| 202 web_contents_->GetController().GoForward(); | |
| 203 if (direction_ == BACK && web_contents_->GetController().CanGoBack()) | |
| 248 web_contents_->GetController().GoBack(); | 204 web_contents_->GetController().GoBack(); |
| 249 else if (slide_direction_ == SLIDE_FRONT) | |
| 250 web_contents_->GetController().GoForward(); | |
| 251 else | |
| 252 NOTREACHED(); | |
| 253 | |
| 254 // Reset state and wait for the new navigation page to complete | |
| 255 // loading/painting. | |
| 256 StartObserving(); | 205 StartObserving(); |
| 257 } | 206 } |
| 258 | 207 |
| 259 void OverscrollNavigationOverlay::OnWindowSlideCompleted( | 208 void OverscrollNavigationOverlay::OnOverscrollCompleted( |
| 260 scoped_ptr<ui::Layer> layer) { | 209 scoped_ptr<aura::Window> window) { |
| 261 if (slide_direction_ == SLIDE_UNKNOWN) { | 210 window_ = window.Pass(); |
| 262 window_slider_.reset(); | 211 // Make sure the overlay window is on top. |
| 263 StopObservingIfDone(); | 212 web_contents_window_->StackChildAtTop(window_.get()); |
| 264 return; | 213 // Reset the position of the contents window. |
| 265 } | 214 if (web_contents_->GetContentNativeView()) |
| 266 | 215 web_contents_->GetContentNativeView()->SetTransform(gfx::Transform()); |
|
mfomitchev
2015/03/26 02:41:39
Can we avoid doing this for the slider case? Perha
Nina
2015/03/27 17:52:33
Done.
| |
| 267 // Change the image used for the overlay window. | 216 // Reset the position of the overlay window. |
| 268 image_delegate_->SetImage(layer_delegate_->image()); | 217 window_->SetBounds(gfx::Rect(web_contents_window_->bounds().size())); |
| 269 window_->layer()->SetTransform(gfx::Transform()); | 218 window_->SetTransform(gfx::Transform()); |
| 270 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); | 219 direction_ = NONE; |
| 271 slide_direction_ = SLIDE_UNKNOWN; | |
| 272 // We may end up dismissing the overlay before it has a chance to repaint, so | |
| 273 // set the slider layer to be the one animated by OverlayDismissAnimator. | |
| 274 if (layer.get()) | |
| 275 overlay_dismiss_layer_ = layer.Pass(); | |
| 276 StopObservingIfDone(); | 220 StopObservingIfDone(); |
| 277 } | 221 } |
| 278 | 222 |
| 279 void OverscrollNavigationOverlay::OnWindowSlideAborted() { | 223 void OverscrollNavigationOverlay::OnOverscrollAborted() { |
| 224 aura::Window* target_window = GetTargetWindow(); | |
| 225 if (target_window) | |
| 226 target_window->ReleaseCapture(); | |
| 227 direction_ = NONE; | |
| 280 StopObservingIfDone(); | 228 StopObservingIfDone(); |
| 281 } | 229 } |
| 282 | 230 |
| 283 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { | |
| 284 // We only want to take an action here if WindowSlider is being destroyed | |
| 285 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, | |
| 286 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and | |
| 287 // we don't need to do anything. | |
| 288 // This check prevents StopObservingIfDone() being called multiple times | |
| 289 // (including recursively) for a single event. | |
| 290 if (window_slider_.get()) { | |
| 291 // The slider has just been destroyed. Release the ownership. | |
| 292 ignore_result(window_slider_.release()); | |
| 293 StopObservingIfDone(); | |
| 294 } | |
| 295 } | |
| 296 | |
| 297 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { | 231 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
| 298 NavigationEntry* visible_entry = | 232 NavigationEntry* visible_entry = |
| 299 web_contents_->GetController().GetVisibleEntry(); | 233 web_contents_->GetController().GetVisibleEntry(); |
| 300 if (pending_entry_url_.is_empty() || | 234 if (pending_entry_url_.is_empty() || |
| 301 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { | 235 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { |
| 302 received_paint_update_ = true; | 236 received_paint_update_ = true; |
| 303 StopObservingIfDone(); | 237 StopObservingIfDone(); |
| 304 } | 238 } |
| 305 } | 239 } |
| 306 | 240 |
| 307 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { | 241 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { |
| 308 // Don't compare URLs in this case - it's possible they won't match if | 242 // Don't compare URLs in this case - it's possible they won't match if |
| 309 // a gesture-nav initiated navigation was interrupted by some other in-site | 243 // a gesture-nav initiated navigation was interrupted by some other in-site |
| 310 // navigation ((e.g., from a script, or from a bookmark). | 244 // navigation (e.g., from a script, or from a bookmark). |
| 311 loading_complete_ = true; | 245 loading_complete_ = true; |
| 312 StopObservingIfDone(); | 246 StopObservingIfDone(); |
| 313 } | 247 } |
| 314 | 248 |
| 315 } // namespace content | 249 } // namespace content |
| OLD | NEW |