Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1050)

Side by Side Diff: content/browser/web_contents/aura/overscroll_navigation_overlay.cc

Issue 895543005: Refactor GestureNavigation to eliminate code redundancy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Modified patch to work with windows. Created 5 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h"
6 6
7 #include <vector>
8
7 #include "content/browser/frame_host/navigation_entry_impl.h" 9 #include "content/browser/frame_host/navigation_entry_impl.h"
8 #include "content/browser/renderer_host/render_view_host_impl.h" 10 #include "content/browser/renderer_host/render_view_host_impl.h"
11 #include "content/browser/web_contents/aura/overscroll_window_delegate.h"
9 #include "content/browser/web_contents/web_contents_impl.h" 12 #include "content/browser/web_contents/web_contents_impl.h"
10 #include "content/common/view_messages.h" 13 #include "content/common/view_messages.h"
11 #include "content/public/browser/browser_thread.h" 14 #include "content/public/browser/browser_thread.h"
12 #include "content/public/browser/render_widget_host_view.h" 15 #include "content/public/browser/render_widget_host_view.h"
13 #include "ui/aura/window.h" 16 #include "ui/aura/window.h"
14 #include "ui/aura_extra/image_window_delegate.h" 17 #include "ui/aura_extra/image_window_delegate.h"
15 #include "ui/base/layout.h" 18 #include "ui/base/layout.h"
16 #include "ui/compositor/layer.h" 19 #include "ui/compositor/layer.h"
17 #include "ui/compositor/layer_animation_observer.h" 20 #include "ui/compositor/layer_animation_observer.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h" 21 #include "ui/compositor/scoped_layer_animation_settings.h"
19 #include "ui/gfx/canvas.h" 22 #include "ui/gfx/canvas.h"
20 #include "ui/gfx/image/image_png_rep.h" 23 #include "ui/gfx/image/image_png_rep.h"
21 #include "ui/gfx/image/image_skia.h"
22 24
23 namespace content { 25 namespace content {
24 namespace { 26 namespace {
25 27
26 // Returns true if the entry's URL or any of the URLs in entry's redirect chain 28 // Returns true if the entry's URL or any of the URLs in entry's redirect chain
27 // match |url|. 29 // match |url|.
28 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { 30 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) {
29 if (!entry) 31 if (!entry)
30 return false; 32 return false;
31 if (entry->GetURL() == url) 33 if (entry->GetURL() == url)
32 return true; 34 return true;
33 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); 35 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain();
34 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); 36 for (std::vector<GURL>::const_iterator it = redirect_chain.begin();
35 it != redirect_chain.end(); 37 it != redirect_chain.end();
36 it++) { 38 it++) {
37 if (*it == url) 39 if (*it == url)
38 return true; 40 return true;
39 } 41 }
40 return false; 42 return false;
41 } 43 }
42 44
43 } // namespace 45 } // namespace
44 46
45 // A LayerDelegate that paints an image for the layer.
46 class ImageLayerDelegate : public ui::LayerDelegate {
47 public:
48 ImageLayerDelegate() {}
49
50 ~ImageLayerDelegate() override {}
51
52 void SetImage(const gfx::Image& image) {
53 image_ = image;
54 image_size_ = image.AsImageSkia().size();
55 }
56 const gfx::Image& image() const { return image_; }
57
58 private:
59 // Overridden from ui::LayerDelegate:
60 void OnPaintLayer(gfx::Canvas* canvas) override {
61 if (image_.IsEmpty()) {
62 canvas->DrawColor(SK_ColorWHITE);
63 } else {
64 SkISize size = canvas->sk_canvas()->getDeviceSize();
65 if (size.width() != image_size_.width() ||
66 size.height() != image_size_.height()) {
67 canvas->DrawColor(SK_ColorWHITE);
68 }
69 canvas->DrawImageInt(image_.AsImageSkia(), 0, 0);
70 }
71 }
72
73 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
74
75 // Called when the layer's device scale factor has changed.
76 void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
77
78 // Invoked prior to the bounds changing. The returned closured is run after
79 // the bounds change.
80 base::Closure PrepareForLayerBoundsChange() override {
81 return base::Closure();
82 }
83
84 gfx::Image image_;
85 gfx::Size image_size_;
86
87 DISALLOW_COPY_AND_ASSIGN(ImageLayerDelegate);
88 };
89
90 // Responsible for fading out and deleting the layer of the overlay window. 47 // Responsible for fading out and deleting the layer of the overlay window.
91 class OverlayDismissAnimator 48 class OverlayDismissAnimator
92 : public ui::LayerAnimationObserver { 49 : public ui::LayerAnimationObserver {
93 public: 50 public:
94 // Takes ownership of the layer. 51 // Takes ownership of the layer.
95 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) 52 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer)
96 : layer_(layer.Pass()) { 53 : layer_(layer.Pass()) {
97 CHECK(layer_.get()); 54 CHECK(layer_.get());
98 } 55 }
99 56
(...skipping 23 matching lines...) Expand all
123 80
124 private: 81 private:
125 ~OverlayDismissAnimator() override {} 82 ~OverlayDismissAnimator() override {}
126 83
127 scoped_ptr<ui::Layer> layer_; 84 scoped_ptr<ui::Layer> layer_;
128 85
129 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); 86 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator);
130 }; 87 };
131 88
132 OverscrollNavigationOverlay::OverscrollNavigationOverlay( 89 OverscrollNavigationOverlay::OverscrollNavigationOverlay(
133 WebContentsImpl* web_contents) 90 WebContentsImpl* web_contents,
134 : web_contents_(web_contents), 91 aura::Window* web_contents_window)
135 image_delegate_(NULL), 92 : direction_(NONE),
93 web_contents_(web_contents),
94 window_(nullptr),
136 loading_complete_(false), 95 loading_complete_(false),
137 received_paint_update_(false), 96 received_paint_update_(false),
138 slide_direction_(SLIDE_UNKNOWN) { 97 owa_(new OverscrollWindowAnimation(this)),
98 web_contents_window_(web_contents_window) {
139 } 99 }
140 100
141 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { 101 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() {
142 } 102 }
143 103
144 void OverscrollNavigationOverlay::StartObserving() { 104 void OverscrollNavigationOverlay::StartObserving() {
145 loading_complete_ = false; 105 loading_complete_ = false;
146 received_paint_update_ = false; 106 received_paint_update_ = false;
147 overlay_dismiss_layer_.reset();
148 Observe(web_contents_); 107 Observe(web_contents_);
149 108
150 // Make sure the overlay window is on top.
151 if (window_.get() && window_->parent())
152 window_->parent()->StackChildAtTop(window_.get());
153
154 // Assumes the navigation has been initiated. 109 // Assumes the navigation has been initiated.
155 NavigationEntry* pending_entry = 110 NavigationEntry* pending_entry =
156 web_contents_->GetController().GetPendingEntry(); 111 web_contents_->GetController().GetPendingEntry();
157 // Save url of the pending entry to identify when it loads and paints later. 112 // Save url of the pending entry to identify when it loads and paints later.
158 // Under some circumstances navigation can leave a null pending entry - 113 // Under some circumstances navigation can leave a null pending entry -
159 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). 114 // see comments in NavigationControllerImpl::NavigateToPendingEntry().
160 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); 115 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL();
161 } 116 }
162 117
163 void OverscrollNavigationOverlay::SetOverlayWindow(
164 scoped_ptr<aura::Window> window,
165 aura_extra::ImageWindowDelegate* delegate) {
166 window_ = window.Pass();
167 if (window_.get() && window_->parent())
168 window_->parent()->StackChildAtTop(window_.get());
169 image_delegate_ = delegate;
170
171 if (window_.get() && delegate->has_image()) {
172 window_slider_.reset(new WindowSlider(this,
173 window_->parent(),
174 window_.get()));
175 slide_direction_ = SLIDE_UNKNOWN;
176 } else {
177 window_slider_.reset();
178 }
179 }
180
181 void OverscrollNavigationOverlay::StopObservingIfDone() { 118 void OverscrollNavigationOverlay::StopObservingIfDone() {
182 // Normally we dismiss the overlay once we receive a paint update, however 119 // Normally we dismiss the overlay once we receive a paint update, however
183 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get 120 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get
184 // called, and we rely on loading_complete_ for those cases. 121 // called, and we rely on loading_complete_ for those cases.
185 if (!received_paint_update_ && !loading_complete_) 122 // If a slide is in progress, then do not destroy the window or the slide.
123 if (!window_ ||
124 !(loading_complete_ || received_paint_update_) ||
125 owa_->is_active()) {
186 return; 126 return;
187 127 }
188 // If a slide is in progress, then do not destroy the window or the slide. 128 // OverlayDismissAnimator deletes the dismiss layer and itself when the
189 if (window_slider_.get() && window_slider_->IsSlideInProgress()) 129 // animation completes.
190 return; 130 scoped_ptr<ui::Layer> dismiss_layer = window_->AcquireLayer();
191 131 window_.reset();
192 // The layer to be animated by OverlayDismissAnimator 132 (new OverlayDismissAnimator(dismiss_layer.Pass()))->Animate();
193 scoped_ptr<ui::Layer> overlay_dismiss_layer;
194 if (overlay_dismiss_layer_)
195 overlay_dismiss_layer = overlay_dismiss_layer_.Pass();
196 else if (window_.get())
197 overlay_dismiss_layer = window_->AcquireLayer();
198 Observe(NULL); 133 Observe(NULL);
199 window_slider_.reset(); 134 received_paint_update_ = false;
200 window_.reset(); 135 loading_complete_ = false;
201 image_delegate_ = NULL;
202 if (overlay_dismiss_layer.get()) {
203 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the
204 // animation completes.
205 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate();
206 }
207 } 136 }
208 137
209 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { 138 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateSlideWindow() {
139 aura_extra::ImageWindowDelegate* image_delegate =
140 new OverscrollWindowDelegate(owa_.get(),
141 GetImageForDirection(direction_));
142 scoped_ptr<aura::Window> window(new aura::Window(image_delegate));
143 window->SetTransparent(true);
144 window->Init(aura::WINDOW_LAYER_TEXTURED);
145 window->layer()->SetMasksToBounds(false);
146 window->SetName("OverscrollOverlay");
147 web_contents_window_->AddChild(window.get());
148 aura::Window* target_window = GetTargetWindow();
149 if (target_window) {
150 if (direction_ == FORWARD)
151 web_contents_window_->StackChildAbove(window.get(), target_window);
152 else
153 web_contents_window_->StackChildBelow(window.get(), target_window);
154 }
155 window->Show();
156 return window.Pass();
157 }
158
159 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection(
160 NavigationDirection direction) const {
210 const NavigationControllerImpl& controller = web_contents_->GetController(); 161 const NavigationControllerImpl& controller = web_contents_->GetController();
211 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); 162 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry(
163 controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1));
212 164
213 gfx::Image image;
214 if (entry && entry->screenshot().get()) { 165 if (entry && entry->screenshot().get()) {
215 std::vector<gfx::ImagePNGRep> image_reps; 166 std::vector<gfx::ImagePNGRep> image_reps;
216 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); 167 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f));
217 image = gfx::Image(image_reps); 168 return gfx::Image(image_reps);
218 } 169 }
219 if (!layer_delegate_) 170 return gfx::Image();
220 layer_delegate_.reset(new ImageLayerDelegate());
221 layer_delegate_->SetImage(image);
222
223 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED);
224 layer->set_delegate(layer_delegate_.get());
225 return layer;
226 } 171 }
227 172
228 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { 173 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateFrontWindow() {
229 if (!web_contents_->GetController().CanGoBack()) 174 if (!web_contents_->GetController().CanGoForward())
230 return NULL; 175 return nullptr;
231 slide_direction_ = SLIDE_BACK; 176 direction_ = FORWARD;
232 return CreateSlideLayer(-1); 177 return CreateSlideWindow();
233 } 178 }
234 179
235 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { 180 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateBackWindow() {
236 if (!web_contents_->GetController().CanGoForward()) 181 if (!web_contents_->GetController().CanGoBack())
237 return NULL; 182 return nullptr;
238 slide_direction_ = SLIDE_FRONT; 183 direction_ = BACK;
239 return CreateSlideLayer(1); 184 return CreateSlideWindow();
240 } 185 }
241 186
242 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { 187 aura::Window* OverscrollNavigationOverlay::GetTargetWindow() const {
243 if (slide_direction_ == SLIDE_UNKNOWN) 188 if (window_)
244 return; 189 return window_.get();
190 return web_contents_->GetContentNativeView();
191 }
245 192
246 // Perform the navigation. 193 void OverscrollNavigationOverlay::OnOverscrollCompleting() {
247 if (slide_direction_ == SLIDE_BACK) 194 // We start the navigation as soon as we know the overscroll gesture is
195 // completing.
196 DCHECK(direction_ != NONE);
197 // Make sure we can navigate first, as other factors can trigger a navigation
198 // during an overscroll gesture and navigating without history produces a
199 // crash.
200 if (direction_ == FORWARD && web_contents_->GetController().CanGoForward())
201 web_contents_->GetController().GoForward();
202 if (direction_ == BACK && web_contents_->GetController().CanGoBack())
248 web_contents_->GetController().GoBack(); 203 web_contents_->GetController().GoBack();
249 else if (slide_direction_ == SLIDE_FRONT)
250 web_contents_->GetController().GoForward();
251 else
252 NOTREACHED();
253
254 // Reset state and wait for the new navigation page to complete
255 // loading/painting.
256 StartObserving(); 204 StartObserving();
257 } 205 }
258 206
259 void OverscrollNavigationOverlay::OnWindowSlideCompleted( 207 void OverscrollNavigationOverlay::OnOverscrollCompleted(
260 scoped_ptr<ui::Layer> layer) { 208 scoped_ptr<aura::Window> window) {
261 if (slide_direction_ == SLIDE_UNKNOWN) { 209 window_ = window.Pass();
mfomitchev 2015/03/19 03:00:15 I think this can mess up the event targeting, sinc
Nina 2015/03/19 14:25:46 It seems to work well.
262 window_slider_.reset(); 210 // Make sure the overlay window is on top.
263 StopObservingIfDone(); 211 web_contents_window_->StackChildAtTop(window_.get());
264 return; 212 // Reset the position of the contents window.
265 } 213 if (web_contents_->GetContentNativeView())
266 214 web_contents_->GetContentNativeView()->SetTransform(gfx::Transform());
267 // Change the image used for the overlay window. 215 // Reset the position of the overlay window.
268 image_delegate_->SetImage(layer_delegate_->image()); 216 window_->SetBounds(gfx::Rect(web_contents_window_->bounds().size()));
269 window_->layer()->SetTransform(gfx::Transform()); 217 window_->SetTransform(gfx::Transform());
270 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); 218 direction_ = NONE;
271 slide_direction_ = SLIDE_UNKNOWN;
272 // We may end up dismissing the overlay before it has a chance to repaint, so
273 // set the slider layer to be the one animated by OverlayDismissAnimator.
274 if (layer.get())
275 overlay_dismiss_layer_ = layer.Pass();
276 StopObservingIfDone(); 219 StopObservingIfDone();
277 } 220 }
278 221
279 void OverscrollNavigationOverlay::OnWindowSlideAborted() { 222 void OverscrollNavigationOverlay::OnOverscrollAborted() {
223 direction_ = NONE;
280 StopObservingIfDone(); 224 StopObservingIfDone();
281 } 225 }
282 226
283 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() {
284 // We only want to take an action here if WindowSlider is being destroyed
285 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL,
286 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and
287 // we don't need to do anything.
288 // This check prevents StopObservingIfDone() being called multiple times
289 // (including recursively) for a single event.
290 if (window_slider_.get()) {
291 // The slider has just been destroyed. Release the ownership.
292 ignore_result(window_slider_.release());
293 StopObservingIfDone();
294 }
295 }
296
297 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { 227 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() {
298 NavigationEntry* visible_entry = 228 NavigationEntry* visible_entry =
299 web_contents_->GetController().GetVisibleEntry(); 229 web_contents_->GetController().GetVisibleEntry();
300 if (pending_entry_url_.is_empty() || 230 if (pending_entry_url_.is_empty() ||
301 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { 231 DoesEntryMatchURL(visible_entry, pending_entry_url_)) {
302 received_paint_update_ = true; 232 received_paint_update_ = true;
303 StopObservingIfDone(); 233 StopObservingIfDone();
304 } 234 }
305 } 235 }
306 236
307 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { 237 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) {
308 // Don't compare URLs in this case - it's possible they won't match if 238 // Don't compare URLs in this case - it's possible they won't match if
309 // a gesture-nav initiated navigation was interrupted by some other in-site 239 // a gesture-nav initiated navigation was interrupted by some other in-site
310 // navigation ((e.g., from a script, or from a bookmark). 240 // navigation ((e.g., from a script, or from a bookmark).
311 loading_complete_ = true; 241 loading_complete_ = true;
312 StopObservingIfDone(); 242 StopObservingIfDone();
313 } 243 }
314 244
315 } // namespace content 245 } // namespace content
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698