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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" | 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
| 6 | 6 |
| 7 #include <vector> | |
| 8 | |
| 7 #include "content/browser/frame_host/navigation_entry_impl.h" | 9 #include "content/browser/frame_host/navigation_entry_impl.h" |
| 8 #include "content/browser/renderer_host/render_view_host_impl.h" | 10 #include "content/browser/renderer_host/render_view_host_impl.h" |
| 11 #include "content/browser/web_contents/aura/overscroll_window_delegate.h" | |
| 9 #include "content/browser/web_contents/web_contents_impl.h" | 12 #include "content/browser/web_contents/web_contents_impl.h" |
| 10 #include "content/common/view_messages.h" | 13 #include "content/common/view_messages.h" |
| 11 #include "content/public/browser/browser_thread.h" | 14 #include "content/public/browser/browser_thread.h" |
| 12 #include "content/public/browser/render_widget_host_view.h" | 15 #include "content/public/browser/render_widget_host_view.h" |
| 13 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 14 #include "ui/aura_extra/image_window_delegate.h" | 17 #include "ui/aura_extra/image_window_delegate.h" |
| 15 #include "ui/base/layout.h" | 18 #include "ui/base/layout.h" |
| 16 #include "ui/compositor/layer.h" | 19 #include "ui/compositor/layer.h" |
| 17 #include "ui/compositor/layer_animation_observer.h" | 20 #include "ui/compositor/layer_animation_observer.h" |
| 18 #include "ui/compositor/scoped_layer_animation_settings.h" | 21 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 19 #include "ui/gfx/canvas.h" | 22 #include "ui/gfx/canvas.h" |
| 20 #include "ui/gfx/image/image_png_rep.h" | 23 #include "ui/gfx/image/image_png_rep.h" |
| 21 #include "ui/gfx/image/image_skia.h" | |
| 22 | 24 |
| 23 namespace content { | 25 namespace content { |
| 24 namespace { | 26 namespace { |
| 25 | 27 |
| 26 // Returns true if the entry's URL or any of the URLs in entry's redirect chain | 28 // Returns true if the entry's URL or any of the URLs in entry's redirect chain |
| 27 // match |url|. | 29 // match |url|. |
| 28 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { | 30 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
| 29 if (!entry) | 31 if (!entry) |
| 30 return false; | 32 return false; |
| 31 if (entry->GetURL() == url) | 33 if (entry->GetURL() == url) |
| 32 return true; | 34 return true; |
| 33 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); | 35 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); |
| 34 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); | 36 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); |
| 35 it != redirect_chain.end(); | 37 it != redirect_chain.end(); |
| 36 it++) { | 38 it++) { |
| 37 if (*it == url) | 39 if (*it == url) |
| 38 return true; | 40 return true; |
| 39 } | 41 } |
| 40 return false; | 42 return false; |
| 41 } | 43 } |
| 42 | 44 |
| 43 } // namespace | 45 } // namespace |
| 44 | 46 |
| 45 // A LayerDelegate that paints an image for the layer. | |
| 46 class ImageLayerDelegate : public ui::LayerDelegate { | |
| 47 public: | |
| 48 ImageLayerDelegate() {} | |
| 49 | |
| 50 ~ImageLayerDelegate() override {} | |
| 51 | |
| 52 void SetImage(const gfx::Image& image) { | |
| 53 image_ = image; | |
| 54 image_size_ = image.AsImageSkia().size(); | |
| 55 } | |
| 56 const gfx::Image& image() const { return image_; } | |
| 57 | |
| 58 private: | |
| 59 // Overridden from ui::LayerDelegate: | |
| 60 void OnPaintLayer(gfx::Canvas* canvas) override { | |
| 61 if (image_.IsEmpty()) { | |
| 62 canvas->DrawColor(SK_ColorWHITE); | |
| 63 } else { | |
| 64 SkISize size = canvas->sk_canvas()->getDeviceSize(); | |
| 65 if (size.width() != image_size_.width() || | |
| 66 size.height() != image_size_.height()) { | |
| 67 canvas->DrawColor(SK_ColorWHITE); | |
| 68 } | |
| 69 canvas->DrawImageInt(image_.AsImageSkia(), 0, 0); | |
| 70 } | |
| 71 } | |
| 72 | |
| 73 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
| 74 | |
| 75 // Called when the layer's device scale factor has changed. | |
| 76 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | |
| 77 | |
| 78 // Invoked prior to the bounds changing. The returned closured is run after | |
| 79 // the bounds change. | |
| 80 base::Closure PrepareForLayerBoundsChange() override { | |
| 81 return base::Closure(); | |
| 82 } | |
| 83 | |
| 84 gfx::Image image_; | |
| 85 gfx::Size image_size_; | |
| 86 | |
| 87 DISALLOW_COPY_AND_ASSIGN(ImageLayerDelegate); | |
| 88 }; | |
| 89 | |
| 90 // Responsible for fading out and deleting the layer of the overlay window. | 47 // Responsible for fading out and deleting the layer of the overlay window. |
| 91 class OverlayDismissAnimator | 48 class OverlayDismissAnimator |
| 92 : public ui::LayerAnimationObserver { | 49 : public ui::LayerAnimationObserver { |
| 93 public: | 50 public: |
| 94 // Takes ownership of the layer. | 51 // Takes ownership of the layer. |
| 95 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) | 52 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) |
| 96 : layer_(layer.Pass()) { | 53 : layer_(layer.Pass()) { |
| 97 CHECK(layer_.get()); | 54 CHECK(layer_.get()); |
| 98 } | 55 } |
| 99 | 56 |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 123 | 80 |
| 124 private: | 81 private: |
| 125 ~OverlayDismissAnimator() override {} | 82 ~OverlayDismissAnimator() override {} |
| 126 | 83 |
| 127 scoped_ptr<ui::Layer> layer_; | 84 scoped_ptr<ui::Layer> layer_; |
| 128 | 85 |
| 129 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); | 86 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); |
| 130 }; | 87 }; |
| 131 | 88 |
| 132 OverscrollNavigationOverlay::OverscrollNavigationOverlay( | 89 OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
| 133 WebContentsImpl* web_contents) | 90 WebContentsImpl* web_contents, |
| 134 : web_contents_(web_contents), | 91 aura::Window* web_contents_window) |
| 135 image_delegate_(NULL), | 92 : direction_(NONE), |
| 93 web_contents_(web_contents), | |
| 94 window_(nullptr), | |
| 136 loading_complete_(false), | 95 loading_complete_(false), |
| 137 received_paint_update_(false), | 96 received_paint_update_(false), |
| 138 slide_direction_(SLIDE_UNKNOWN) { | 97 owa_(new OverscrollWindowAnimation(this)), |
| 98 web_contents_window_(web_contents_window) { | |
| 139 } | 99 } |
| 140 | 100 |
| 141 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { | 101 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
| 142 } | 102 } |
| 143 | 103 |
| 144 void OverscrollNavigationOverlay::StartObserving() { | 104 void OverscrollNavigationOverlay::StartObserving() { |
| 145 loading_complete_ = false; | 105 loading_complete_ = false; |
| 146 received_paint_update_ = false; | 106 received_paint_update_ = false; |
| 147 overlay_dismiss_layer_.reset(); | |
| 148 Observe(web_contents_); | 107 Observe(web_contents_); |
| 149 | 108 |
| 150 // Make sure the overlay window is on top. | |
| 151 if (window_.get() && window_->parent()) | |
| 152 window_->parent()->StackChildAtTop(window_.get()); | |
| 153 | |
| 154 // Assumes the navigation has been initiated. | 109 // Assumes the navigation has been initiated. |
| 155 NavigationEntry* pending_entry = | 110 NavigationEntry* pending_entry = |
| 156 web_contents_->GetController().GetPendingEntry(); | 111 web_contents_->GetController().GetPendingEntry(); |
| 157 // Save url of the pending entry to identify when it loads and paints later. | 112 // Save url of the pending entry to identify when it loads and paints later. |
| 158 // Under some circumstances navigation can leave a null pending entry - | 113 // Under some circumstances navigation can leave a null pending entry - |
| 159 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). | 114 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). |
| 160 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); | 115 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
| 161 } | 116 } |
| 162 | 117 |
| 163 void OverscrollNavigationOverlay::SetOverlayWindow( | |
| 164 scoped_ptr<aura::Window> window, | |
| 165 aura_extra::ImageWindowDelegate* delegate) { | |
| 166 window_ = window.Pass(); | |
| 167 if (window_.get() && window_->parent()) | |
| 168 window_->parent()->StackChildAtTop(window_.get()); | |
| 169 image_delegate_ = delegate; | |
| 170 | |
| 171 if (window_.get() && delegate->has_image()) { | |
| 172 window_slider_.reset(new WindowSlider(this, | |
| 173 window_->parent(), | |
| 174 window_.get())); | |
| 175 slide_direction_ = SLIDE_UNKNOWN; | |
| 176 } else { | |
| 177 window_slider_.reset(); | |
| 178 } | |
| 179 } | |
| 180 | |
| 181 void OverscrollNavigationOverlay::StopObservingIfDone() { | 118 void OverscrollNavigationOverlay::StopObservingIfDone() { |
| 182 // Normally we dismiss the overlay once we receive a paint update, however | 119 // Normally we dismiss the overlay once we receive a paint update, however |
| 183 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get | 120 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get |
| 184 // called, and we rely on loading_complete_ for those cases. | 121 // called, and we rely on loading_complete_ for those cases. |
| 185 if (!received_paint_update_ && !loading_complete_) | 122 // If a slide is in progress, then do not destroy the window or the slide. |
| 123 if (!window_ || | |
| 124 !(loading_complete_ || received_paint_update_) || | |
| 125 owa_->is_active()) { | |
| 186 return; | 126 return; |
| 187 | 127 } |
| 188 // If a slide is in progress, then do not destroy the window or the slide. | 128 // OverlayDismissAnimator deletes the dismiss layer and itself when the |
| 189 if (window_slider_.get() && window_slider_->IsSlideInProgress()) | 129 // animation completes. |
| 190 return; | 130 scoped_ptr<ui::Layer> dismiss_layer = window_->AcquireLayer(); |
| 191 | 131 window_.reset(); |
| 192 // The layer to be animated by OverlayDismissAnimator | 132 (new OverlayDismissAnimator(dismiss_layer.Pass()))->Animate(); |
| 193 scoped_ptr<ui::Layer> overlay_dismiss_layer; | |
| 194 if (overlay_dismiss_layer_) | |
| 195 overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); | |
| 196 else if (window_.get()) | |
| 197 overlay_dismiss_layer = window_->AcquireLayer(); | |
| 198 Observe(NULL); | 133 Observe(NULL); |
| 199 window_slider_.reset(); | 134 received_paint_update_ = false; |
| 200 window_.reset(); | 135 loading_complete_ = false; |
| 201 image_delegate_ = NULL; | |
| 202 if (overlay_dismiss_layer.get()) { | |
| 203 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the | |
| 204 // animation completes. | |
| 205 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); | |
| 206 } | |
| 207 } | 136 } |
| 208 | 137 |
| 209 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { | 138 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateSlideWindow() { |
| 139 aura_extra::ImageWindowDelegate* image_delegate = | |
| 140 new OverscrollWindowDelegate(owa_.get(), | |
| 141 GetImageForDirection(direction_)); | |
| 142 scoped_ptr<aura::Window> window(new aura::Window(image_delegate)); | |
| 143 window->SetTransparent(true); | |
| 144 window->Init(aura::WINDOW_LAYER_TEXTURED); | |
| 145 window->layer()->SetMasksToBounds(false); | |
| 146 window->SetName("OverscrollOverlay"); | |
| 147 web_contents_window_->AddChild(window.get()); | |
| 148 aura::Window* target_window = GetTargetWindow(); | |
| 149 if (target_window) { | |
| 150 if (direction_ == FORWARD) | |
| 151 web_contents_window_->StackChildAbove(window.get(), target_window); | |
| 152 else | |
| 153 web_contents_window_->StackChildBelow(window.get(), target_window); | |
| 154 } | |
| 155 window->Show(); | |
| 156 return window.Pass(); | |
| 157 } | |
| 158 | |
| 159 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( | |
| 160 NavigationDirection direction) const { | |
| 210 const NavigationControllerImpl& controller = web_contents_->GetController(); | 161 const NavigationControllerImpl& controller = web_contents_->GetController(); |
| 211 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); | 162 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
| 163 controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1)); | |
| 212 | 164 |
| 213 gfx::Image image; | |
| 214 if (entry && entry->screenshot().get()) { | 165 if (entry && entry->screenshot().get()) { |
| 215 std::vector<gfx::ImagePNGRep> image_reps; | 166 std::vector<gfx::ImagePNGRep> image_reps; |
| 216 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); | 167 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
| 217 image = gfx::Image(image_reps); | 168 return gfx::Image(image_reps); |
| 218 } | 169 } |
| 219 if (!layer_delegate_) | 170 return gfx::Image(); |
| 220 layer_delegate_.reset(new ImageLayerDelegate()); | |
| 221 layer_delegate_->SetImage(image); | |
| 222 | |
| 223 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); | |
| 224 layer->set_delegate(layer_delegate_.get()); | |
| 225 return layer; | |
| 226 } | 171 } |
| 227 | 172 |
| 228 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { | 173 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateFrontWindow() { |
| 229 if (!web_contents_->GetController().CanGoBack()) | 174 if (!web_contents_->GetController().CanGoForward()) |
| 230 return NULL; | 175 return nullptr; |
| 231 slide_direction_ = SLIDE_BACK; | 176 direction_ = FORWARD; |
| 232 return CreateSlideLayer(-1); | 177 return CreateSlideWindow(); |
| 233 } | 178 } |
| 234 | 179 |
| 235 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { | 180 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateBackWindow() { |
| 236 if (!web_contents_->GetController().CanGoForward()) | 181 if (!web_contents_->GetController().CanGoBack()) |
| 237 return NULL; | 182 return nullptr; |
| 238 slide_direction_ = SLIDE_FRONT; | 183 direction_ = BACK; |
| 239 return CreateSlideLayer(1); | 184 return CreateSlideWindow(); |
| 240 } | 185 } |
| 241 | 186 |
| 242 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { | 187 aura::Window* OverscrollNavigationOverlay::GetTargetWindow() const { |
| 243 if (slide_direction_ == SLIDE_UNKNOWN) | 188 if (window_) |
| 244 return; | 189 return window_.get(); |
| 190 return web_contents_->GetContentNativeView(); | |
| 191 } | |
| 245 | 192 |
| 246 // Perform the navigation. | 193 void OverscrollNavigationOverlay::OnOverscrollCompleting() { |
| 247 if (slide_direction_ == SLIDE_BACK) | 194 // We start the navigation as soon as we know the overscroll gesture is |
| 195 // completing. | |
| 196 DCHECK(direction_ != NONE); | |
| 197 // Make sure we can navigate first, as other factors can trigger a navigation | |
| 198 // during an overscroll gesture and navigating without history produces a | |
| 199 // crash. | |
| 200 if (direction_ == FORWARD && web_contents_->GetController().CanGoForward()) | |
| 201 web_contents_->GetController().GoForward(); | |
| 202 if (direction_ == BACK && web_contents_->GetController().CanGoBack()) | |
| 248 web_contents_->GetController().GoBack(); | 203 web_contents_->GetController().GoBack(); |
| 249 else if (slide_direction_ == SLIDE_FRONT) | |
| 250 web_contents_->GetController().GoForward(); | |
| 251 else | |
| 252 NOTREACHED(); | |
| 253 | |
| 254 // Reset state and wait for the new navigation page to complete | |
| 255 // loading/painting. | |
| 256 StartObserving(); | 204 StartObserving(); |
| 257 } | 205 } |
| 258 | 206 |
| 259 void OverscrollNavigationOverlay::OnWindowSlideCompleted( | 207 void OverscrollNavigationOverlay::OnOverscrollCompleted( |
| 260 scoped_ptr<ui::Layer> layer) { | 208 scoped_ptr<aura::Window> window) { |
| 261 if (slide_direction_ == SLIDE_UNKNOWN) { | 209 window_ = window.Pass(); |
|
mfomitchev
2015/03/19 03:00:15
I think this can mess up the event targeting, sinc
Nina
2015/03/19 14:25:46
It seems to work well.
| |
| 262 window_slider_.reset(); | 210 // Make sure the overlay window is on top. |
| 263 StopObservingIfDone(); | 211 web_contents_window_->StackChildAtTop(window_.get()); |
| 264 return; | 212 // Reset the position of the contents window. |
| 265 } | 213 if (web_contents_->GetContentNativeView()) |
| 266 | 214 web_contents_->GetContentNativeView()->SetTransform(gfx::Transform()); |
| 267 // Change the image used for the overlay window. | 215 // Reset the position of the overlay window. |
| 268 image_delegate_->SetImage(layer_delegate_->image()); | 216 window_->SetBounds(gfx::Rect(web_contents_window_->bounds().size())); |
| 269 window_->layer()->SetTransform(gfx::Transform()); | 217 window_->SetTransform(gfx::Transform()); |
| 270 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); | 218 direction_ = NONE; |
| 271 slide_direction_ = SLIDE_UNKNOWN; | |
| 272 // We may end up dismissing the overlay before it has a chance to repaint, so | |
| 273 // set the slider layer to be the one animated by OverlayDismissAnimator. | |
| 274 if (layer.get()) | |
| 275 overlay_dismiss_layer_ = layer.Pass(); | |
| 276 StopObservingIfDone(); | 219 StopObservingIfDone(); |
| 277 } | 220 } |
| 278 | 221 |
| 279 void OverscrollNavigationOverlay::OnWindowSlideAborted() { | 222 void OverscrollNavigationOverlay::OnOverscrollAborted() { |
| 223 direction_ = NONE; | |
| 280 StopObservingIfDone(); | 224 StopObservingIfDone(); |
| 281 } | 225 } |
| 282 | 226 |
| 283 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { | |
| 284 // We only want to take an action here if WindowSlider is being destroyed | |
| 285 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, | |
| 286 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and | |
| 287 // we don't need to do anything. | |
| 288 // This check prevents StopObservingIfDone() being called multiple times | |
| 289 // (including recursively) for a single event. | |
| 290 if (window_slider_.get()) { | |
| 291 // The slider has just been destroyed. Release the ownership. | |
| 292 ignore_result(window_slider_.release()); | |
| 293 StopObservingIfDone(); | |
| 294 } | |
| 295 } | |
| 296 | |
| 297 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { | 227 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
| 298 NavigationEntry* visible_entry = | 228 NavigationEntry* visible_entry = |
| 299 web_contents_->GetController().GetVisibleEntry(); | 229 web_contents_->GetController().GetVisibleEntry(); |
| 300 if (pending_entry_url_.is_empty() || | 230 if (pending_entry_url_.is_empty() || |
| 301 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { | 231 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { |
| 302 received_paint_update_ = true; | 232 received_paint_update_ = true; |
| 303 StopObservingIfDone(); | 233 StopObservingIfDone(); |
| 304 } | 234 } |
| 305 } | 235 } |
| 306 | 236 |
| 307 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { | 237 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { |
| 308 // Don't compare URLs in this case - it's possible they won't match if | 238 // Don't compare URLs in this case - it's possible they won't match if |
| 309 // a gesture-nav initiated navigation was interrupted by some other in-site | 239 // a gesture-nav initiated navigation was interrupted by some other in-site |
| 310 // navigation ((e.g., from a script, or from a bookmark). | 240 // navigation ((e.g., from a script, or from a bookmark). |
| 311 loading_complete_ = true; | 241 loading_complete_ = true; |
| 312 StopObservingIfDone(); | 242 StopObservingIfDone(); |
| 313 } | 243 } |
| 314 | 244 |
| 315 } // namespace content | 245 } // namespace content |
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