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Issue 895543005: Refactor GestureNavigation to eliminate code redundancy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed unnecessary file. Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h"
6 6
7 #include <vector>
8
7 #include "content/browser/frame_host/navigation_entry_impl.h" 9 #include "content/browser/frame_host/navigation_entry_impl.h"
8 #include "content/browser/renderer_host/render_view_host_impl.h" 10 #include "content/browser/renderer_host/render_view_host_impl.h"
11 #include "content/browser/web_contents/aura/overscroll_window_delegate.h"
12 #include "content/browser/web_contents/aura/slidable_wrapper.h"
9 #include "content/browser/web_contents/web_contents_impl.h" 13 #include "content/browser/web_contents/web_contents_impl.h"
10 #include "content/common/view_messages.h" 14 #include "content/common/view_messages.h"
11 #include "content/public/browser/browser_thread.h" 15 #include "content/public/browser/browser_thread.h"
12 #include "content/public/browser/render_widget_host_view.h" 16 #include "content/public/browser/render_widget_host_view.h"
13 #include "ui/aura/window.h" 17 #include "ui/aura/window.h"
14 #include "ui/aura_extra/image_window_delegate.h" 18 #include "ui/aura_extra/image_window_delegate.h"
danakj 2015/03/17 21:42:53 Unused? Is the ImageWindowDelegate used anywhere e
Nina 2015/03/17 21:50:47 We are inheriting from it in OverscrollWindowDeleg
15 #include "ui/base/layout.h" 19 #include "ui/base/layout.h"
16 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
17 #include "ui/compositor/layer_animation_observer.h" 21 #include "ui/compositor/layer_animation_observer.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h" 22 #include "ui/compositor/scoped_layer_animation_settings.h"
19 #include "ui/gfx/canvas.h" 23 #include "ui/gfx/canvas.h"
20 #include "ui/gfx/image/image_png_rep.h" 24 #include "ui/gfx/image/image_png_rep.h"
21 #include "ui/gfx/image/image_skia.h"
22 25
23 namespace content { 26 namespace content {
24 namespace { 27 namespace {
25 28
26 // Returns true if the entry's URL or any of the URLs in entry's redirect chain 29 // Returns true if the entry's URL or any of the URLs in entry's redirect chain
27 // match |url|. 30 // match |url|.
28 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { 31 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) {
29 if (!entry) 32 if (!entry)
30 return false; 33 return false;
31 if (entry->GetURL() == url) 34 if (entry->GetURL() == url)
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
123 126
124 private: 127 private:
125 ~OverlayDismissAnimator() override {} 128 ~OverlayDismissAnimator() override {}
126 129
127 scoped_ptr<ui::Layer> layer_; 130 scoped_ptr<ui::Layer> layer_;
128 131
129 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); 132 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator);
130 }; 133 };
131 134
132 OverscrollNavigationOverlay::OverscrollNavigationOverlay( 135 OverscrollNavigationOverlay::OverscrollNavigationOverlay(
133 WebContentsImpl* web_contents) 136 WebContentsImpl* web_contents,
134 : web_contents_(web_contents), 137 aura::Window* web_contents_window)
135 image_delegate_(NULL), 138 : direction_(NONE),
139 web_contents_(web_contents),
140 window_(nullptr),
141 image_delegate_(nullptr),
136 loading_complete_(false), 142 loading_complete_(false),
137 received_paint_update_(false), 143 received_paint_update_(false),
138 slide_direction_(SLIDE_UNKNOWN) { 144 owa_(new OverscrollWindowAnimation(this)),
145 web_contents_window_(web_contents_window) {
139 } 146 }
140 147
141 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { 148 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() {
142 } 149 }
143 150
144 void OverscrollNavigationOverlay::StartObserving() { 151 void OverscrollNavigationOverlay::StartObserving() {
145 loading_complete_ = false; 152 loading_complete_ = false;
146 received_paint_update_ = false; 153 received_paint_update_ = false;
147 overlay_dismiss_layer_.reset(); 154 dismiss_layer_.reset();
148 Observe(web_contents_); 155 Observe(web_contents_);
149 156
150 // Make sure the overlay window is on top.
151 if (window_.get() && window_->parent())
152 window_->parent()->StackChildAtTop(window_.get());
153
154 // Assumes the navigation has been initiated. 157 // Assumes the navigation has been initiated.
155 NavigationEntry* pending_entry = 158 NavigationEntry* pending_entry =
156 web_contents_->GetController().GetPendingEntry(); 159 web_contents_->GetController().GetPendingEntry();
157 // Save url of the pending entry to identify when it loads and paints later. 160 // Save url of the pending entry to identify when it loads and paints later.
158 // Under some circumstances navigation can leave a null pending entry - 161 // Under some circumstances navigation can leave a null pending entry -
159 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). 162 // see comments in NavigationControllerImpl::NavigateToPendingEntry().
160 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); 163 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL();
161 } 164 }
162 165
163 void OverscrollNavigationOverlay::SetOverlayWindow(
164 scoped_ptr<aura::Window> window,
165 aura_extra::ImageWindowDelegate* delegate) {
166 window_ = window.Pass();
167 if (window_.get() && window_->parent())
168 window_->parent()->StackChildAtTop(window_.get());
169 image_delegate_ = delegate;
170
171 if (window_.get() && delegate->has_image()) {
172 window_slider_.reset(new WindowSlider(this,
173 window_->parent(),
174 window_.get()));
175 slide_direction_ = SLIDE_UNKNOWN;
176 } else {
177 window_slider_.reset();
178 }
179 }
180
181 void OverscrollNavigationOverlay::StopObservingIfDone() { 166 void OverscrollNavigationOverlay::StopObservingIfDone() {
182 // Normally we dismiss the overlay once we receive a paint update, however 167 // Normally we dismiss the overlay once we receive a paint update, however
183 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get 168 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get
184 // called, and we rely on loading_complete_ for those cases. 169 // called, and we rely on loading_complete_ for those cases.
185 if (!received_paint_update_ && !loading_complete_) 170 // If a slide is in progress, then do not destroy the window or the slide.
171 if (!window_ ||
172 !(loading_complete_ || received_paint_update_) ||
173 owa_->is_active()) {
186 return; 174 return;
187 175 }
188 // If a slide is in progress, then do not destroy the window or the slide. 176 // OverlayDismissAnimator deletes the dismiss layer and itself when the
189 if (window_slider_.get() && window_slider_->IsSlideInProgress()) 177 // animation completes.
190 return; 178 if (!dismiss_layer_)
191 179 dismiss_layer_ = window_->AcquireLayer();
192 // The layer to be animated by OverlayDismissAnimator 180 (new OverlayDismissAnimator(dismiss_layer_.Pass()))->Animate();
193 scoped_ptr<ui::Layer> overlay_dismiss_layer; 181 window_.reset();
194 if (overlay_dismiss_layer_)
195 overlay_dismiss_layer = overlay_dismiss_layer_.Pass();
196 else if (window_.get())
197 overlay_dismiss_layer = window_->AcquireLayer();
198 Observe(NULL); 182 Observe(NULL);
199 window_slider_.reset(); 183 received_paint_update_ = false;
200 window_.reset(); 184 loading_complete_ = false;
201 image_delegate_ = NULL;
202 if (overlay_dismiss_layer.get()) {
203 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the
204 // animation completes.
205 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate();
206 }
207 } 185 }
208 186
209 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { 187 scoped_ptr<SlidableWrapper> OverscrollNavigationOverlay::CreateLayerWrapper() {
188 if (window_) {
189 // This is the second overscroll case, slide a new layer into the overlay
190 // window.
191 if (!layer_delegate_)
192 layer_delegate_.reset(new ImageLayerDelegate());
193 layer_delegate_->SetImage(GetImageForDirection(direction_));
194 scoped_ptr<ui::Layer> layer(new ui::Layer(ui::LAYER_TEXTURED));
195 layer->set_delegate(layer_delegate_.get());
196 ui::Layer* parent = window_->layer()->parent();
197 parent->Add(layer.get());
198 if (direction_ == FORWARD)
199 parent->StackAbove(layer.get(), window_->layer());
200 else
201 parent->StackBelow(layer.get(), window_->layer());
202 // Destroy the dismiss layer as it may hide the newly created layers.
203 dismiss_layer_.reset();
204 return scoped_ptr<SlidableWrapper>(
205 new SlidableWrapper(layer.Pass()));
206 }
207 // The user has just started the overscroll. Create the overlay window and
208 // pass it in a SlidableWrapper.
209 image_delegate_ =
210 new OverscrollWindowDelegate(owa_.get(),
211 GetImageForDirection(direction_));
212 scoped_ptr<aura::Window> window(new aura::Window(image_delegate_));
213 window->SetTransparent(true);
214 window->Init(aura::WINDOW_LAYER_TEXTURED);
215 window->layer()->SetMasksToBounds(false);
216 window->SetName("OverscrollOverlay");
217 web_contents_window_->AddChild(window.get());
218 window->Show();
219 if (direction_ == FORWARD) {
220 web_contents_window_->StackChildAbove(
221 window.get(), web_contents_->GetContentNativeView());
222 } else {
223 web_contents_window_->StackChildBelow(
224 window.get(), web_contents_->GetContentNativeView());
225 }
226 return scoped_ptr<SlidableWrapper>(
227 new SlidableWrapper(window.Pass()));
228 }
229
230 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection(
231 NavigationDirection direction) const {
210 const NavigationControllerImpl& controller = web_contents_->GetController(); 232 const NavigationControllerImpl& controller = web_contents_->GetController();
211 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); 233 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry(
234 controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1));
212 235
213 gfx::Image image;
214 if (entry && entry->screenshot().get()) { 236 if (entry && entry->screenshot().get()) {
215 std::vector<gfx::ImagePNGRep> image_reps; 237 std::vector<gfx::ImagePNGRep> image_reps;
216 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); 238 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f));
217 image = gfx::Image(image_reps); 239 return gfx::Image(image_reps);
218 } 240 }
219 if (!layer_delegate_) 241 return gfx::Image();
220 layer_delegate_.reset(new ImageLayerDelegate());
221 layer_delegate_->SetImage(image);
222
223 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED);
224 layer->set_delegate(layer_delegate_.get());
225 return layer;
226 } 242 }
227 243
228 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { 244 scoped_ptr<SlidableWrapper> OverscrollNavigationOverlay::CreateFrontWrapper() {
229 if (!web_contents_->GetController().CanGoBack()) 245 if (!web_contents_->GetController().CanGoForward())
230 return NULL; 246 return nullptr;
231 slide_direction_ = SLIDE_BACK; 247 direction_ = FORWARD;
232 return CreateSlideLayer(-1); 248 return CreateLayerWrapper();
233 } 249 }
234 250
235 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { 251 scoped_ptr<SlidableWrapper> OverscrollNavigationOverlay::CreateBackWrapper() {
236 if (!web_contents_->GetController().CanGoForward()) 252 if (!web_contents_->GetController().CanGoBack())
237 return NULL; 253 return nullptr;
238 slide_direction_ = SLIDE_FRONT; 254 direction_ = BACK;
239 return CreateSlideLayer(1); 255 return CreateLayerWrapper();
240 } 256 }
241 257
242 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { 258 aura::Window* OverscrollNavigationOverlay::GetTargetWindow() const {
243 if (slide_direction_ == SLIDE_UNKNOWN) 259 if (window_)
244 return; 260 return window_.get();
261 return web_contents_->GetContentNativeView();
262 }
245 263
246 // Perform the navigation. 264 void OverscrollNavigationOverlay::OnOverscrollCompleting() {
247 if (slide_direction_ == SLIDE_BACK) 265 // We start the navigation as soon as we know the overscroll gesture is
266 // completing.
267 DCHECK(direction_ != NONE);
268 // Make sure we can navigate first, as other factors can trigger a navigation
269 // during an overscroll gesture and navigating without history produces a
270 // crash.
271 if (direction_ == FORWARD && web_contents_->GetController().CanGoForward())
272 web_contents_->GetController().GoForward();
273 if (direction_ == BACK && web_contents_->GetController().CanGoBack())
248 web_contents_->GetController().GoBack(); 274 web_contents_->GetController().GoBack();
249 else if (slide_direction_ == SLIDE_FRONT)
250 web_contents_->GetController().GoForward();
251 else
252 NOTREACHED();
253
254 // Reset state and wait for the new navigation page to complete
255 // loading/painting.
256 StartObserving(); 275 StartObserving();
257 } 276 }
258 277
259 void OverscrollNavigationOverlay::OnWindowSlideCompleted( 278 void OverscrollNavigationOverlay::OnOverscrollCompleted(
260 scoped_ptr<ui::Layer> layer) { 279 scoped_ptr<SlidableWrapper> wrapper) {
261 if (slide_direction_ == SLIDE_UNKNOWN) { 280 if (!window_) {
262 window_slider_.reset(); 281 DCHECK(wrapper->has_window());
263 StopObservingIfDone(); 282 window_ = wrapper->AcquireWindow();
264 return; 283 // Make sure the overlay window is on top.
284 web_contents_window_->StackChildAtTop(window_.get());
285 // Reset the position of the contents window.
286 web_contents_->GetContentNativeView()->SetTransform(gfx::Transform());
287 } else {
288 dismiss_layer_ = wrapper->AcquireLayer();
289 // Change the image used for the overlay window.
290 image_delegate_->SetImage(layer_delegate_->image());
291 // Reset the position of its layer.
292 window_->layer()->SetTransform(gfx::Transform());
293 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size()));
265 } 294 }
266 295 direction_ = NONE;
267 // Change the image used for the overlay window.
268 image_delegate_->SetImage(layer_delegate_->image());
269 window_->layer()->SetTransform(gfx::Transform());
270 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size()));
271 slide_direction_ = SLIDE_UNKNOWN;
272 // We may end up dismissing the overlay before it has a chance to repaint, so
273 // set the slider layer to be the one animated by OverlayDismissAnimator.
274 if (layer.get())
275 overlay_dismiss_layer_ = layer.Pass();
276 StopObservingIfDone(); 296 StopObservingIfDone();
277 } 297 }
278 298
279 void OverscrollNavigationOverlay::OnWindowSlideAborted() { 299 void OverscrollNavigationOverlay::OnOverscrollAborted() {
300 direction_ = NONE;
280 StopObservingIfDone(); 301 StopObservingIfDone();
281 } 302 }
282 303
283 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() {
284 // We only want to take an action here if WindowSlider is being destroyed
285 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL,
286 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and
287 // we don't need to do anything.
288 // This check prevents StopObservingIfDone() being called multiple times
289 // (including recursively) for a single event.
290 if (window_slider_.get()) {
291 // The slider has just been destroyed. Release the ownership.
292 ignore_result(window_slider_.release());
293 StopObservingIfDone();
294 }
295 }
296
297 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { 304 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() {
298 NavigationEntry* visible_entry = 305 NavigationEntry* visible_entry =
299 web_contents_->GetController().GetVisibleEntry(); 306 web_contents_->GetController().GetVisibleEntry();
300 if (pending_entry_url_.is_empty() || 307 if (pending_entry_url_.is_empty() ||
301 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { 308 DoesEntryMatchURL(visible_entry, pending_entry_url_)) {
302 received_paint_update_ = true; 309 received_paint_update_ = true;
303 StopObservingIfDone(); 310 StopObservingIfDone();
304 } 311 }
305 } 312 }
306 313
307 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) { 314 void OverscrollNavigationOverlay::DidStopLoading(RenderViewHost* host) {
308 // Don't compare URLs in this case - it's possible they won't match if 315 // Don't compare URLs in this case - it's possible they won't match if
309 // a gesture-nav initiated navigation was interrupted by some other in-site 316 // a gesture-nav initiated navigation was interrupted by some other in-site
310 // navigation ((e.g., from a script, or from a bookmark). 317 // navigation ((e.g., from a script, or from a bookmark).
311 loading_complete_ = true; 318 loading_complete_ = true;
312 StopObservingIfDone(); 319 StopObservingIfDone();
313 } 320 }
314 321
315 } // namespace content 322 } // namespace content
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