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Side by Side Diff: Source/core/html/canvas/CanvasRenderingContext2D.h

Issue 895153002: Make CanvasRenderingContext2D use SkCanvas directly (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: fix issue with the copy composite operator Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed. 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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32 #include "core/html/canvas/Canvas2DContextAttributes.h" 32 #include "core/html/canvas/Canvas2DContextAttributes.h"
33 #include "core/html/canvas/CanvasContextCreationAttributes.h" 33 #include "core/html/canvas/CanvasContextCreationAttributes.h"
34 #include "core/html/canvas/CanvasPathMethods.h" 34 #include "core/html/canvas/CanvasPathMethods.h"
35 #include "core/html/canvas/CanvasRenderingContext.h" 35 #include "core/html/canvas/CanvasRenderingContext.h"
36 #include "core/html/canvas/ClipList.h" 36 #include "core/html/canvas/ClipList.h"
37 #include "core/html/canvas/HitRegion.h" 37 #include "core/html/canvas/HitRegion.h"
38 #include "core/svg/SVGMatrixTearOff.h" 38 #include "core/svg/SVGMatrixTearOff.h"
39 #include "platform/fonts/Font.h" 39 #include "platform/fonts/Font.h"
40 #include "platform/graphics/Color.h" 40 #include "platform/graphics/Color.h"
41 #include "platform/geometry/FloatSize.h" 41 #include "platform/geometry/FloatSize.h"
42 #include "platform/graphics/GraphicsContext.h"
43 #include "platform/graphics/GraphicsTypes.h" 42 #include "platform/graphics/GraphicsTypes.h"
44 #include "platform/graphics/ImageBuffer.h" 43 #include "platform/graphics/ImageBuffer.h"
45 #include "platform/graphics/Path.h" 44 #include "platform/graphics/Path.h"
46 #include "platform/transforms/AffineTransform.h" 45 #include "platform/transforms/AffineTransform.h"
47 #include "wtf/HashMap.h" 46 #include "wtf/HashMap.h"
48 #include "wtf/ListHashSet.h" 47 #include "wtf/ListHashSet.h"
49 #include "wtf/Vector.h" 48 #include "wtf/Vector.h"
50 #include "wtf/text/WTFString.h" 49 #include "wtf/text/WTFString.h"
51 50
52 namespace blink { class WebLayer; } 51 namespace blink { class WebLayer; }
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243 virtual void fontsNeedUpdate(CSSFontSelector*) override; 242 virtual void fontsNeedUpdate(CSSFontSelector*) override;
244 243
245 virtual void trace(Visitor*) override; 244 virtual void trace(Visitor*) override;
246 245
247 unsigned m_unrealizedSaveCount; 246 unsigned m_unrealizedSaveCount;
248 247
249 String m_unparsedStrokeColor; 248 String m_unparsedStrokeColor;
250 String m_unparsedFillColor; 249 String m_unparsedFillColor;
251 RefPtrWillBeMember<CanvasStyle> m_strokeStyle; 250 RefPtrWillBeMember<CanvasStyle> m_strokeStyle;
252 RefPtrWillBeMember<CanvasStyle> m_fillStyle; 251 RefPtrWillBeMember<CanvasStyle> m_fillStyle;
252
253 float m_lineWidth; 253 float m_lineWidth;
254 LineCap m_lineCap; 254 LineCap m_lineCap;
255 LineJoin m_lineJoin; 255 LineJoin m_lineJoin;
256 float m_miterLimit; 256 float m_miterLimit;
257 FloatSize m_shadowOffset; 257 FloatSize m_shadowOffset;
258 float m_shadowBlur; 258 float m_shadowBlur;
259 RGBA32 m_shadowColor; 259 RGBA32 m_shadowColor;
260 float m_globalAlpha; 260 float m_globalAlpha;
261 SkXfermode::Mode m_globalComposite; 261 SkXfermode::Mode m_globalComposite;
262 AffineTransform m_transform; 262 AffineTransform m_transform;
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290 bool shouldDrawShadows() const; 290 bool shouldDrawShadows() const;
291 291
292 void dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*); 292 void dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*);
293 void dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*); 293 void dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*);
294 void tryRestoreContextEvent(Timer<CanvasRenderingContext2D>*); 294 void tryRestoreContextEvent(Timer<CanvasRenderingContext2D>*);
295 295
296 bool computeDirtyRect(const FloatRect& localBounds, FloatRect*); 296 bool computeDirtyRect(const FloatRect& localBounds, FloatRect*);
297 bool computeDirtyRect(const FloatRect& localBounds, const FloatRect& transfo rmedClipBounds, FloatRect*); 297 bool computeDirtyRect(const FloatRect& localBounds, const FloatRect& transfo rmedClipBounds, FloatRect*);
298 void didDraw(const FloatRect&); 298 void didDraw(const FloatRect&);
299 299
300 GraphicsContext* drawingContext() const; 300 GraphicsContext* drawingContext() const; // Deprecated: use drawingCanvas
301 SkCanvas* drawingCanvas() const;
301 302
302 void unwindStateStack(); 303 void unwindStateStack();
303 void realizeSaves(GraphicsContext*); 304 void realizeSaves(SkCanvas*);
304 305
305 void applyStrokePattern(); 306 void applyStrokePattern();
306 void applyFillPattern(); 307 void applyFillPattern();
307 308
308 void drawImageInternal(CanvasImageSource*, float sx, float sy, float sw, flo at sh, float dx, float dy, float dw, float dh, ExceptionState&); 309 void drawImageInternal(CanvasImageSource*, float sx, float sy, float sw, flo at sh, float dx, float dy, float dw, float dh, ExceptionState&);
309 310
310 void fillInternal(const Path&, const String& windingRuleString); 311 void fillInternal(const Path&, const String& windingRuleString);
311 void strokeInternal(const Path&); 312 void strokeInternal(const Path&);
312 void clipInternal(const Path&, const String& windingRuleString); 313 void clipInternal(const Path&, const String& windingRuleString);
313 314
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359 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; 360 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer;
360 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; 361 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer;
361 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; 362 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer;
362 }; 363 };
363 364
364 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d()); 365 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d());
365 366
366 } // namespace blink 367 } // namespace blink
367 368
368 #endif // CanvasRenderingContext2D_h 369 #endif // CanvasRenderingContext2D_h
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