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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/shader_translator.h" | 5 #include "gpu/command_buffer/service/shader_translator.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 #include <algorithm> | 8 #include <algorithm> |
| 9 | 9 |
| 10 #include "base/at_exit.h" | 10 #include "base/at_exit.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 | 12 |
| 13 namespace { | 13 namespace { |
| 14 | 14 |
| 15 using gpu::gles2::ShaderTranslator; | 15 using gpu::gles2::ShaderTranslator; |
| 16 | 16 |
| 17 static bool g_shader_initalized_ = false; |
| 18 |
| 17 void FinalizeShaderTranslator(void* /* dummy */) { | 19 void FinalizeShaderTranslator(void* /* dummy */) { |
| 18 ShFinalize(); | 20 ShFinalize(); |
| 21 g_shader_initalized_ = false; |
| 19 } | 22 } |
| 20 | 23 |
| 21 bool InitializeShaderTranslator() { | 24 bool InitializeShaderTranslator() { |
| 22 static bool initialized = false; | 25 if (!g_shader_initalized_ && ShInitialize()) { |
| 23 if (!initialized && ShInitialize()) { | |
| 24 base::AtExitManager::RegisterCallback(&FinalizeShaderTranslator, NULL); | 26 base::AtExitManager::RegisterCallback(&FinalizeShaderTranslator, NULL); |
| 25 initialized = true; | 27 g_shader_initalized_ = true; |
| 26 } | 28 } |
| 27 return initialized; | 29 return g_shader_initalized_; |
| 28 } | 30 } |
| 29 | 31 |
| 30 #if !defined(ANGLE_SH_VERSION) || ANGLE_SH_VERSION < 108 | 32 #if !defined(ANGLE_SH_VERSION) || ANGLE_SH_VERSION < 108 |
| 31 typedef int ANGLEGetInfoType; | 33 typedef int ANGLEGetInfoType; |
| 32 #else | 34 #else |
| 33 typedef size_t ANGLEGetInfoType; | 35 typedef size_t ANGLEGetInfoType; |
| 34 #endif | 36 #endif |
| 35 | 37 |
| 36 void GetVariableInfo(ShHandle compiler, ShShaderInfo var_type, | 38 void GetVariableInfo(ShHandle compiler, ShShaderInfo var_type, |
| 37 ShaderTranslator::VariableMap* var_map) { | 39 ShaderTranslator::VariableMap* var_map) { |
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| 235 translated_shader_.reset(); | 237 translated_shader_.reset(); |
| 236 info_log_.reset(); | 238 info_log_.reset(); |
| 237 attrib_map_.clear(); | 239 attrib_map_.clear(); |
| 238 uniform_map_.clear(); | 240 uniform_map_.clear(); |
| 239 name_map_.clear(); | 241 name_map_.clear(); |
| 240 } | 242 } |
| 241 | 243 |
| 242 } // namespace gles2 | 244 } // namespace gles2 |
| 243 } // namespace gpu | 245 } // namespace gpu |
| 244 | 246 |
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