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| 1 /* | 1 /* | 
| 2  * Copyright 2011 Google Inc. | 2  * Copyright 2011 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" | 
| 9 | 9 | 
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" | 
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| 273 | 273 | 
| 274 const SkBitmap& SkGpuDevice::onAccessBitmap() { | 274 const SkBitmap& SkGpuDevice::onAccessBitmap() { | 
| 275     DO_DEFERRED_CLEAR(); | 275     DO_DEFERRED_CLEAR(); | 
| 276     return fLegacyBitmap; | 276     return fLegacyBitmap; | 
| 277 } | 277 } | 
| 278 | 278 | 
| 279 void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) { | 279 void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) { | 
| 280     INHERITED::onAttachToCanvas(canvas); | 280     INHERITED::onAttachToCanvas(canvas); | 
| 281 | 281 | 
| 282     // Canvas promises that this ptr is valid until onDetachFromCanvas is called | 282     // Canvas promises that this ptr is valid until onDetachFromCanvas is called | 
| 283     fClipData.fClipStack = canvas->getClipStack(); | 283     fClipData.fClipStack.reset(SkRef(canvas->getClipStack())); | 
| 284 } | 284 } | 
| 285 | 285 | 
| 286 void SkGpuDevice::onDetachFromCanvas() { | 286 void SkGpuDevice::onDetachFromCanvas() { | 
| 287     INHERITED::onDetachFromCanvas(); | 287     INHERITED::onDetachFromCanvas(); | 
| 288     fClipData.fClipStack = NULL; | 288     fClipData.fClipStack.reset(NULL); | 
| 289 } | 289 } | 
| 290 | 290 | 
| 291 // call this every draw call, to ensure that the context reflects our state, | 291 // call this every draw call, to ensure that the context reflects our state, | 
| 292 // and not the state from some other canvas/device | 292 // and not the state from some other canvas/device | 
| 293 void SkGpuDevice::prepareDraw(const SkDraw& draw) { | 293 void SkGpuDevice::prepareDraw(const SkDraw& draw) { | 
| 294     SkASSERT(fClipData.fClipStack); | 294     SkASSERT(fClipData.fClipStack); | 
| 295 | 295 | 
| 296     fContext->setRenderTarget(fRenderTarget); | 296     fContext->setRenderTarget(fRenderTarget); | 
| 297 | 297 | 
| 298     SkASSERT(draw.fClipStack && draw.fClipStack == fClipData.fClipStack); | 298     SkASSERT(draw.fClipStack && draw.fClipStack == fClipData.fClipStack); | 
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| 1910 #endif | 1910 #endif | 
| 1911 } | 1911 } | 
| 1912 | 1912 | 
| 1913 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1913 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 
| 1914     // We always return a transient cache, so it is freed after each | 1914     // We always return a transient cache, so it is freed after each | 
| 1915     // filter traversal. | 1915     // filter traversal. | 
| 1916     return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1916     return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 
| 1917 } | 1917 } | 
| 1918 | 1918 | 
| 1919 #endif | 1919 #endif | 
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