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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 179 GLint* size, | 179 GLint* size, |
| 180 GLenum* type, | 180 GLenum* type, |
| 181 char* name) = 0; | 181 char* name) = 0; |
| 182 virtual void GetActiveUniform(GLuint program, | 182 virtual void GetActiveUniform(GLuint program, |
| 183 GLuint index, | 183 GLuint index, |
| 184 GLsizei bufsize, | 184 GLsizei bufsize, |
| 185 GLsizei* length, | 185 GLsizei* length, |
| 186 GLint* size, | 186 GLint* size, |
| 187 GLenum* type, | 187 GLenum* type, |
| 188 char* name) = 0; | 188 char* name) = 0; |
| 189 virtual void GetActiveUniformBlockiv(GLuint program, |
| 190 GLuint index, |
| 191 GLenum pname, |
| 192 GLint* params) = 0; |
| 189 virtual void GetActiveUniformBlockName(GLuint program, | 193 virtual void GetActiveUniformBlockName(GLuint program, |
| 190 GLuint index, | 194 GLuint index, |
| 191 GLsizei bufsize, | 195 GLsizei bufsize, |
| 192 GLsizei* length, | 196 GLsizei* length, |
| 193 char* name) = 0; | 197 char* name) = 0; |
| 194 virtual void GetAttachedShaders(GLuint program, | 198 virtual void GetAttachedShaders(GLuint program, |
| 195 GLsizei maxcount, | 199 GLsizei maxcount, |
| 196 GLsizei* count, | 200 GLsizei* count, |
| 197 GLuint* shaders) = 0; | 201 GLuint* shaders) = 0; |
| 198 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; | 202 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; |
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| 677 GLint bounds_height, | 681 GLint bounds_height, |
| 678 GLfloat uv_x, | 682 GLfloat uv_x, |
| 679 GLfloat uv_y, | 683 GLfloat uv_y, |
| 680 GLfloat uv_width, | 684 GLfloat uv_width, |
| 681 GLfloat uv_height) = 0; | 685 GLfloat uv_height) = 0; |
| 682 virtual void SwapInterval(GLint interval) = 0; | 686 virtual void SwapInterval(GLint interval) = 0; |
| 683 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 687 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
| 684 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 688 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
| 685 virtual void BlendBarrierKHR() = 0; | 689 virtual void BlendBarrierKHR() = 0; |
| 686 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 690 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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