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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 894373004: Add glGetActiveUniformBlockiv to GPU command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix win bots Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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179 GLint* size, 179 GLint* size,
180 GLenum* type, 180 GLenum* type,
181 char* name) = 0; 181 char* name) = 0;
182 virtual void GetActiveUniform(GLuint program, 182 virtual void GetActiveUniform(GLuint program,
183 GLuint index, 183 GLuint index,
184 GLsizei bufsize, 184 GLsizei bufsize,
185 GLsizei* length, 185 GLsizei* length,
186 GLint* size, 186 GLint* size,
187 GLenum* type, 187 GLenum* type,
188 char* name) = 0; 188 char* name) = 0;
189 virtual void GetActiveUniformBlockiv(GLuint program,
190 GLuint index,
191 GLenum pname,
192 GLint* params) = 0;
189 virtual void GetActiveUniformBlockName(GLuint program, 193 virtual void GetActiveUniformBlockName(GLuint program,
190 GLuint index, 194 GLuint index,
191 GLsizei bufsize, 195 GLsizei bufsize,
192 GLsizei* length, 196 GLsizei* length,
193 char* name) = 0; 197 char* name) = 0;
194 virtual void GetAttachedShaders(GLuint program, 198 virtual void GetAttachedShaders(GLuint program,
195 GLsizei maxcount, 199 GLsizei maxcount,
196 GLsizei* count, 200 GLsizei* count,
197 GLuint* shaders) = 0; 201 GLuint* shaders) = 0;
198 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; 202 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0;
(...skipping 478 matching lines...) Expand 10 before | Expand all | Expand 10 after
677 GLint bounds_height, 681 GLint bounds_height,
678 GLfloat uv_x, 682 GLfloat uv_x,
679 GLfloat uv_y, 683 GLfloat uv_y,
680 GLfloat uv_width, 684 GLfloat uv_width,
681 GLfloat uv_height) = 0; 685 GLfloat uv_height) = 0;
682 virtual void SwapInterval(GLint interval) = 0; 686 virtual void SwapInterval(GLint interval) = 0;
683 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; 687 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0;
684 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; 688 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0;
685 virtual void BlendBarrierKHR() = 0; 689 virtual void BlendBarrierKHR() = 0;
686 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 690 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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