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 |   1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
 |   2 // Use of this source code is governed by a BSD-style license that can be | 
 |   3 // found in the LICENSE file. | 
 |   4  | 
 |   5 #include "config.h" | 
 |   6  | 
 |   7 #include "core/html/canvas/WebGLSampler.h" | 
 |   8  | 
 |   9 #include "core/html/canvas/WebGL2RenderingContextBase.h" | 
 |  10  | 
 |  11 namespace blink { | 
 |  12  | 
 |  13 PassRefPtrWillBeRawPtr<WebGLSampler> WebGLSampler::create(WebGL2RenderingContext
    Base* ctx) | 
 |  14 { | 
 |  15     return adoptRefWillBeNoop(new WebGLSampler(ctx)); | 
 |  16 } | 
 |  17  | 
 |  18 WebGLSampler::~WebGLSampler() | 
 |  19 { | 
 |  20     deleteObject(0); | 
 |  21 } | 
 |  22  | 
 |  23 WebGLSampler::WebGLSampler(WebGL2RenderingContextBase* ctx) | 
 |  24     : WebGLSharedObject(ctx) | 
 |  25 { | 
 |  26     setObject(ctx->webContext()->createSampler()); | 
 |  27 } | 
 |  28  | 
 |  29 void WebGLSampler::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Plat
    form3DObject object) | 
 |  30 { | 
 |  31     context3d->deleteSampler(object); | 
 |  32 } | 
 |  33  | 
 |  34 } // namespace blink | 
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