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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "config.h" |
| 6 |
| 7 #include "core/html/canvas/WebGLSampler.h" |
| 8 |
| 9 #include "core/html/canvas/WebGL2RenderingContextBase.h" |
| 10 |
| 11 namespace blink { |
| 12 |
| 13 PassRefPtrWillBeRawPtr<WebGLSampler> WebGLSampler::create(WebGL2RenderingContext
Base* ctx) |
| 14 { |
| 15 return adoptRefWillBeNoop(new WebGLSampler(ctx)); |
| 16 } |
| 17 |
| 18 WebGLSampler::~WebGLSampler() |
| 19 { |
| 20 deleteObject(0); |
| 21 } |
| 22 |
| 23 WebGLSampler::WebGLSampler(WebGL2RenderingContextBase* ctx) |
| 24 : WebGLSharedObject(ctx) |
| 25 { |
| 26 setObject(ctx->webContext()->createSampler()); |
| 27 } |
| 28 |
| 29 void WebGLSampler::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Plat
form3DObject object) |
| 30 { |
| 31 context3d->deleteSampler(object); |
| 32 } |
| 33 |
| 34 } // namespace blink |
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