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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "config.h" |
| 6 #include "core/html/canvas/WebGL2RenderingContext.h" |
| 7 |
| 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/frame/Settings.h" |
| 10 #include "core/html/canvas/ContextAttributeHelpers.h" |
| 11 #include "core/html/canvas/WebGLContextAttributes.h" |
| 12 #include "core/html/canvas/WebGLContextEvent.h" |
| 13 #include "core/html/canvas/WebGLDebugRendererInfo.h" |
| 14 #include "core/html/canvas/WebGLDebugShaders.h" |
| 15 #include "core/loader/FrameLoader.h" |
| 16 #include "core/loader/FrameLoaderClient.h" |
| 17 #include "platform/graphics/gpu/DrawingBuffer.h" |
| 18 #include "public/platform/Platform.h" |
| 19 |
| 20 namespace blink { |
| 21 |
| 22 PassOwnPtrWillBeRawPtr<WebGL2RenderingContext> WebGL2RenderingContext::create(HT
MLCanvasElement* canvas, const CanvasContextCreationAttributes& attrs) |
| 23 { |
| 24 if (!RuntimeEnabledFeatures::unsafeES3APIsEnabled()) { |
| 25 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon
textcreationerror, false, true, "Creation of WebGL2 contexts disabled.")); |
| 26 return nullptr; |
| 27 } |
| 28 |
| 29 WebGLContextAttributes attributes = toWebGLContextAttributes(attrs); |
| 30 OwnPtr<blink::WebGraphicsContext3D> context(createWebGraphicsContext3D(canva
s, attributes, 2)); |
| 31 if (!context) |
| 32 return nullptr; |
| 33 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.g
et()); |
| 34 if (!extensionsUtil) |
| 35 return nullptr; |
| 36 if (extensionsUtil->supportsExtension("GL_EXT_debug_marker")) { |
| 37 String contextLabel(String::format("WebGL2RenderingContext-%p", context.
get())); |
| 38 context->pushGroupMarkerEXT(contextLabel.ascii().data()); |
| 39 } |
| 40 |
| 41 OwnPtrWillBeRawPtr<WebGL2RenderingContext> renderingContext = adoptPtrWillBe
Noop(new WebGL2RenderingContext(canvas, context.release(), attributes)); |
| 42 renderingContext->registerContextExtensions(); |
| 43 renderingContext->suspendIfNeeded(); |
| 44 |
| 45 if (!renderingContext->drawingBuffer()) { |
| 46 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon
textcreationerror, false, true, "Could not create a WebGL2 context.")); |
| 47 return nullptr; |
| 48 } |
| 49 |
| 50 return renderingContext.release(); |
| 51 } |
| 52 |
| 53 WebGL2RenderingContext::WebGL2RenderingContext(HTMLCanvasElement* passedCanvas,
PassOwnPtr<blink::WebGraphicsContext3D> context, const WebGLContextAttributes& r
equestedAttributes) |
| 54 : WebGL2RenderingContextBase(passedCanvas, context, requestedAttributes) |
| 55 { |
| 56 } |
| 57 |
| 58 WebGL2RenderingContext::~WebGL2RenderingContext() |
| 59 { |
| 60 |
| 61 } |
| 62 |
| 63 void WebGL2RenderingContext::registerContextExtensions() |
| 64 { |
| 65 // Register privileged extensions. |
| 66 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); |
| 67 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); |
| 68 } |
| 69 |
| 70 void WebGL2RenderingContext::trace(Visitor* visitor) |
| 71 { |
| 72 visitor->trace(m_webglDebugRendererInfo); |
| 73 visitor->trace(m_webglDebugShaders); |
| 74 WebGL2RenderingContextBase::trace(visitor); |
| 75 } |
| 76 |
| 77 } // namespace blink |
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