Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
index 46433f01c27ff7dcc2d14da3d377fb05ae474a1f..61932f3084bbd290b301b50a0b1f2cc3ccab4590 100644 |
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
@@ -276,7 +276,7 @@ bool GrGLFragmentShaderBuilder::compileAndAttachShaders(GrGLuint programId, |
GrGLuint fragShaderId = GrGLCompileAndAttachShader(gpu->glContext(), programId, |
GR_GL_FRAGMENT_SHADER, fragShaderSrc, |
- gpu->gpuStats()); |
+ gpu->stats()); |
if (!fragShaderId) { |
return false; |
} |