| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| index 46433f01c27ff7dcc2d14da3d377fb05ae474a1f..61932f3084bbd290b301b50a0b1f2cc3ccab4590 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| @@ -276,7 +276,7 @@ bool GrGLFragmentShaderBuilder::compileAndAttachShaders(GrGLuint programId,
|
|
|
| GrGLuint fragShaderId = GrGLCompileAndAttachShader(gpu->glContext(), programId,
|
| GR_GL_FRAGMENT_SHADER, fragShaderSrc,
|
| - gpu->gpuStats());
|
| + gpu->stats());
|
| if (!fragShaderId) {
|
| return false;
|
| }
|
|
|