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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_ | 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "base/synchronization/lock.h" | 10 #include "base/synchronization/lock.h" |
11 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 11 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
12 #include "gpu/command_buffer/service/image_factory.h" | 12 #include "gpu/command_buffer/service/image_factory.h" |
13 #include "ui/gfx/geometry/size.h" | 13 #include "ui/gfx/geometry/size.h" |
14 #include "ui/gfx/gpu_memory_buffer.h" | 14 #include "ui/gfx/gpu_memory_buffer.h" |
15 | 15 |
16 namespace gfx { | 16 namespace gfx { |
17 class GLImage; | 17 class GLImage; |
18 class SurfaceTexture; | 18 class SurfaceTexture; |
19 } | 19 } |
20 | 20 |
21 namespace content { | 21 namespace content { |
22 | 22 |
23 class GpuMemoryBufferFactorySurfaceTexture : public GpuMemoryBufferFactory, | 23 class GpuMemoryBufferFactorySurfaceTexture : public GpuMemoryBufferFactory, |
24 public gpu::ImageFactory { | 24 public gpu::ImageFactory { |
25 public: | 25 public: |
26 GpuMemoryBufferFactorySurfaceTexture(); | 26 GpuMemoryBufferFactorySurfaceTexture(); |
27 ~GpuMemoryBufferFactorySurfaceTexture(); | 27 ~GpuMemoryBufferFactorySurfaceTexture() override; |
28 | 28 |
29 static bool IsGpuMemoryBufferConfigurationSupported( | 29 static bool IsGpuMemoryBufferConfigurationSupported( |
30 gfx::GpuMemoryBuffer::Format format, | 30 gfx::GpuMemoryBuffer::Format format, |
31 gfx::GpuMemoryBuffer::Usage usage); | 31 gfx::GpuMemoryBuffer::Usage usage); |
32 | 32 |
33 // Overridden from GpuMemoryBufferFactory: | 33 // Overridden from GpuMemoryBufferFactory: |
34 void GetSupportedGpuMemoryBufferConfigurations( | 34 void GetSupportedGpuMemoryBufferConfigurations( |
35 std::vector<Configuration>* configurations) override; | 35 std::vector<Configuration>* configurations) override; |
36 gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( | 36 gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( |
37 gfx::GpuMemoryBufferId id, | 37 gfx::GpuMemoryBufferId id, |
(...skipping 18 matching lines...) Expand all Loading... |
56 typedef std::pair<int, int> SurfaceTextureMapKey; | 56 typedef std::pair<int, int> SurfaceTextureMapKey; |
57 typedef base::hash_map<SurfaceTextureMapKey, | 57 typedef base::hash_map<SurfaceTextureMapKey, |
58 scoped_refptr<gfx::SurfaceTexture>> SurfaceTextureMap; | 58 scoped_refptr<gfx::SurfaceTexture>> SurfaceTextureMap; |
59 SurfaceTextureMap surface_textures_; | 59 SurfaceTextureMap surface_textures_; |
60 base::Lock surface_textures_lock_; | 60 base::Lock surface_textures_lock_; |
61 }; | 61 }; |
62 | 62 |
63 } // namespace content | 63 } // namespace content |
64 | 64 |
65 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_ | 65 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_SURFACE_TEXTURE_H_ |
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